Prominence II [RPG] v2.8.0
3rd Artifact Update - Part I: Ash'edar
Changes
- Fabric Loader is now 0.15.10! Make sure to change it in your server!
- 2.8 was divided in 3 parts! Because of how time consuming making artifacts is, I've decided to separate this update into 3 parts, each part with a new artifact. This one features the dual swords, Ash and Edar!
- New Artifact: Ash'edar, The Cosmic Twins. This is the first dual wield artifact! Featuring 6 abilities that change according to which weapon you're holding in the main hand. Its abilities are focused on both weapons, meaning its gameplay depends on switching the hand the weapons are very often. It's by far the most complex artifact at the moment and might get changed in the future updates.
- Molten Core is now soulbound like artifacts.
- Added new icons to passive and active abilities from artifacts
- Fixed custom content items not displaying the proper name (Translations were broken due to a caps issue with some performance mod)
- Fixed a few memory leaks caused by outdated mods
- Fixed glowstone trim being enabled on servers
- Fixed armor not being repaired with life mending
- Fixed some issues with quests
- Fixed enchantments going away when anvil loses durability
- Fixed Zenith tomes deleting the item
- Fixed crash with mutant creeper eggs
- Fixed dupe using pedestals
- Fixed cut copper dupe
- Many other fixes i've forgotten to list because this update has been indev for like a month and honestly i forgor :D
Mods
- Added Amendments
- Added Protection Balancer
- Removed Very Many Players
- Removed Furnish
- Updated some mods
Prominence II [RPG] v2.7.7hf
This is a hotfix! It fixes client crashes due to exploited AE2 facades.
Natural Balance
This update brings plenty of balance changes, mainly towards damage reduction. But most importantly, the vein mining enchantment now only works on ores, and hammers have been added to be used for large strip mining as an alternative to drills. Oh yeah, and some cute animals! Sorry for the inactivity! I was sick and took some time off to recover.
Changes
- Armor is now capped at 60
- Armor Toughness is now capped at 20
- AD to Magic attributes are now capped at +50%
- Warrior's Devotion now also removes healing spell power
- Diamond Trim DR effect reduced from 5% to 2.5%
- Disabled Mana Enchanter
- The Ledger mod should now be fixed for servers
Mods
- Added Just Hammers
- Added Naturalist
- Removed Beacon Overhaul
- Updated some mods
Prominence II [RPG] v2.7.7
Natural Balance
This update brings plenty of balance changes, mainly towards damage reduction. But most importantly, the vein mining enchantment now only works on ores, and hammers have been added to be used for large strip mining as an alternative to drills. Oh yeah, and some cute animals! Sorry for the inactivity! I was sick and took some time off to recover.
Changes
- Armor is now capped at 60
- Armor Toughness is now capped at 20
- AD to Magic attributes are now capped at +50%
- Warrior's Devotion now also removes healing spell power
- Diamond Trim DR effect reduced from 5% to 2.5%
- Disabled Mana Enchanter
- The Ledger mod should now be fixed for servers
Mods
- Added Just Hammers
- Added Naturalist
- Removed Beacon Overhaul
- Updated some mods
Prominence II [RPG] v2.7.6
Music & Balance
Play your favorite songs with Immersive Melodies, which adds multiple instruments! This update also features some balance changes and fixes.
Changes
- Now Graves can be interacted on claims
- Now Seats can be interacted on claims
- Now Waystones can be interacted on claims
- Now Utility Items (Such as pocket wormholes) can be interacted on claims
- Removed Glowstone Trim due to balance
- Removed Smite oil due to issues
- Removed Potion Candle due to issues
- Disabled Neurotoxins due to issues
Mods
- Added Immersive Melodies
- Updated some mods
Prominence II [RPG] v2.7.5
Fixes & Brews!
This update polishes out some issues from the last update (mostly related to EMI), while also bringing small additions like more Copycats, rotating chipped blocks and more!
The modpack now comes with VanillAA enabled by default! This shaderpack integrates TAA into Minecraft, making the game look better on distances and fixing the "mipmap issues" some mods have. Performance impact may depend on your system but most systems won't have any noticeable impact as after all it's only adding TAA. If you have a really old system and are getting low fps, you might want to disable this shader.
