INFO: please back up you configs **BEFORE **updating from mod version 1.10.10 to this version.
1.10.15 change log:
- fixed team leaders cannon add players to their team
- fixed team leaders get no info when team mates leaves
- fixed players can send request to other teams when already in a team
- fixed enderman directly attacking recruits
1.10.14 change log:
- fixed team leaders can change the team
- fixed hired patrols depsawning
- fixed damage imunity performance impact
- fixed promote button causing crash
1.10.13 change log:
- fixed crossbowman inaccuracy
- fixed team joining issues when leaving or joining
- fixed melee friendly fire to friendly horses
1.10.12 change log:
- fixed recruits despawning
- fixed config not applying changes
- fixed WIP features cause crash
1.10.11 change log:
Bug fixes:
- fixed offhand items gets replace when eating and chunk gets unloaded
- fixed team creation text field lost focus
- fixed text input bug
- fixed recruits try to find upkeep when more than 100 blocks away
- fixed villagers wont keep their names and inventory when becomming a recruit
- fixed rare crash when recruits attack
- fixed friendly horses gets arrow damage
- fixed invisible iron golem
- fixed command-summoned recruits are completely empty
- fixed recruits get stuck in fences
- fixed despawn time for recruit patrols
- fixed recruits could not mount donkey or mule
- fixed targeting monsters and pillagers at heights > 6 blocks dont work
- fixed piercing enchant does not work with crossbows held by crossbowman
- fixed recruit patrols searching for dead targets
- fixed wandering when ordered to follow
- fixed recruits get stuck when moving to target
- fixed typo
- fixed dismount jumping
- fixed upkeep crash
Improvements:
- improved crossbowman and bowman accuracy and range (up to 3x more range)
- improved horseman AI to avoid stuck places
- increased targeting range
- increased shield use range for horseman
- split of configuration files:
- Server side is now located in world save folder: .minecraft/saves/New World/serverconfig/recruits-server.toml
- Client side is located in default config folder: .minecraft/config/recruits-client.toml
- improved config descriptions
New Features:
- added config to disable update checker
- added naming recruit in debug screen*
- fixed crossbowman inaccuracy
- fixed team joining issues when leaving or joining
- fixed melee friendly fire to friendly horses not working
1.10.12:
- fixed recruits despawning
- fixed config not applying changes
- fixed WIP features cause crash
1.10.11: Bug fixes:
- fixed offhand items gets replace when eating and chunk gets unloaded
- fixed team creation text field lost focus
- fixed text input bug
- fixed recruits try to find upkeep when more than 100 blocks away
- fixed villagers wont keep their names and inventory when becomming a recruit
- fixed rare crash when recruits attack
- fixed friendly horses gets arrow damage
- fixed invisible iron golem
- fixed command-summoned recruits are completely empty
- fixed recruits get stuck in fences
- fixed despawn time for recruit patrols
- fixed recruits could not mount donkey or mule
- fixed targeting monsters and pillagers at heights > 6 blocks dont work
- fixed piercing enchant does not work with crossbows held by crossbowman
- fixed recruit patrols searching for dead targets
- fixed wandering when ordered to follow
- fixed recruits get stuck when moving to target
- fixed typo
- fixed dismount jumping
- fixed upkeep crash
Improvements:
- improved crossbowman and bowman accuracy and range (up to 3x more range)
- improved horseman AI to avoid stuck places
- increased targeting range
- increased shield use range for horseman
- split of configuration files:
- Server side is now located in world save folder: .minecraft/saves/New World/serverconfig/recruits-server.toml
- Client side is located in default config folder: .minecraft/config/recruits-client.toml
- removed common config
- improved config descriptions
New Features:
- added config to disable update checker
- added naming recruit in debug screen
INFO: please back up you configs **BEFORE **updating from mod version 1.10.10 to this version.
- fixed recruits despawning
- fixed config not applying changes
- fixed WIP features cause crash
1.10.11 change log:
Bug fixes:
- fixed offhand items gets replace when eating and chunk gets unloaded
- fixed team creation text field lost focus
- fixed text input bug
- fixed recruits try to find upkeep when more than 100 blocks away
- fixed villagers wont keep their names and inventory when becomming a recruit
- fixed rare crash when recruits attack
- fixed friendly horses gets arrow damage
- fixed invisible iron golem
- fixed command-summoned recruits are completely empty
- fixed recruits get stuck in fences
- fixed despawn time for recruit patrols
- fixed recruits could not mount donkey or mule
- fixed targeting monsters and pillagers at heights > 6 blocks dont work
- fixed piercing enchant does not work with crossbows held by crossbowman
- fixed recruit patrols searching for dead targets
- fixed wandering when ordered to follow
- fixed recruits get stuck when moving to target
- fixed typo
- fixed dismount jumping
- fixed upkeep crash
Improvements:
- improved crossbowman and bowman accuracy and range (up to 3x more range)
- improved horseman AI to avoid stuck places
- increased targeting range
- increased shield use range for horseman
- split of configuration files:
- Server side is now located in world save folder: .minecraft/saves/New World/serverconfig/recruits-server.toml
- Client side is located in default config folder: .minecraft/config/recruits-client.toml
- improved config descriptions
New Features:
- added config to disable update checker
- added naming recruit in debug screen
INFO: please back up you configs **BEFORE **updating from mod version 1.10.10 to this version.
