- Updated the Mods.toml file finally to have a link to the discord and to credit the artists instead of MCreator stuff.
- Updated the mod directory from "net.mcreator." to "net.salju."
- Cleaned up unused elements from the base KoboldsMod file.
- Updated the "Queued Work" function in the base KoboldsMod file.
- Finished updating every piece of generated entity procedures into pure code made by me.
- Fixed a bug where kobolds can get stuck with a permanent off-hand item, such as an emerald.
- Kobolds will now keep armor, drop their old weapon, and use the axe you gave them when changing into a Kobold Warrior.
- You can now give items to kobolds from your off-hand but petting them now requires both hands to be empty.
- The breed item is now a tag instead, to allow the ability to config it to any item you want.
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Removed Config.
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-The three config settings related to entities can be manually turned off still by removing them from the mod file's main Mixin list.
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-Amethyst Shard is the breeding item now on.
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Fixed Kobblestone Music Disc not having Allay Dance Ticks.
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Converted even more MCreator procedures into handwritten code made by me.
- Fixed issue with Kobold Skull Block working underground when it is suppose to have LOS to the sky.
- Fixed issue with NoAI kobolds still performing basic kobold tasks, such as using healing potions (can still trade with them though).
- The Kobold Captain is no longer looking for treasure (his trading action was becoming way too buggy recently, am looking into a new option for him).
- Clean up unnecessary tags and code.