Changes
- Limited Growing to max 1
- Removed Frogspawn from a quest's task
- Chipped blocks can now be rotated
- Buffed the Tempest weapon to not fall behind in the endgame
- Vortex spell scaling increased to 1.2
- Vortex max stacks increased to 12
- Moved inventory effect display to the left side (Occluded power level)
- Favorites tab is now in the left side of the inventory screen
Mods
- Added Let's Do: HerbalBrews
- Added Let's Do: Brewery
- Added AE2 EMI Crafting Integration
- Added Create: Copycats+
- Updated some mods
Prominence II [RPG] v2.7.0
Reforging Overhaul
This update changes completely the reforging mechanics! It is now less random and more progression oriented, it also removes the unique tier and adds another called Mythic, which has similar stats. Along with this, staves and wands are now also reforgable!
There are now 3 tiers of reforging items (that replace the amethyst required before), each allowing you to reforge to certain qualities.
Limestone, found in the overworld, allows you to reforge to Common, Uncommon, Rare and Epic. While Pyrite, found in the Nether, allows to reforge to Uncommon, Rare, Epic and Legendary. Galena, found in the End, allows to Rare, Epic, Legendary and Mythic.
Most of the qualities of your items will be ported over, but Unique quality items won't be converted into Mythic.
Changes
- New Reforging Mechanics!
- Added Reforging questline under Combat & Gear
- Amethyst is no longer needed to reforge items
- There are now 3 tiers of reforging materials:
- Limestone (Found in Overworld)
- Pyrite (Found in Nether)
- Galena (Found in End)
- Qualities are now limited to certain materials:
- To reforge Mythic you will need Galena
- To reforge Legendary you will need Pyrite (or Galena)
- To reforge the rest you can use Limestone (or Pyrite/Galena)
- Qualities are now displayed on a plate
- Mythic Roster:
- Blackstone Golem
- Concierge
- Captain Cornelia
- Obsidilith
- Lich (Corrupted Champion)
- Fixed some issues with quests
- Disabled the rest of the spell oils
- Obliterated the divider
Mods
- Added Tierify
- Added EMI
- Added EMI Trades
- Added EMI Enchanting
- Added EMI Loot
- Added EMIffect
- Added EMI Addon: Extra Mod Integrations
- Removed TieredZ (Replaced)
- Removed Enhanced Block Entities (Bugged beds)
- Removed Easy Anvils (Redundant)
- Removed REI (Replaced)
- Removed REP (Replaced)
- Removed CreateFabric&REIFix (Redundant)
- Updated some mods
Prominence II [RPG] v2.6.6 Performance & Fixes
This update heavily focus on both client and server performance, while also adding fixes and this week's new mythic roster. But most importantly, your FPS may be affected drastically, by 50% better in some cases!
🎂 Today is also Prominence's 1st Birthday!
Changes
-
New Mythic Roster: Ghost of Captain Cornelia
Old Champion's Remains
Ayla
Monarch of Chaos
Corrupted Champion
-
Adjusted some quest rewards
-
Obliterated the Cursed Sword
-
Obliterated Spell and Whirlwind Oil
-
Replaced Void's Shadow quest with the Eye (VoidZ mod is totally broken now, and is unstable on older versions)
-
Fixed Blackstone Golem quest not working
-
Fixed Overclocker Upgrade quests not giving a proper reward
Mods
- Added Very Many Players
- Added Enhanced Block Entities
- Added Fast Paintings
- Removed Sound Physics (Culprit of lower fps and rare random crashes)
- Removed VoidZ (Highly unstable, broken on older versions)
- Updated some mods
Prominence II [RPG] v2.6.5
This update introduces slight changes to the talent tree, along with small balance changes, cosmetic additions and some bug fixes.
