Added:
-
Berserk Charge ability which adds +2 str while in MP Recharge.
-
Organization weapons can now have abilities through a datapack.
Changed:
-
Drive will now be gray if you don't have enough drive points to transform into any form rather than always white.
-
Limits for org will now be gray if you don't have enough drive points to cast any rather than always white.
-
Abilities in weapon selection will now be underlined.
Fixed:
-
Command Menu being always white.
-
"Locked state" when going into organization while in a drive form.
-
Darkgnaw keyblade rotation.
Added:
-
Berserk Charge ability which adds +2 str while in MP Recharge.
-
Organization weapons can now have abilities through a datapack.
Changed:
-
Drive will now be gray if you don't have enough drive points to transform into any form rather than always white.
-
Limits for org will now be gray if you don't have enough drive points to cast any rather than always white.
-
Abilities in weapon selection will now be underlined.
Fixed:
-
Command Menu being always white.
-
"Locked state" when going into organization while in a drive form.
-
Darkgnaw keyblade rotation.
- Ported to 1.19.4
Important: Worlds from previous versions (before 1.19.3) will fail to load, use an NBT editor and open the level.dat for your world, go to Data > WorldGenSettings > dimensions and delete both of the kingdomkeys dimensions in there then make sure to save it and your world should load fine
Added:
- Mobs random chance of dropping synthesis materials (affected by looting and Lucky Strike) (thanks to Xephiro).
Changed:
- Increased height for Dusk hitbox.
- XP get entity will now take into account exp boosts.
- XP Obtained from wither is gonna be multiplied with the config.
- Water and Fire can now wet and dry sponges.
- Magnet will now suck all kind of entities.
Fixed:
- Changed category for foretellers keyblades for temp fix.
- Dragoons now count as nobodies for final form level up.
- Dark Riku robes localization.
Added:
- Some more animations for KH1 keyblades and Valor Form (Epic Fight Mod)
Changed:
- Commands registry event to the right one, should fix issues with Magma.
- Marluxia will now teleport if he falls outside the battle arena.
Fixed:
- Hopefully fixed the MaxAP being 0, if you still crash run /kingdomkeys exp fix for one last time.
- /kingdomkeys paymunny text format when you don’t have enough munny to pay.
- Pedestals not spinning.
- Horses being attackable if you were riding them.
Added:
- Possibility to enchant keyblades, keychains and org weapons through the enchanting table.
- Wisdom Form can shoot again with right click this time.
- Some new animations for Roxas’ keyblades except Kingdom Key, Oathkeeper and Oblivion (Epic Fight Mod).
- Initial MaxAP configurable in the lv1 choices.
Fixed:
- Issue with player stats and datapack options introduced in 2.1.6.3.
Levelup files in datapack now support lvl 1 (initial stats and abilities) and lvl 0 (drawback stats if that file is the sacrifice), if your datapack modifies them please update it since it might not work properly without them.
Slightly changed the Emerald Blues texture. Fixed small issue with stats when doing a choice change. Fixed all musical heartless being slightly bigger.
Added:
- Fast and Slow Thunder Trail limits (Larxene).
- EXP get display when defeating enemies.
- Marluxia’s Scythes can now be thrown with Strike Raid.
- Lucky Strike as Limit Form lvl 6 reward to base player.
- Water Boost (new) to Crabclaw.
- Grand Magic Haste to Elemental Encoder.
- Emerald Blues heartless.
- Levelup datapacks can now change the default stats for a player (the initial +1 on their stat and even initial abilities like Zero Exp).
Changed:
- Datapacks can now access to drive form level up abilities rewards.
- Moved limits configs to datapack for support.
- Looting and Lucky Strike will now affect recipe drop chance.
- Ribbon and Petite Ribbon have been nerfed so it’s more progressive like in KH3.
- Roxas’ combo with Epic Fight is now longer and the player will no longer float.
- Thunder will now damage enemies a few blocks above too.
- Curaza will now refill the hunger bar too.
- Aerora and Aeroga damage have been nerfed.
Fixed:
- Water and Blizzaza will no longer harm party members (and self).
- Crash regarding bomb heartless exploding by fire.
- Dark resistance not displaying correctly in status.
- Sweet Memories and Rejection of Fate positioning in first person.
- Sometimes the used limit attack was not the selected one.
- Fire/Blizzard/Thunder boost wouldn’t stack past 1.
- Creeper nobody not rendering level and other elements.
- Soldier hitbox was too tall.
- Crash when taking away an ability which you only had once with command.
- Strike Raid ability (13,33,23).
- A bunch of new music discs.
- Dark Riku robes.
- Experimental animations with Epic Fight Mod for some chakrams and Two Become One. REQUIRES EPIC FIGHT 18.3.0
- Winner stick (10% probability when eating a Sea salt ice cream) which can be used on a moogle to redeem it for 500 Munny.
- Added new Keyblades: Hero’s Origin, Star Cluster, Braveheart, Nano gear, Advent Red, Dawn Till Dusk, Elemental Encoder, Ever After, Midnight Blue, Phantom Green, Wheel of Fate, Crystal Snow, Classic Tone, Grand Chef, Happy Gear, Favorite Deputy and Hunny Spout.
- Pedestals can now be set to flip the item displaying and their height can be set up to 3.
- Config option to scale X HP and MP bars.
- Some music discs have been replaced.
- Level up and Drive level up notifications should slide from the side instead of just appearing.
- Fire, blizzard and water spells can now interact with Campfires and Candles.
- Water spell can put out fire blocks.
- Magnera and Magnega will now slightly hurt trapped entities.
- Magnet Blox particles.
- HP Orb won’t heal more than 8HP.
- Sea Salt Ice Cream crafting recipe will now output 3 ice creams instead of 1 and are always edible.
- Green Requiem is now invincible to Fire, Blizzard and Thunder.
- Chrkrams will now disappear from the inventory when thrown and reappear when come back.
- Music discs stacking.
- Dragoon nobody being a heartless.
- Dragoon name not being localized.
- HP Alarm in the Config menu not being localized.
- Water spell particles sometimes don’t show on servers.
- Crash regarding sonic blade.
- Crash when spamming keyblade forge.
- When you have a -ga magic you can’t use -za unless you enable the -za ability.
- MAX drive indicator flickering like crazy.
- Eraqus leggings being the same recipe as Terra’s.
- Arpeggio texture was flipped.
- χ character in χ-blade description
- Potentially the bug which made MP and DP go negative.
- Rotations for KH2 Ultima weapon in first person and Arpeggio positioning.
- Pedestal pause checkbox is no longer global for all the pedestals.
- Shortcuts won’t swap your items in the hotbar anymore.
- Item lighting for Pedestals fixed
- Various missing apostrophes missing in keyblade names