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NerfFarms

NerfFarms

Allows server owners to have more control over what types of mob farms their players can use.

680
4
Game Mechanics
Management
Mobs
NerfFarms has been archived. NerfFarms will not receive any further updates unless the author decides to unarchive the project.

Compatibility

Minecraft: Java Edition

1.19–1.19.3
1.18.2

Platforms

Paper
Purpur

Supported environments

Server-side

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Links

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Creators

Simplexity
SimplexityOrganization

Peashooter101
Peashooter101 Member

Details

Licensed MIT
Published 2 years ago
Updated 2 years ago
DescriptionChangelogVersions

Show all versions

v0.4.0

on Jan 17, 2023
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What's Changed

  • Rewrite by @RhythmicSys in https://github.com/ADHDMC/NerfFarms/pull/17
  • Config additions and their defaults:
whitelist-mobs-with-weakness: true

whitelist-mobs-in-vehicles: false

whitelist-named-mobs: false

whitelist-leashed-mobs: true

max-height-difference: 10

blacklisted-pickups-mob:
#- ZOMBIE

The whitelist options will allow those mobs to drop items in those conditions, regardless of if they'd been previously marked for nerfing or not. The difference between these and the other whitelist options is these are checked on death, rather than damage event.

Height difference checks the difference in height between the damaged entity and damager

Blacklisted pickups mobs are mobs that should not pick up any items from the world, this is to prevent them from picking up items from players, then those items being deleted if the mob is marked to be nerfed. This should be less of an issue now with the new whitelist options, but it's still there if people want it.

There is also a new permission available: nerffarms.bypass - this will allow a player to kill a mob and receive drops, regardless of whether it had been marked for nerfing or not NOTE this is set to OP by default, so when you're testing the plugin now, please be sure not to be OP'd, as this will affect your tests, thanks.

You will need to delete your config to generate a new one

Full Changelog: https://github.com/ADHDMC/NerfFarms/compare/v0.3.0-beta...v0.4.0-beta

v0.3.1

on Jan 7, 2023
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Temporary solution to mobs dying with player items- Mobs can now be added to a blacklisted-pickups-mob: list, any mobs in this list will not pick up any items. Working on a more permanant solution that will allow the mobs to pick up items but drop them on death.

As usual you will need to regenerate your config for the new option to show up

Full Changelog: https://github.com/ADHDMC/NerfFarms/compare/v0.3.0-beta...v0.3.1-beta

v0.2.1-beta Console Spam Fix

on Oct 27, 2022
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Fixes issue #16 from a missed check in v0.2.0

Full Changelog: https://github.com/ADHDMC/NerfFarms/compare/v0.2.0-beta...v0.2.1-beta

v0.2.0 Path fix, blacklists

on Oct 25, 2022
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Please be sure to delete your config (while your server is off) and generate a new one with the new version

  • Path now checks to make sure that the way is passable, not just calculated.
  • Removed 'require open surroundings' as that was a far clunkier way to accomplish the same thing
  • Added mob and spawn reason blacklists, anything put into these lists will be nerfed always- these lists are empty by default
  • Changed the permission required for reloading the plugin to nerffarms.reload instead of nerffarms.commands as I'm hoping to add some other commands in the future
  • Added wiki and discord onto the config so people can find support more easily if needed

v0.1.2-Beta , Fixed broken config toggle

on Oct 10, 2022
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Changes

  • Resolved issue with v0.1.1-beta where the line-of-sight being false in the configuration forced the remaining mob checks to be skipped.

v0.1.0-beta

on Sep 26, 2022
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Added bstats, adjusted config layout and naming Now is based on 1.18.2 There is a known issue that needs adjusting, will be added to issue tracker here shortly

What's Changed

  • I forgot to remove my local rewrite branch 👍🏻 by @RhythmicSys in https://github.com/ADHDMC/NerfFarms/pull/8

Full Changelog: https://github.com/ADHDMC/NerfFarms/compare/v0.0.10-alpha...v0.1.0-beta

0.0.10-alpha

on Sep 26, 2022
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First modrinth release, hopefully the final alpha

Modrinth is open source.

fix-window-open@1656e14

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