Reuploaded to fix a bug that didn't show the required mods screen
Mods
- Added Item Borders
- Added Item Highlighter
- Added Custom Item Attributes (CIA)
- Added Chat Animations (Modrinth Only)
- Added Create Support for Open Parties and Claims
- Added Create Questing
- Added Night Config Fixes
- Updated some mods
Talent Tree Changes
- Added descriptions to each final node
- Added -80% armor efficency for the Legolas' Legacy talent
- Changed Warrior's Devotion attack damage from +8 to +10
- Changed High Priest damage reduction from 80% to 60%
- Removed percentile increase on attack damage from Warrior's Devotion
Changes
- Your lapis lazuli inside enchanting tables will disappear! Zenith changed its storing system so they will disappear.
- The Ender Dragon quest now gives a dragon egg
- Deathchill set now gives +2 Soul power per piece
- Blazing set now gives +2 Soul power per piece
- Some weapons now give negative effects (cursed and crucible both give a stackable maximum health decrease). Making them high risk options for damage dealing
- Disabled netherite trim's effects
- Disabled dragon breath trim's effects
- Fixed Nether Gauntlet and Obsidilith not dropping loot
- Fixed aberrations healing an absurd amount of health to mythic bosses
- Re-enabled eldritch chalk (Was disabled by mistake due to mixing in hardmode configs)
- Disabled Flight Potions & Charms
- Disabled Death Barter
Prominence II [RPG] v2.6.0
Mythic Challenges & Transmogs
Reupload due to missing mod.
Challenge yourself climbing on an endless ladder, fightning bosses that get stronger after each kill! Meet the Mythic Challenges, Prominence's newest endgame, providing an endless challenge with new bosses and affixes each week.
Along with this, some restrictions such as armors have been removed, making tank builds actually possible, and very important. Get prepared on multiplayer to run high levels with a full team, because you'll need a tank, healer, and a couple of damage dealers!
And most importantly, item transmogrification! You can now make a Transmogrification Table to change the appearance of any items, including armors, weapons and tools! Let's start that tmog grind :thisisthesunglasscat: yes I categorize this as the most important feature because I love xmog farming
YOUR OPTIONS WILL RESET!
Hotfix Changes
- Fixed issues with voidZ
- Removed Practical Plushies Mobs
- Removed Practical Plushies Animals
Changes
- YOUR OPTIONS WILL BE RESET!
- IF YOU HAVE VANITY ITEMS EQUIPPED, UNEQUIP THEM BEFORE THE UPDATE!
- Added Mythic Challenges
- Added Chapter II ending
- Added Transmogrification quest chapter
- Added Custom Textures for Lootr
- Added floating damage indicators when hitting mobs
- Fixed conflict on default keybinds that made the talent tree not work
- Fixed Open to Lan button's orientation
- Fixed Create deployers not owrking
- Fixed the void portal block not being solid (You'd fall off the platform)
- Fixed duping of molten cores using FTB Teams exploit
- Fixed duping of molten cores using alloy smelter
- Nerfed the watcher's passive ability
- Removed Lootr from being able to be picked up
- Removed Scarecrows from existence. Obliterated. Reduced to atoms.
- Removed the Neurotoxins enchant
- Removed some items for balance purposes
Mods
- Added LootBeams (Modrinth Only)
- Added AttributeFix
- Added Mmm Indicators
- Added Transmog
- Added Convenient Decor
- Added Mim1q's Derelict
- Removed Carrier
- Removed VanitySlots
- Updated some mods
Prominence II [RPG] v2.6.0
Mythic Challenges & Transmogs
Reupload due to missing mod.
Challenge yourself climbing on an endless ladder, fightning bosses that get stronger after each kill! Meet the Mythic Challenges, Prominence's newest endgame, providing an endless challenge with new bosses and affixes each week.
Along with this, some restrictions such as armors have been removed, making tank builds actually possible, and very important. Get prepared on multiplayer to run high levels with a full team, because you'll need a tank, healer, and a couple of damage dealers!
And most importantly, item transmogrification! You can now make a Transmogrification Table to change the appearance of any items, including armors, weapons and tools! Let's start that tmog grind :thisisthesunglasscat: yes I categorize this as the most important feature because I love xmog farming
YOUR OPTIONS WILL RESET!
Changes
- YOUR OPTIONS WILL BE RESET!
- IF YOU HAVE VANITY ITEMS EQUIPPED, UNEQUIP THEM BEFORE THE UPDATE!