+ fixed recruits despawning
+ fixed config not applying changes
+ fixed WIP features cause crash
1.10.11 change log:
Bug fixes:
- fixed offhand items gets replace when eating and chunk gets unloaded
- fixed team creation text field lost focus
- fixed text input bug
- fixed recruits try to find upkeep when more than 100 blocks away
- fixed villagers wont keep their names and inventory when becomming a recruit
- fixed rare crash when recruits attack
- fixed friendly horses gets arrow damage
- fixed invisible iron golem
- fixed command-summoned recruits are completely empty
- fixed recruits get stuck in fences
- fixed despawn time for recruit patrols
- fixed recruits could not mount donkey or mule
- fixed targeting monsters and pillagers at heights > 6 blocks dont work
- fixed piercing enchant does not work with crossbows held by crossbowman
- fixed recruit patrols searching for dead targets
- fixed wandering when ordered to follow
- fixed recruits get stuck when moving to target
- fixed typo
- fixed dismount jumping
- fixed upkeep crash
Improvements:
- improved crossbowman and bowman accuracy and range (up to 3x more range)
- improved horseman AI to avoid stuck places
- increased targeting range
- increased shield use range for horseman
- split of configuration files:
- Server side is now located in world save folder: .minecraft/saves/New World/serverconfig/recruits-server.toml
- Client side is located in default config folder: .minecraft/config/recruits-client.toml
- improved config descriptions
New Features:
- added config to disable update checker
- added naming recruit in debug screen
INFO: please back up you configs **BEFORE **updating to this version.
Bug fixes:
+ fixed offhand items gets replace when eating and chunk gets unloaded
+ fixed team creation text field lost focus
+ fixed text input bug
+ fixed recruits try to find upkeep when more than 100 blocks away
+ fixed villagers wont keep their names and inventory when becomming a recruit
+ fixed rare crash when recruits attack
+ fixed friendly horses gets arrow damage
+ fixed invisible iron golem
+ fixed command-summoned recruits are completely empty
+ fixed recruits get stuck in fences
+ fixed despawn time for recruit patrols
+ fixed recruits could not mount donkey or mule
+ fixed targeting monsters and pillagers at heights > 6 blocks dont work
+ fixed piercing enchant does not work with crossbows held by crossbowman
+ fixed recruit patrols searching for dead targets
+ fixed wandering when ordered to follow
+ fixed recruits get stuck when moving to target
+ fixed typo
+ fixed dismount jumping
+ fixed upkeep crash
Improvements:
+ improved crossbowman and bowman accuracy and range (up to 3x more range)
+ improved horseman AI to avoid stuck places
+ increased targeting range
+ increased shield use range for horseman
+ split of configuration files:
- Server side is now located in world save folder: .minecraft/saves/New World/serverconfig/recruits-server.toml
- Client side is located in default config folder: .minecraft/config/recruits-client.toml
+ improved config descriptions
New Features:
+ added config to disable update checker
+ added naming recruit in debug screen
-
fixed recruits dismounting smallships and get stuck
-
fixed recruits getting stuck when following a path (hold-pos, move, upkeep)
-
fixed recruits team issues and bugs
-
fixed logo not loading correctly in mod menu
-
added recruit are forced to resupply each time upkeep button is pressed
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added "disband group" button and "assign group to teammate" button in disbanding menu
-
added "keep team" button in disbanding menu and removed from config
(no need to backup the config as the value will be ignored by code)
-
fixed recruits duplication bug when eating
-
fixed recruit/pillager patrols can spawn in villages and in dimensions without raids possible
-
fixed wrong calculation of food nutrition and saturation
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improved command screen for better usability
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limited teamname to 13 chars in team creation menu
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added compat to most modded bows
-
added ranged troops need arrow (disabled by default)
-
buffed ranged troops
-
added updatechecker
recruits mod hotfix 1.10.8 for 1.18.2, 1.19.2, 1.19.4, 1.20.1
-
fixed hunger and morale can go below 0
-
fixed recruits are not eating (even with low health and morale, hunger)
-
fixed assign to teammate not working in multiplayer
-
fixed already hired recruits are not counted/updated in team inspection
-
fixed horse unit recruits get stuck under 2 blocks
-
fixed crash when upkeep position is null
-
fixed copied recruits will not be added to team
-
improved path finding: recruits will avoid trapdoors, fire, lava, powder-snow.
-
improved path finding for horse units, fixed horse units get stuck under 2 blocks and die
-
nerfed patrol strength and recruits level up attributes
-
added config for POI releasing (enable/disable multiple table uses)
-
added config for block interacting aggressiveness (separated block placing and breaking config)
-
added config for horse units to spawn without horse
-
added config to keep the team of recruits after disbanding
-
added indication for hunger in recruits inventory
-
added indication for team in debug screen