Added:
- All Armors and Accessories from KH2 (Thanks to Xephiro)
- Japanese translation
- A new Drive Form property called "can_go_anti", by default enabled for all but final form
- A new Drive Form property called "can_use_magic", by default enabled for all but valor and antiform ****Keyblade Armor glint button and preview somehow were missing
Changed:
- Elemental resistances now use a formula with diminishing returns (stacking won't just add them up)
- Equipable armors and accessories now have their own folders for textures
- Readjusted some shop and synthesis prices
- Some animations in EFM
Fixed:
- Epic Fight Mod compatibility, now using version 20.6.3
- Blazing ore not spawning in the overworld (Thanks to Powned)
- Keyblade Armor helmet glint effect always on if enchanted
- Some crashes in edge cases with addon limits
- Removed some unnecessary verbose in console / logs
Added: - Players will get Jiminiy's Journal guide upon joining.
Changed: - Scrollbar cutoff should be better for more resolutions
Fixed:
- Abilities not showing as disabled if you couldn't equip them
- Custom drive forms with no abilities crashing the abilities gui
- Internal changes to improve compatibility with addons
- Prevent going to the SoA if it's already been completed
Added:
- Magic customization menu
- Added Magic Lock-On ability
- Scroll for abilities menu
Changed:
- Removed Darkball immunity.
- Internally all registries have been changed to increase addon compatibility.
Fixed:
- Compatibility with Epic Fight Mod's latest version
- A crash that could trigger when dying
Fixed:
- Armor rendering issue -Antiform will no longer appear in Abilities and Status menus.
- XBlade not having Dark Domination ability.
- Dark Domination ability not being properly translated.
- Not being able to use antiform with Dark Domination.
- Unlocalized string in party join button description.
- EFM Styles buttons
- EFM attack speed
Fixed:
- Armor rendering issue -Antiform will no longer appear in Abilities and Status menus.
- XBlade not having Dark Domination ability.
- Dark Domination ability not being properly translated.
- Not being able to use antiform with Dark Domination.
- Unlocalized string in party join button description.
Added:
- Config option to disable Power, Magic and Defense boost effects.
- Patchouli integration (Thanks to DerShendi and Damien Beacume).
- New abilities:
- Endless Magic: Counterpoint, Fairy Stars, Royal Radiance, Guardian lv 32, Mystic lv 24, Warrior lv 26
- Leaf Bracer: ever after, pixie petal, Guardian lv 17, Mystic lv 40, Warrior lv 45
- HP Gain: Limit form.
- Dark Domination: Allows for the user to control antiform at will, able to revert anytime, at the cost of 100 DP (default) and will not go through the AntiPoints Check when going into drive form: Given to X-Blade.
Changed:
- Antiform will now render translucid, therefore giving a dark color to the player while keeping the eyes yellow.
Fixed:
- Disabled shortcut magics if user is stopped.
- Drive Converter now reduces the amount of munny obtained.
Added:
- Config option to disable Power, Magic and Defense boost effects.
- Patchouli integration (Thanks to DerShendi and Damien Beacume).
- New abilities:
- Endless Magic: Counterpoint, Fairy Stars, Royal Radiance, Guardian lv 32, Mystic lv 24, Warrior lv 26
- Leaf Bracer: ever after, pixie petal, Guardian lv 17, Mystic lv 40, Warrior lv 45
- HP Gain: Limit form.
- Dark Domination: Allows for the user to control antiform at will, able to revert anytime, at the cost of 100 DP (default) and will not go through the AntiPoints Check when going into drive form: Given to X-Blade.
Changed:
- Antiform will now render translucid, therefore giving a dark color to the player while keeping the eyes yellow.
Fixed:
- Disabled shortcut magics if user is stopped.
- Drive Converter now reduces the amount of munny obtained.
- Data Portal position
Added:
- Some debug lines when loading weapon through datapacks to track issues
- Heartless in the Realm of Darkness will now have a level relative to the distance where they spawn at
- Realm of Darkness sky texture and fog
- Some configs for these levels
- Portals where heartless spawn from have a probability to be a portal to the Realm of Darkness, the probability is low, but never zero
- Falling off the Realm of Darkness will bring the player back to the overworld, find broken bedrock
- Config option to respawn in the Realm of Darkness if you got there through a portal and died (off by default)
- Ethereal Blades (Xemnas) have a right click function to shoot lasers at the cost of a bit of MP (works with MP Thrift)
- If using synch blade as an org member, weapon abilities are doubled.
Changed:
- Chakrams give no iframes so with synch blade they both can hit.
Fixed:
- X and Y pos of new portrait didn't apply
- Localized glint button text
- External layer portrait fixed
- Disabled Aero, Stop and Aerial Dodge animations in the player portrait
- MP Thrift now applies for Strike Raid and Scythe throw
- Org weapons would not display weapon abilities correctly in the abilities menu
- Xaldin lances would not render
- Realm of Darkness moon has been repositioned and there's no longer a sun
- (1.19.4) Portals and hearts having no textures
Added
- New Config button below the sliders to show or hide the enchanted glint
- Message when right clicking drive orb and form is maxed
Changed
- Lowered the armor summon and desummon volume
- Orb drops will now despawn after 30s
- Player portrait to avoid conflicting with Epic Fight Mod
Fixed
- Keyblade Armor shifted on steve model if chestplate was missing
- Shotlocks being lost on server restart
- Abilities crash when using the right arrow button
Added
- New Config button below the sliders to show or hide the enchanted glint
- Message when right clicking drive orb and form is maxed
Changed
- Lowered the armor summon and desummon volume
- Orb drops will now despawn after 30s
- Player portrait to avoid conflicting with Epic Fight Mod
Fixed
- Keyblade Armor shifted on steve model if chestplate was missing
- Shotlocks being lost on server restart
- Removed old eraqus armor recipe
Added
- 3D models to Terra, Aqua, Eraqus armors and revamped Ventus' (Thanks to Xephiro).
- Xehanort's armor (No Heart) (Thanks to Xephiro too).
- Step sounds for Keyblade Armors.
- Keyblade armor colouring like in Birth By Sleep under the Config menu --> Player skin option.
Changed
- The way to obtain armors.
- All normal recipes are gone, the new way is to get a netherite set and upgrade it in the smithing table with Orange, gray, white, blue, lime or black tint to get the corresponding armor piece.
- Once you got them you can either wear them or you can combine the 4 pieces into a new item (Keyblade pauldron).
- You must equip that item in the new slot in Equipment and press H to summon your armor.
- In order to enchant the Keyblade armor you need to wear an armor with the enchantments you want, unequip the Keyblade pauldron and right click with it, it will suck the armor enchantments and once you equip it again and summon the armor it will be enchanted (Enchantments do not stack).
- Slightly nerfed keyblade armors.
Fixed
- Corrected armor defense values where helmet <-> boots and chestplate <-> leggings were swapped.
- Changed chat messages when right clicking with the Drive Form orb to client messages.
- Changed the player portrait design with a 3D model rendered flat to avoid problems when drawing it (like the arms).
- Fixed Grand Magic reaction command name.
- Fixed org member with roxas' wooden stick crashing and not being able to login.
- Fixed party players rendering with their client player skin instead of their own.