What's Changed
- Added back the crank. This allows players to craft a meteorite compass in a charger without having access to power generation. By @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6542
- Added JEI/REI categories to show charger recipes by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6543
- Added JEI category to show P2P attunement items by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6544
- Allow
IInWorldGridNodeHost
to be provided via API Lookup by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6535
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.2.0-beta...fabric/v12.3.0-beta
New Feature: the Fluix Researcher (AE2 Villager)
- Fix #5302: Implement AE2 Villager (POI = charger) by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6522
A villager can be turned into a Fluix Researcher by placing a Charger next to it. The Fluix Researcher will trade various AE2 and AE2-related items. Notably it can provide the 4 presses, and it can act as a semi-automated sky stone supply.
Smaller changes
- Fix mod-compatibility with mods that modify item tooltips (i.e. Apotheosis) in certain ways, causing incomplete tooltips to show in ME terminals (https://github.com/AppliedEnergistics/Applied-Energistics-2/issues/6501)
- Fixes #6432: network devices sometimes going off inexplicably by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6499
- Fix #6510: Item duplication bug when multiple CPUs accept the same item by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6512
- Support visual tooltip components added by items (i.e. the Bundle) in ME terminals by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6513
- Cache AEItemKey damage value by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6514
- Fix #6488: Crash when trying to place invalid facade by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6515
- Fix #6509: Hopper with charger eats crystals by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6516
- Fix #6311: Grab focus on search box right click by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6517
- Fix storage monitor and crafting monitor rotation issues by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6518
- Fix #6472: Fix lag when autocrafting many patterns by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6521
- Fix #6460: Aggressive caching by storage busses causing issues with other mods by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6523
- REI/JEI Transfer integration cleanup by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6528
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v12.1.2-beta...forge/v12.2.0-beta
New Feature: the Fluix Researcher (AE2 Villager)
- Fix #5302: Implement AE2 Villager (POI = charger) by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6522
A villager can be turned into a Fluix Researcher by placing a Charger next to it. The Fluix Researcher will trade various AE2 and AE2-related items. Notably it can provide the 4 presses, and it can act as a semi-automated sky stone supply.
Smaller changes
- Fixes #6432: network devices sometimes going off inexplicably by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6499
- Fix #6510: Item duplication bug when multiple CPUs accept the same item by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6512
- Support visual tooltip components added by items (i.e. the Bundle) in ME terminals by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6513
- Cache AEItemKey damage value by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6514
- Fix #6488: Crash when trying to place invalid facade by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6515
- Fix #6509: Hopper with charger eats crystals by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6516
- Fix #6311: Grab focus on search box right click by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6517
- Fix storage monitor and crafting monitor rotation issues by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6518
- Fix #6472: Fix lag when autocrafting many patterns by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6521
- Fix #6460: Aggressive caching by storage busses causing issues with other mods by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6523
- REI/JEI Transfer integration cleanup by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6528
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.1.2-beta...fabric/v12.1.3-beta
- Fix mod-compatibility with mods that modify item tooltips (i.e. Apotheosis) in certain ways, causing incomplete tooltips to show in ME terminals (#6501)
- Fix network devices sometimes going off inexplicably (#6432)
- Make storage bus query target handler every time it's used (#6460)
- Support visual tooltip components added by items (i.e. the elusive Bundle) in ME terminals.
- Fix storage monitor and crafting monitor rotation issues (#6518)
- Grab focus on search box right click (#6311)
- Fix #6488: Crash when trying to place invalid facade (#6515)
- Cache damage values for items to greatly improve auto-crafting involving damageable items (#6514)
- Fix Item duplication bug when multiple CPUs accept the same item (#6510)
- Fix extra space in Bytes Used cell tooltip (#6496)
- Make Storage import/export strategies public (for addon authors, #6502)
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.1.6...forge/v11.1.7
- Fix network devices sometimes going off inexplicably (#6432)
- Make storage bus query target handler every time it's used (#6460)
- Support visual tooltip components added by items (i.e. the elusive Bundle) in ME terminals.
- Fix storage monitor and crafting monitor rotation issues (#6518)
- Grab focus on search box right click (#6311)
- Fix #6488: Crash when trying to place invalid facade (#6515)
- Cache damage values for items to greatly improve auto-crafting involving damageable items (#6514)
- Fix Item duplication bug when multiple CPUs accept the same item (#6510)
- Fix extra space in Bytes Used cell tooltip (#6496)
- Make Storage import/export strategies public (for addon authors, #6502)
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.1.6...fabric/v11.1.7
Bugfixes:
- When encoding processing patterns directly from JEI, correctly use the recipe output for the pattern result
- Fix a bug where no more than 9 inputs could be transferred from REI&JEI into a processing pattern
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.1.0-alpha...fabric/v12.1.2-beta
Small fix for allowing transfers of more than 9 ingredients from JEI to a pattern encoding terminal for processing recipes. (#6493)
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.1.5...forge/v11.1.6
Small fix for allowing transfers of more than 9 ingredients from REI to a pattern encoding terminal for processing recipes. (#6493)
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.1.5...fabric/v11.1.6
What's Changed
- Fix #6434: Processing patterns not preserving the order of the inputs by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6437
- avoid encoding hidden items in patterns by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6463
- change amount setting logic by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6457
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.1.4...forge/v11.1.5
What's Changed
- Fix #6434: Processing patterns not preserving the order of the inputs by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6437
- Use a different injection point for model reloads by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6468
- avoid encoding hidden items in patterns by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6463
- change amount setting logic by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6457
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.1.4...fabric/v11.1.5
Quick hotfix for 12.0.0-alpha, which fixes AE2 packets not being processed. This fixes various issues all over the mod (i.e. interactions with terminals #6469, endlessly spinning meteorite compasses #6470, etc.)
