What's Changed
- Terminal QoL Improvements / Auto-Crafting Notifications by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6634
- Pin items requested via auto-crafting to top-row of terminal
- Unpin after crafting has finished and terminal is closed
- Show toast notifications for completed crafting jobs when the terminal is closed / player has wireless terminal
- P2P QoL Improvements by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6622
- If the P2P tunnel item on the input side is named using an Anvil, the name will also show in the Jade/WTHIT/TOP tooltip of the output tunnels
- Shows the number of carried channels for ME P2P Tunnels
- Fix quartz fixtures not being placeable on wall blocks by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6624
- Allow Memory Cards to Copy Upgrades & Filters by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6638
- Fix the network tool toolbox not being considered "playerside" when shift-clicking items to/from menus by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6627
- Back-ported JEI categories for Entropy Manipulator and P2P Attunement from 1.19
- Fix annihilation plane enchants not being shown after world-reload by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6628
- Add extra upgrade support to colour applicator and matter cannon by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6629
- Improvements for sub-screens (crafting status/crafting confirm) opened from terminals. They now remember the previous screens search. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6631
- Fix several issues related to connections not correctly disconnecting when re-linking tunnels by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6636
- Allow the network status screen to be opened by right-clicking the controller by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6639
- Remove the mod name from tooltips for search purposes by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6640
- Fix RF power unit tooltip (Force) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6619
- Unified Jade/WTHIT/TOP tooltips
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.4.0...forge/v11.5.0
What's Changed
- Terminal QoL Improvements / Auto-Crafting Notifications by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6634
- Pin items requested via auto-crafting to top-row of terminal
- Unpin after crafting has finished and terminal is closed
- Show toast notifications for completed crafting jobs when the terminal is closed / player has wireless terminal
- P2P QoL Improvements by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6622
- If the P2P tunnel item on the input side is named using an Anvil, the name will also show in the Jade/WTHIT/TOP tooltip of the output tunnels
- Shows the number of carried channels for ME P2P Tunnels
- Fix quartz fixtures not being placeable on wall blocks by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6624
- Allow Memory Cards to Copy Upgrades & Filters by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6638
- Fix the network tool toolbox not being considered "playerside" when shift-clicking items to/from menus by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6627
- Fix annihilation plane enchants not being shown after world-reload by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6628
- Add extra upgrade support to colour applicator and matter cannon by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6629
- Improvements for sub-screens (crafting status/crafting confirm) opened from terminals. They now remember the previous screens search. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6631
- Fix several issues related to connections not correctly disconnecting when re-linking tunnels by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6636
- Allow the network status screen to be opened by right-clicking the controller by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6639
- Remove the mod name from tooltips for search purposes by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6640
- Fix RF power unit tooltip (Force) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6619
- Unified Jade/WTHIT/TOP tooltips
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.4.0...fabric/v11.5.0
What's Changed
- Terminal QoL Improvements / Auto-Crafting Notifications by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6634
- Pin items requested via auto-crafting to top-row of terminal
- Unpin after crafting has finished and terminal is closed
- Show toast notifications for completed crafting jobs when the terminal is closed / player has wireless terminal
- P2P QoL Improvements by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6622
- If the P2P tunnel item on the input side is named using an Anvil, the name will also show in the Jade/WTHIT/TOP tooltip of the output tunnels
- Shows the number of carried channels for ME P2P Tunnels
- Fix quartz fixtures not being placeable on wall blocks by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6624
- Allow Memory Cards to Copy Upgrades & Filters by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6638
- Fix the network tool toolbox not being considered "playerside" when shift-clicking items to/from menus by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6627
- Fix annihilation plane enchants not being shown after world-reload by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6628
- Add extra upgrade support to colour applicator and matter cannon by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6629
- Improvements for sub-screens (crafting status/crafting confirm) opened from terminals. They now remember the previous screens search. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6631
- Remove charged certus obtaining info panel, which is superseded by the charger category by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6637
- Fix several issues related to connections not correctly disconnecting when re-linking tunnels by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6636
- Allow the network status screen to be opened by right-clicking the controller by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6639
- Remove the mod name from tooltips for search purposes by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6640
- Fix RF power unit tooltip (Force) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6619
- Fix IndexOutOfBoundsException when opening cell workbench.
