1.12.1:
- fixed crash when command screen opening
- fixed text for neutral commad
1.12.0:
- added new user interface with categories
- added new group management system
- added possibility to command multiple groups at once
- added Rest command (recruits will search for beds in their area to sleep and regenerate health and morale)
- added Resting at night when on wander freely (recruits will sleep at nights when their morale or health is low)
- added limit to wander freely (recruits will only wander about 15 blocks from initial position)
- added Hold Fire / Fire at will command
- added Shield up and Shield down command
- Formations!
- added line up formation
- added square formation
- added hollow circle formation
- added hollow square formation
- added triangle formation
- added V-shape formation
- improved attacking behavior recruits will prefer a "not in a fight target" when possible. (Reducing "all recruits attack only one target at the same time" scenes)
- fixed self targeting, when hit by own arrow
- added new user interface with categories
- added new group management system
- added possibility to command multiple groups at once
- added Rest command (recruits will search for beds in their area to sleep and regenerate health and morale)
- added Resting at night when on wander freely (recruits will sleep at nights when their morale or health is low)
- added limit to wander freely (recruits will only wander about 15 blocks from initial position)
- added Hold Fire / Fire at will command
- added Shield up and Shield down command
- Formations!
- added line up formation
- added square formation
- added hollow circle formation
- added hollow square formation
- added triangle formation
- added V-shape formation
- improved attacking behavior recruits will prefer a "not in a fight target" when possible. (Reducing "all recruits attack only one target at the same time" scenes)
- fixed self targeting, when hit by own arrow
fixed crash when loading a old world
fixed crash when captains mount vanilla boats
fixed crash when captains dismount ships
fixed captains follow start range to about 5 blocks
fixed captains follow behavior to update each second
fixed captains connot sail 1 water blocks up
fixed recruits cannot mount a entity that is in range
+ added "Promote" button to recruits inventory
+ added Messenger Companion
+ added Messenger deliver message and item feature
+ added Commander Companion
+ added Commander patrolling feature and commanding feature
+ added Commander resupply on first patrolling point feature
+ added Captain Companion
+ added Captain sea patrolling feature with small ships
+ added Captain resupply on first patrolling point feature
+ added Captain naval battle AI and AI to shoot cannons
+ added repair ship and refill cannonballs for captain
+ added Biome specific recruit textures
+ added variants textures for human configuration
+ added Team color layer to recruits
+ added upkeep support for double chests
+ added hire without payment in creative mode
+ added currency and amount display on all screens with payment
+ added config for spawn equipment pool (details described in config)
+ added config for food blacklist (items in this list will not be eaten by recruits)
+ added compatibility with epic knights mod (recruits are effected by weapon range and speed)
+ added compatibility with corpse mod (dead recruits will spawn a corpse)
+ added AI to block with weapons from epic knights mod if possible
+ added compatibility with vanilla team commands
+ added initial arrows to new spawned ranged recruits when config "needArrowsToShoot" is true
+ added more options for debug screen
+ added protecting recruits mount protects vehicle
+ added enderman and zombified piglin into target blacklist
+ added red overlay to passive and ignoring indication
+ added item icons for units profession
+ added dismount and clear upkeep button to recruits inventory
+ improved overall server side performance on all AI Tasks
+ improved bowman and crossbowman attack range
+ improved bowman and crossbowman movement
+ improved pathfinder (recruits will not jump 2 blocks deep)
+ improved musket features (recruits will take cartridges from upkeep)
+ fixed upkeep not working
+ fixed hunger issue with other mods
+ fixed ridden horses cant swim
+ fixed duplication and incorrect equipment of hand and offhand slots
+ fixed recruits try to mount horses that are already ridden
+ fixed recruits forgot their mount when they mounted without order
+ fixed recruits self targeting
+ fixed rare crash with path fining
+ fixed items can get in offhand/mainhand slot when upkeeping
+ fixed upkeep action does not save container properly
+ fixed recruits do not open chests visualy
+ fixed friendly fire to players horses
+ fixed screen with text input would closed when pressing e
+ added "Promote" button to recruits inventory
+ added Messenger Companion
+ added Messenger deliver message and item feature
+ added Commander Companion
+ added Commander patrolling feature and commanding feature
+ added Commander resupply on first patrolling point feature
+ added Captain Companion
+ added Captain sea patrolling feature with small ships
+ added Captain resupply on first patrolling point feature
+ added Captain naval battle AI and AI to shoot cannons
+ added repair ship and refill cannonballs for captain
+ added Biome specific recruit textures
+ added variants textures for human configuration