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v12.0.0-alpha...forge/v12.0.1-alpha
This is one of our first released versions for 1.19. We don't expect world-breaking bugs, but exert caution and make sure to report any issue you might encounter. The API for addon developers should already be stable, with a few maintenance changes from the 1.18.2 API.
Please note that due to Forges rendering changing significantly since 1.18.2, that's the area where we expect most bugs. Additionally, we now support both JEI/REI for recipe viewin, and Jade/WTHIT/TOP for in-game tooltips. Since these integrations received major updates, they might also still have bugs.
Changes since the last 1.18.2 Release
- Port to 1.19 by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6269
- "Interface" to "Pattern Provider", take two by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6376
- Remove Identity Annihilation Plane by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6340
- Remove all wildcard imports by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6377
- Remove a bunch of deprecated methods by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6393
- Certus Quartz Rework by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6380
- Fix #6162: entities don't get teleported by a spatial storage setup inside the spatial storage dimension by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6401
- refill the condenser output interface when it got emptied by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6405
- Fix #6325: Allow encoding patterns with more than 64 items by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6404
- Fix #6395: Network components placed by a player should share that player's security access by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6407
- Fixes #6398: Filling a bucket in an ME interface does not produce any sound by @PiTheGuy in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6403
- Fix #6400: Formed Quantum Ring hitboxes don't match the model by @tylimbach in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6406
- Fix #6409: CME due to KeyCounter#findFuzzy sometimes creating a new VariantCounter by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6410
- Expose deferred block entity initialization logic in the API by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6413
- API updates around autocrafting (preparation for #6373) by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6415
- Fix #6356: Make security terminals without a blank card allow interaction by default by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6420
- Fix TransformRecipeSerializer causing connections to servers to fail by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6423
- Make getStorageBytes returns long for addon-makers support. by @SerStarStory in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6425
- Add 1.19 to issue template by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6427
- Fix #6434: Processing patterns not preserving the order of the inputs by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6437
- Added JEI integration to Fabric by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6451
- Added Jade integration to Fabric by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6452
- Jade/WTHIT/TOP Abstraction by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6466
- Emit Fabrics world load event for the spatial dimension by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6467
- Use a different injection point for model reloads by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6468
- avoid encoding hidden items in patterns by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6463
- Add REI Facade Collapsing by @shedaniel in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6453
- change amount setting logic by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6457
New Contributors
- @PiTheGuy made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6403
- @tylimbach made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6406
- @SerStarStory made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6425
- @shedaniel made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6453
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.1.4...forge/v12.0.0-alpha
This is one of our first released versions for 1.19. We don't expect world-breaking bugs, but exert caution and make sure to report any issue you might encounter. The API for addon developers should already be stable, with a few maintenance changes from the 1.18.2 API.
Highlights
- Add Jade support to Fabric version
- Add JEI support to Fabric version
- Fix compatibility with Cooking for Blockheads (#6464)
- Fix compatibility with Collective (#6448)
- Unify integration with Jade / WTHIT bringing all integration features to both (Please report missing features/problems with Jade/WTHIT tooltips since this change was quite large)
- Pressing +10, +100, +1000 on the Amount input screen will now set the amount to 10, 100, and 1000 (not 11, 101 and 1001) (thanks @DAmNRelentless)
What's Changed
- Make getStorageBytes returns long for addon-makers support. by @SerStarStory in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6425
- Add 1.19 to issue template by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6427
- Fix #6434: Processing patterns not preserving the order of the inputs by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6437
- Added JEI integration to Fabric by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6451
- Added Jade integration to Fabric by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6452
- Jade/WTHIT/TOP Abstraction by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6466
- Emit Fabrics world load event for the spatial dimension by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6467
- Use a different injection point for model reloads by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6468
- avoid encoding hidden items in patterns by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6463
- Add REI Facade Collapsing by @shedaniel in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6453
- change amount setting logic by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6457
New Contributors
- @SerStarStory made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6425
- @shedaniel made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6453
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.0.1-alpha...fabric/v12.0.2-alpha
This is one of our first released versions for 1.19. We don't expect world-breaking bugs, but exert caution and make sure to report any issue you might encounter. The API for addon developers should already be stable, with a few maintenance changes from the 1.18.2 API.
What's Changed
- Fix TransformRecipeSerializer causing connections to servers to fail by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6423
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.0.0-alpha...fabric/v12.0.1-alpha
What's Changed
- Use more generic container for crafting pattern output by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6390
- Fix alignment of amount modifying screens by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6408
- Fix #6391: Crafting plan wants to extract crafted items from the network by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6392
- Fix #6162: entities don't get teleported by a spatial storage setup inside the spatial storage dimension by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6401
- Refill the condenser output interface when it got emptied by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6405
- Fix #6325: Allow encoding patterns with more than 64 items by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6404
- Fix #6395: Network components placed by a player should share that player's security access by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6407
- Fixes #6398: Filling a bucket in an ME interface does not produce any sound by @PiTheGuy in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6403
- Fix #6400: Formed Quantum Ring hitboxes don't match the model by @tylimbach in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6406
- Fix #6409: CME due to KeyCounter#findFuzzy sometimes creating a new VariantCounter by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6410
- Expose deferred block entity initialization logic in the API by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6413
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.1.3...forge/v11.1.4