- Added Mythic Challenges
- Added Chapter II ending
- Added Transmogrification quest chapter
- Added Custom Textures for Lootr
- Added floating damage indicators when hitting mobs
- Fixed conflict on default keybinds that made the talent tree not work
- Fixed Open to Lan button's orientation
- Fixed Create deployers not owrking
- Fixed the void portal block not being solid (You'd fall off the platform)
- Fixed duping of molten cores using FTB Teams exploit
- Fixed duping of molten cores using alloy smelter
- Nerfed the watcher's passive ability
- Removed Lootr from being able to be picked up
- Removed Scarecrows from existence. Obliterated. Reduced to atoms.
- Removed the Neurotoxins enchant
- Removed some items for balance purposes
Mods
- Added LootBeams (Modrinth Only)
- Added AttributeFix
- Added Mmm Indicators
- Added Transmog
- Added Convenient Decor
- Added Mim1q's Derelict
- Removed Carrier
- Removed VanitySlots
- Updated some mods
Prominence II [RPG] v2.5.6
Better Graves & Misc QoL
This update brings a better grave mod, You're in Grave Danger, as a replacement for Universal Graves. It also brings some QoL features like Item Locking
Changes
- Holy, Soul and Lightning power will now count towards Power Level
- Expanded Complementary thanks to Eurphoria Patches
- You can now lock your items by holding C
- You can now change crafting recipes in AE2 terminals
- Fixed some MI quests having wrong tasks
- Fixed an Tech Reborn quest having an empty reward
Mods:
- Added You're In Grave Danger
- Added ItemLocks
- Added Euphoria Patches
- Added Polymorphic Energistics
- Added Prominent Talents
- Added Hardening Catalyst Rebalance
- Added Gamer Axe Rebalance
- Added Traveler's Comfort
- Added Runic Grimoire Remover
- Added Prominent UI x Mandala's GUI
- Added Prominence Fancy Server Listing
- Added Spellblades' Frosty Deathchill
- Removed Universal Graves
- Updated Spellblades to 1.5.3
- Updated Spell Engine to 0.12.5
- Updated Invocations to 0.2.0
- Updated Eldritch End to 0.2.31
- Updated Necronomicon to 1.4.0
This is a reupload! Why? Modrinth Launcher seemed to have exported wrong the modpack and added the mod Cadmus when it wasn't supposed to, it also removed do a barrel roll. This export doesn't seem to have this issue, so update to resolve it.
Prominence II [RPG] v2.5.5
Multiplayer Update
This is a small but important update, as it brings heavy optimizations for servers, reductions in load times, and more!
It also brings the new official server Prominence Realms to the listing, all previous servers have been merged into one, big server with 200 slots which we will expand upon later on!
Changes:
- Disabled BCLib datafixing on startup (Reduces load times by 20 minutes or more)
- Added the new Prominence Realms listing
- Added fancy art for the official servers
- Removed old official server (Replaced by Prominence Realms)
Mods:
- Updated Resourceful Lib to 2.1.20
- Updated Prominent to 1.7.1
Prominence II [FABRIC] v2.5.0
Questing Update
This update adds over 400 new quests, improves some of the existing ones, and a new small campaign questline showing the weapon artifacts and how to forge them. Also brings small but important balance changes!
Changes
- Added S'kellak's Forge questline
- Added Tech Reborn questline
- Added Modern Industrialization questline
- Added Collectibles questline
- Added overhauled Explorer's Journal questline
- Added overhauled Bumblezone questline
- Added another server to the official listing: CDU
- Changed wind spawns to increase server TPS
- Fixed some quests having improper tasks
- Fixed dynamo enchantment being unobtainable
- Fixed some enchants giving large amounts of xp when scrapped
- Disabled chest feature from estrogen mod
Balance Changes
- Nerfed Gamer Axe, now being two handed, and lessened its damage
- Blacklisted some items from being used with the hardening catalyst
Mods
- Added ImmediatelyFast
- Added Iris/Oculus & GeckoLib Compat
- Updated some mods
Credits
- Vennexus for making quests for the Bumblezone, Collectibles, MI and Explorer's Journal chapters.
