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Presence Footsteps

Presence Footsteps

..An Overly complicated Sound Mod...

18.21M
5,494
Decoration

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.x
1.18.x
1.17.x
1.16.1–1.16.5
1.10
1.9.4
1.8.9
1.7.10

Platforms

Fabric
LiteLoader
Quilt

Supported environments

Client-side

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Links

Report issues View source Visit wiki

Creators

Sollace
Sollace Owner

Details

Licensed MIT
Published 4 years ago
Updated last month
DescriptionGalleryChangelogVersions

Show all versions

1
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4

PresenceFootsteps-1.6.1

by Sollace on Jun 28, 2022
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  • Removed Herobrine
  • Fixed footstep sounds being played twice whilst jumping #153
  • Added a separate sound/subtitle for stone crumbling #153
  • Redid the basalt sounds to remove the sandstone subtrate from them and adjusted the cracking to sound a little less like ice
  • Fixed sound resolution on the edges of blocks in some small cases resolving to the incorrect side

PresenceFootsteps-1.6.0

by Sollace on Jun 14, 2022
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  • Updated to 1.19
  • Added a Ru_Ru translation #132
  • Added a Cs_Cz translation #140
  • Fixed crashes due to entities with misconfigured stances #135
    • From now on any entity derived from a known golem type (shulker, ermour stands, boats, minecarts) will not be able to produce footsteps. Only living things with feet, in essence, are supposed to produce footstep.
  • Added speed attenuation #122
  • Footstep volume can now change depending on how fast you're moving.
  • The amount by which it changes is configurable using a slider in the settings screen.
  • Improved the general layout of the settings screen and clarified what some options do
  • Added a separate volume slider to control your own volume separately from other players - The master volume will still affect both, though
  • Fixed duplicate sounds having a chance to play when both feet resolve to the same material #142

PresenceFootsteps-1.5.0

by Sollace on Mar 4, 2022
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  • Updated to 1.18.2
  • Added a Korean translation #116
  • Fixed consistency issues with sounds not playing at the correct volume #112
  • Fixed messy sounds not indicating their position or blockstate causing sounds to not resolve correctly where they should
  • Fixed sounds playing for players in spectator mode #121

PresenceFootsteps-1.4.0

by Sollace on Dec 6, 2021
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  • Updated to 1.18 (officially)

  • Changed to using semver for versioning (check the full changelog here for details: https://github.com/Sollace/Presence-Footsteps/releases/tag/1.4.0 )

  • Includes a new update checker

  • Block reports are now generated asynchronously

  • Includes all bug fixes from previous releases

PresenceFootsteps-r35-1.17

by Sollace on Dec 4, 2021
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  • Fixed foliage footsteps being evaluated against the wrong location (#111)

PresenceFootsteps-r34-1.17

by Sollace on Nov 29, 2021
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Re-released to fix missing audio files

  • Fixed swimming sound spam when sneaking whilst under water (#104)
  • Fixed entries with attributes not being given higher priority in the blockmap (fixes #108 and #107)
  • Block State attributes are no longer case sensitive (fixes #108 and #107)
  • Fixed sounds playing for entities further than 16 blocks away when set to play sounds for only players

PresenceFootsteps-r32-1.17-rc1

by Sollace on Aug 6, 2021
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  • Updated Kirin
  • Fixed disconnect when receiving invalid sound packets from a modded server #98
  • Fixed github links when viewing the mod's info in Mod Menu
  • Remembered to update the version for the update checker

PresenceFootsteps-r31-1.17-rc1

by Sollace on Jul 20, 2021
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  • Updated Kirin (fixes crash on startup)

PresenceFootsteps-r30-1.17-rc1

by Sollace on Jun 8, 2021
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  • Fixed footsteps and foliage/messy sounds not playing when wading in water
  • Updated to 1.17 with all of the new block types
  • Use the correct sound category when producing sounds for players and entities
  • Fixed players producing footstep sounds whilst sleeping
  • Fixed sounds not fading correctly when transitioning between flying states #87
  • Fixed flying/wingflap sounds becoming quiet and getting stuck like that
  • Added a bipedal avian stance for the furries out there #80 + #86

PresenceFootsteps-r29-1.16

by Sollace on Dec 30, 2020
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