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v12.6.0...forge/v12.7.0
What's Changed
- Terminal QoL Improvements / Auto-Crafting Notifications by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6634
- Pin items requested via auto-crafting to top-row of terminal
- Unpin after crafting has finished and terminal is closed
- Show toast notifications for completed crafting jobs when the terminal is closed / player has wireless terminal
- P2P QoL Improvements by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6622
- If the P2P tunnel item on the input side is named using an Anvil, the name will also show in the Jade/WTHIT/TOP tooltip of the output tunnels
- Shows the number of carried channels for ME P2P Tunnels
- Fix quartz fixtures not being placeable on wall blocks by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6624
- Allow Memory Cards to Copy Upgrades & Filters by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6638
- Fix the network tool toolbox not being considered "playerside" when shift-clicking items to/from menus by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6627
- Fix annihilation plane enchants not being shown after world-reload by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6628
- Add extra upgrade support to colour applicator and matter cannon by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6629
- Improvements for sub-screens (crafting status/crafting confirm) opened from terminals. They now remember the previous screens search. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6631
- Remove charged certus obtaining info panel, which is superseded by the charger category by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6637
- Fix several issues related to connections not correctly disconnecting when re-linking tunnels by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6636
- Allow the network status screen to be opened by right-clicking the controller by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6639
- Remove the mod name from tooltips for search purposes by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6640
- Fix RF power unit tooltip (Force) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6619
- Fix IndexOutOfBoundsException when opening cell workbench.
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.6.0...fabric/v12.7.0
- Add Search Settings Dialog to Terminals and new JEI/REI Sync Search by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6614
- Allow color applicator to dye sheep by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6611
- Clamp +/-/wheel on number entry to the allowed min/max values by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6615
- Use a different method to obtain item models when rendering encoded patterns while holding shift by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6616
- Added some additional debug output to specific crafting simulation failures.
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.3.0...forge/v11.4.0
- Add Search Settings Dialog to Terminals and new JEI/REI Sync Search by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6614
- Allow color applicator to dye sheep by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6611
- Clamp +/-/wheel on number entry to the allowed min/max values by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6615
- Use a different method to obtain item models when rendering encoded patterns while holding shift by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6616
- Added some additional debug output to specific crafting simulation failures.
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.3.0...fabric/v11.4.0
What's Changed
- Added a visual preview of content and upgrades to tooltips of storage cells, matter cannons and color applicators by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6609
- Add Search Settings Dialog to Terminals and new JEI/REI Sync Search by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6614
- Allow color applicator to dye sheep by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6611
- Do not allow items from locked player inventory slots to be used for recipe transfers by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6598
- Allow sky stone dust to be gathered from the sky and smelted back into sky stone by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6603
- Extends the clickable bounds of the ME terminal search field to match its background by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6607
- Clamp +/-/wheel on number entry to the allowed min/max values by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6615
- Use a different method to obtain item models when rendering encoded patterns while holding shift by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6616
- Added some additional debug output to specific crafting simulation failures.
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v12.5.1-beta...forge/v12.6.0
What's Changed
- Added a visual preview of content and upgrades to tooltips of storage cells, matter cannons and color applicators by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6609
- Add Search Settings Dialog to Terminals and new JEI/REI Sync Search by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6614
- Allow color applicator to dye sheep by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6611
- Do not allow items from locked player inventory slots to be used for recipe transfers by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6598
- Allow sky stone dust to be gathered from the sky and smelted back into sky stone by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6603
- Extends the clickable bounds of the ME terminal search field to match its background by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6607
- Clamp +/-/wheel on number entry to the allowed min/max values by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6615
- Use a different method to obtain item models when rendering encoded patterns while holding shift by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6616
- Added some additional debug output to specific crafting simulation failures.