- Lewi for making the Tech Reborn questline.
Prominence II [RPG] v2.4.0
S'kellak Artifacts - Part II
This is a continuation of the S'kellak Artifacts update. Bring the eternal winter with Frostmourne, unleash the chaos with the demon A'zhar, or become the forge guard with Fyr'alath.
New Artifacts:
- A'zhar, Scythe of the Damned
- Frostmourne, Blade of the Fallen King (WoW Tribute)
- Fyr'alath, the Scorched Agony (WoW Tribute)
Hotfix Changes
- Removed lightest lamps which should not be in the modpack
Changes
- You can now blast your artifacts to recover the molten core. This takes 5 minutes to smelt.
- Fixed MI holograms not working
- Fixed some crashes
- Removed ability to insert items in ice, which was annoying for some
Mods
- Added Fast IP Ping
- Added Building Wands
- Added Bobby
- Added What are they up to? (WATUT)
- Updated some mods
Prominence II [FABRIC] v2.3.5
Multiplayer Patch
This small update brings small patches to fix some important crashes happening on servers. It also includes the addition of the realms which will be announced soon.
Happy holidays! :3
Changes
- Added Item Rendering optimizations from ModernFix
- Added Xal'arath, Bogies and A'zhar realms as default in the server list
- Fixed map crash
- Fixed server ticking crash
- Removed default servers.dat override
Mods
- Added BadOptimizations
- Added Extra Thicc Packets
- Removed Lightest Lamps (Caused too many issues)
- Updated ModernFix, Supplementaries and Moonlight Lib
Prominence II [FABRIC] v2.3.0
S'kellak Artifacts - Part I
A very important update for the modpack's endgame. Adding 2 of the many artifacts, which are end game weapons made by upgrading strong weapons using the molten core and essences. These artifacts are also the first items to be soulbound, meaning only the person that made them can use them.
Between the additions, the respec tree has been removed completely and replaced with the Knowledge Scroll, a craftable item that resets your talent tree.
As of now, making an artifact is permanent, but in upcoming updates this will change, allowing to revert back to a molten core in case you want to respec. Choose wisely for now!
New Artifacts
- Supernova, Death of a Star | An cosmic two handed artifact with the magic flow of all elements.
- The Fury of a Thousand Fists | A soulfire fist artifact that can enrage the player when using alongside a fist of fury in the off hand
Balance Changes
- Thief Armor: Now has 12.5% attack speed, 2% attack damage, 1.5 points of armor per piece, and the recipe has been changed
- Spider Armor: Now has 12.5% attack speed, 2% attack damage, and 7.5% movement speed per piece
- Soul Robe: Now has 2% attack damage per piece
- Soul Dancer: Now has 12.5% attack speed and 2% attack damage per piece
- Titan's Shroud: Removed attack speed stat
- Hero's Armor: Removed attack speed stat
- Changed damage slider for some MC Dungeons Weapons enchants
- Buffed starting critical hit chance for Critical Hit enchantment to 20% as compensation for the damage slider
- Lowered max level for Ambush enchant to 1
- Lowered max level for Dynamo enchant to 1
- Lowered max level for Overcharge enchant to 2
- Lowered max level for Quick Charge enchant to 3
- Added Aquamirae's Terrible Sword to Item Obliterator
- Added Things' Agglomeration to Item Obliterator
- Assassination effect from Phaser is now disabled
- Rage effect from Fist of Fury is now removed and given to Fist of a Thousand Furies as a spell, changed slightly
General Changes
- Arms will now show on first person combat
- Added the Knowledge Scroll, a craftable item that allows you to reset your talent tree
- Fixed typos in some quests
- Fixed crash when grabbing a map
- Fixed crash with create & farmer's delight
- Removed respec tree (Redundant due to knowledge scroll)
- Removed redundant ad astra quest chapter
Mods
- Added Create: Estrogen
- Added Explorer's Compass
- Removed Bits & Chisels
- Updated some mods
Credits
- Sideralis Music for testing, feedback and adjustements on armor stats
- Spareexe for making the Fury of a Thousand Fists texture
- Art_Bor for making the Supernova model & texture
Prominence II [FABRIC] v2.2.1
This update introduces small balance changes, the addition of Botania and the comeback of estrogen! While also fixing bugs such as the alloy smelter not working properly, and more!
