Changes
- Support for Distant Horizons has been added under Iris.
- The water normals have been changed to look less "static." Now the water ripples a bit in a rainy environment.
For Distant Horizons you need:
- Minecraft 1.20.1 or higher.
- Iris 1.7 or higher.
- Distant Horizons 2.0.3 or higher
It does not work on Optifine, it is an exclusive feature of Iris.
Known issues:
- Changing some Distant Horizons options causes black spots to appear on the screen. Reloading the shader will resolve the issue.
Changes:
- Adjusted the way the glow of metal objects is generated and added missing metal objects.
- Fixed a typo of the word "strength" throughout all code and translations (thanks to artelidiot).
- Adjusted the DOF focus speed to work better in normal gameplay (with the latest versions of Iris the object in the hand no longer causes problems).
Changes
- Fixed a problem with autoexposure calculation.
- Now the shader is compatible with the alphanumeric indicators of the Create mod, and surely with other mods that do a similar drawing of elements. It can also fix some other rare issues with the drawing of certain elements that were invisible.
Changes
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Better support for the sky and elements of The Twilight Forest (Fabric version only, in Minecraft 1.16.4 or higher, Forge/Optifine is not supported).
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The change in the drawing of the sky can benefit other mods that draw it in an unusual way.
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The minimum shader for unknown dimensions is now enabled by default.
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You can now manually choose the colors of the color theme from the configuration interface (Thanks to Arkdirfe).
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Minor adjustments have been made to the clouds and tone map.
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Notes are added to make it easier for those who want to extend or modify MakeUp.