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.5.1-beta...fabric/v12.6.0
Changes:
- Added a visual indicator of the content/filter and upgrades to tooltips for storage cells, color applicators and matter cannons
- Fix the clickable bounds of the ME terminal search text field to match the visual appearance
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.2.0...fabric/v11.3.0
Changes:
- Added a visual indicator of the content/filter and upgrades to tooltips for storage cells, color applicators and matter cannons
- Fix the clickable bounds of the ME terminal search text field to match the visual appearance
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.2.0...forge/v11.3.0
Backported fixes and changes from 1.19:
- Fix storage bus connecting to interface's internal inventory of the attached network in some cases (#6555)
- Fix blank level emitters causing lag (#6558)
- Change cable anchor recipe to create 4 instead of 3. (#6570)
- Allow color to be removed from cables and memory cards with snowballs in addition to water buckets. Since snowballs can be stacked, this should make removal from many cables easier. (#6571)
- Fix #6575: Change ender dust recipe from blast furnace to inscriber (#6574)
- Theoretical fix for storage bus not connected to interface in a chunk loaded later (#6575)
- Show more detailed error info in the client when submitting a crafting job fails.
- Fixes that the ME chest does not filter external item input against the cells configured filter, and a non-insertable item would get stuck in the internal buffer slot. (#6585)
- Fix 6583: "craft missing items" sometimes using an outdated network inventory for the crafting plan (#6584)
- Fix #6587: Non-item cells going slightly over their byte capacity (#6588)
- Fix #6590: Make the crafting unit advancement actually require a crafting unit (#6591)
- Do not allow items from locked player inventory slots to be used for recipe transfer from JEI/REI. Sebastian Hartte 26 minutes ago
- Increase yield of blank pattern recipe to 2.
- Allow sky stone dust to be gathered from the sky and smelted back into sky stone. Sebastian Hartte
What's Changed
- Make mysterious cube emissive and fix some model credits by @Sea-Kerman in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6568
- Change cable anchor recipe to create 4 instead of 3. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6570
- Allow color to be removed from cables and memory cards with snowballs by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6571
- add option to properly hide slot via texturepack by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6561
- Added a JEI category for the entropy manipulator by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6572
- Add platform immovable block tag to spatial blacklist by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6573
- Fix #6575: Change ender dust recipe from blast furnace to inscriber by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6574
- Theoretical fix for storage bus not connected to interface in a chunk loaded later by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6575
- Fix #6566: Add craftable imitation of the Mysterious Cube by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6577
- Show an error dialog with detailed info when submitting an auto-crafting job fails by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6581
- Fix ME chest not filtering external item input against partitioned cells by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6585
- Fix "craft missing items" sometimes using an outdated network inventory for the crafting plan by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6584
- Fix #6587: Non-item cells going slightly over their byte capacity by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6588
- Change fluix crystal texture by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6589
- Fix #6590: Make the crafting unit advancement actually require a crafting unit by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6591
- Fix #6524: Optimize KeyCounter by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6592
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v12.5.0-beta...forge/v12.5.1-beta
What's Changed
- Make mysterious cube emissive and fix some model credits by @Sea-Kerman in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6568
- Play appropriate fill/empty sounds when using buckets on tanks. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6569
- Change cable anchor recipe to create 4 instead of 3. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6570
- Allow color to be removed from cables and memory cards with snowballs by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6571
- add option to properly hide slot via texturepack by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6561
- Added a JEI category for the entropy manipulator by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6572
- Add platform immovable block tag to spatial blacklist by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6573
- Fix #6575: Change ender dust recipe from blast furnace to inscriber by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6574
- Theoretical fix for storage bus not connected to interface in a chunk loaded later by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6575
- Fix #6566: Add craftable imitation of the Mysterious Cube by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6577
- Show an error dialog with detailed info when submitting an auto-crafting job fails by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6581
- Fix ME chest not filtering external item input against partitioned cells by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6585
- Fix "craft missing items" sometimes using an outdated network inventory for the crafting plan by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6584
- Fix #6587: Non-item cells going slightly over their byte capacity by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6588
- Change fluix crystal texture by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6589
- Fix #6590: Make the crafting unit advancement actually require a crafting unit by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6591
- Fix #6524: Optimize KeyCounter by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6592
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.5.0-beta...fabric/v12.5.1-beta
Highlight: Mysterious Cube
Meteorites will now contain a Mysterious Cube instead of a Sky Stone Chest. Break the cube to obtain the 4 presses ! The compass has been changed to track the closest cube, but note that it doesn't track them in chunks that haven't generated yet for now. Thanks to @Sea-Kerman for the amazing model !