Changes
- Balance changes in numbers
- Fixed alloy smelter not working properly
- Nerfed some crossbows' damage and pull speeds
Talent Tree Changes
- Starter and final nodes now will lock the rest of them.
- Changed some wording on the description of some final nodes
- Ranged damage node went from +5% to +3%
Mods
- Added Botania
- Added Bits and Chisels
- Removed Model Gap Fix
- Updated some mods
Prominence II [FABRIC] v2.2.0
This update introduces small balance changes, the addition of Botania and the comeback of estrogen! While also fixing bugs such as the alloy smelter not working properly, and more!
Changes
- Fabric Loader is now 0.15.0
- Balance changes in numbers
- Fixed alloy smelter not working properly
- Nerfed some crossbows' damage and pull speeds
Talent Tree Changes
- Starter and final nodes now will lock the rest of them.
- Changed some wording on the description of some final nodes
- Ranged damage node went from +5% to +3%
Mods
- Added Botania
- Added Bits and Chisels
- Removed Model Gap Fix
- Updated some mods
Prominence II [FABRIC] v2.2.0EA
This is an early access release for Modrinth only! Things might change and the version might get re-released
This update introduces small balance changes, the addition of Botania and the comeback of estrogen! While also fixing bugs such as the alloy smelter not working properly, and more!
Changes
- Fabric Loader is now 0.15.0
- Balance changes in numbers
- Fixed alloy smelter not working properly
- Nerfed some crossbows' damage and pull speeds
- Estrogen is back
Talent Tree Changes
- Starter and final nodes now will lock the rest of them.
- Changed some wording on the description of some final nodes
- Ranged damage node went from +5% to +3%
Mods
- Added Botania
- Added Create: Estrogen
- Added Bits and Chisels
- Removed Model Gap Fix
- Updated some mods
Prominence II [FABRIC] v2.1.0
This is the biggest update that the talent tree has gotten as of now. Adding new nodes, changing its structure, new textures, balance changes and more. And this is just the beginning.
Another thing to note is the new power level system, which shows on top of your inventory. It is meant to display a general number that scales with your gear, stats and talent tree progression. It is an early implementation and it is not perfect, but should work as a general guide to compare your power in a generic way.
This version is also the first one to support cross-compatibility with Modrinth! The modrinth version is not yet public but will come out in the next few days. Stay tuned!
Changes
- Overhauled talent tree completely. New nodes, changes, and appearances
- Default keybind to open the talent tree is now N instead of K
- Added cross-compatibility with the Modrinth version (not public as of current release)
- Added prominent textures for some modded guis
- Added power level indicator on top of the inventory, higher gear & stats will get you higher power level
- Fixed crash when switching dimensions
- Fixed trinket slots not having textures for trinkets
- Fixed backpack's tool button not being visible
- Removed variant chests, make sure to swap to vanilla blocks before updating
Talent Tree Changes
- Start nodes are now path-like which give you unique bonuses
- Added Protector's, Rogue's and Archer's path (For tank, healer, dps melee or dps ranged)
- Added Pyro, enigmatic and frozen knowledge paths (For mages)
- Ice Archmage is now Frost Archmage
- Cat's Grace is now Legolas' Legacy
- Legolas' Legacy now adds handling to draw faster and have better accuracy with bows and crossbows
- Enhanced the appearance of final nodes
- Changed icons of some nodes
- Added Magic Penetration node
- Added Omnivampirism node
Mods
- Removed Basket (Unavailable in Modrinth)
- Removed No See No Tick (Unavailable in Modrinth)
- Removed Clean Cut (Redundant)
- Removed Clean View (Unavailable in Modrinth)
- Removed Extra Thicc Packets (Replaced)
- Removed Cultural Delights (Unavailable in Modrinth)
- Removed Nether's Delight (Unavailable in Modrinth)
- Removed Structory (Unavailable in Modrinth)
- Downgraded some mods
- Updated some mods