+ added Team color layer to recruits
+ added upkeep support for double chests
+ added hire without payment in creative mode
+ added currency and amount display on all screens with payment
+ added config for spawn equipment pool (details described in config)
+ added config for food blacklist (items in this list will not be eaten by recruits)
+ added compatibility with epic knights mod (recruits are effected by weapon range and speed)
+ added compatibility with corpse mod (dead recruits will spawn a corpse)
+ added AI to block with weapons from epic knights mod if possible
+ added compatibility with vanilla team commands
+ added initial arrows to new spawned ranged recruits when config "needArrowsToShoot" is true
+ added more options for debug screen
+ added protecting recruits mount protects vehicle
+ added enderman and zombified piglin into target blacklist
+ added red overlay to passive and ignoring indication
+ added item icons for units profession
+ added dismount and clear upkeep button to recruits inventory
+ improved overall server side performance on all AI Tasks
+ improved bowman and crossbowman attack range
+ improved bowman and crossbowman movement
+ improved pathfinder (recruits will not jump 2 blocks deep)
+ improved musket features (recruits will take cartridges from upkeep)
+ fixed upkeep not working
+ fixed hunger issue with other mods
+ fixed ridden horses cant swim
+ fixed duplication and incorrect equipment of hand and offhand slots
+ fixed recruits try to mount horses that are already ridden
+ fixed recruits forgot their mount when they mounted without order
+ fixed recruits self targeting
+ fixed rare crash with path fining
+ fixed items can get in offhand/mainhand slot when upkeeping
+ fixed upkeep action does not save container properly
+ fixed recruits do not open chests visualy
+ fixed friendly fire to players horses
+ fixed screen with text input would closed when pressing e
+ fixed messenger text cannot be deleted
+ fixed admin/debug screen +5 lvl not working
+ fixed commander/captain info button not showing
+ fixed recruits would not listen to commands when they need to get food
+ fixed captains/commanders would not pause when patrolling
+ fixed rare crash with commanders attacking
+ updated tr and ger languages
+ added russian language
+ fixed messenger screen text cannot be deleted
+ fixed messenger cannot be attacked by other recruits
+ fixed messenger owner is not dispalyed on message screen
+ fixed messenger incorecct arrival text
+ fixed commander dont use other attack strategies (charge, back, advance)
+ fixed commander stop patrolling after attack
+ fixed commander/captain retreat spamm
+ fixed bowman can do strategic fire wih no arrows (if config selcted)
+ fixed recruits still ignoring player when commander/captain is dead
+ fixed crash in team creation screen when selecting unit color
+ added "Promote" button to recruits inventory
+ added Messenger Companion
+ added Messenger deliver message and item feature
+ added Commander Companion
+ added Commander patrolling feature and commanding feature
+ added Commander resupply on first patrolling point feature
+ added Captain Companion
+ added Captain sea patrolling feature with small ships
+ added Captain resupply on first patrolling point feature
+ added Captain naval battle AI and AI to shoot cannons
+ added repair ship and refill cannonballs for captain
+ added Biome specific recruit textures
+ added variants textures for human configuration
+ added Team color layer to recruits
+ added upkeep support for double chests
+ added hire without payment in creative mode
+ added currency and amount display on all screens with payment
+ added config for spawn equipment pool (details described in config)
+ added config for food blacklist (items in this list will not be eaten by recruits)
+ added compatibility with epic knights mod (recruits are effected by weapon range and speed)
+ added compatibility with corpse mod (dead recruits will spawn a corpse)
+ added AI to block with weapons from epic knights mod if possible
+ added compatibility with vanilla team commands
+ added initial arrows to new spawned ranged recruits when config "needArrowsToShoot" is true
+ added more options for debug screen
+ added protecting recruits mount protects vehicle
+ added enderman and zombified piglin into target blacklist
+ added red overlay to passive and ignoring indication
+ added item icons for units profession
+ added dismount and clear upkeep button to recruits inventory
+ improved overall server side performance on all AI Tasks
+ improved bowman and crossbowman attack range
+ improved bowman and crossbowman movement
+ improved pathfinder (recruits will not jump 2 blocks deep)
+ improved musket features (recruits will take cartridges from upkeep)
+ fixed upkeep not working
+ fixed hunger issue with other mods
+ fixed ridden horses cant swim
+ fixed duplication and incorrect equipment of hand and offhand slots
+ fixed recruits try to mount horses that are already ridden
+ fixed recruits forgot their mount when they mounted without order
+ fixed recruits self targeting
+ fixed rare crash with path fining
+ fixed items can get in offhand/mainhand slot when upkeeping
+ fixed upkeep action does not save container properly
+ fixed recruits do not open chests visualy
+ fixed friendly fire to players horses
+ fixed screen with text input would closed when pressing e