- Fix #6537: Change press obtention to use the Mysterious Cube by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6562
Other changes
- Fix #6552: Use conventional budding block tag for CGA whitelist by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6553
- Fix #6538: Add mode to clear JEI-synched search when opening terminal by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6554
- Fix #6418: Update Tooltip for Crafting/Processing and Substitution Buttons by @Shadow-Devil in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6546
- Fix facade color multiplication, because tint was provided as rgb and not abgr by @agnor99 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6556
- Fix storage bus connecting to interface's internal inventory of the attached network in some cases by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6555
- Fix blank level emitters causing lag by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6558
- Fix #6534: Better configuration of facade display in JEI by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6559
- Remove ability to place the meteorite compass by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6563
- Fix #6564: Missing texture for zombie villager version of Fluix Researcher by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6565
New Contributors
- @Shadow-Devil made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6546
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.4.0-beta...fabric/v12.5.0-beta
Highlight: Mysterious Cube
Meteorites will now contain a Mysterious Cube instead of a Sky Stone Chest. Break the cube to obtain the 4 presses ! The compass has been changed to track the closest cube, but note that it doesn't track them in chunks that haven't generated yet for now. Thanks to @Sea-Kerman for the amazing model !
- Fix #6537: Change press obtention to use the Mysterious Cube by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6562
Other changes
- (Forge only) Fix lighting issues with some rotated models (notably the ME Drive).
- Fix #6552: Use conventional budding block tag for CGA whitelist by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6553
- Fix #6538: Add mode to clear JEI-synched search when opening terminal by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6554
- Fix #6418: Update Tooltip for Crafting/Processing and Substitution Buttons by @Shadow-Devil in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6546
- Fix facade color multiplication, because tint was provided as rgb and not abgr by @agnor99 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6556
- Fix storage bus connecting to interface's internal inventory of the attached network in some cases by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6555
- Fix blank level emitters causing lag by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6558
- Fix #6534: Better configuration of facade display in JEI by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6559
- Remove ability to place the meteorite compass by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6563
- Fix #6564: Missing texture for zombie villager version of Fluix Researcher by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6565
New Contributors
- @Shadow-Devil made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6546
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.4.0-beta...fabric/v12.5.0-beta
What's Changed
- Added extended information to JEI about the new crystal growth system by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6547
- Allows the crank to power quartz growth accelerators and inscribers. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6550
- Added a much nicer crank model by @Sea-Kerman in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6551
- Move IFacadeItem to an api package by @agnor99 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6548
New Contributors
- @agnor99 made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6548
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v12.3.0-beta...forge/v12.4.0-beta
What's Changed
- Added extended information to JEI about the new crystal growth system by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6547
- Allows the crank to power quartz growth accelerators and inscribers. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6550
- Added a much nicer crank model by @Sea-Kerman in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6551
- Move IFacadeItem to an api package by @agnor99 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6548
New Contributors
- @agnor99 made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6548
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.3.0-beta...fabric/v12.4.0-beta
What's Changed
- Added back the crank. This allows players to craft a meteorite compass in a charger without having access to power generation. By @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6542
- Added JEI/REI categories to show charger recipes by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6543
- Added JEI category to show P2P attunement items by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6544
- Allow
IInWorldGridNodeHost
to be provided via capability by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6535
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v12.2.0-beta...forge/v12.3.0-beta