Small update...New agent coming soon.
-Harbor Changes:
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Water breathing
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Mining fatigue immunity
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No longer gains weakness in hot biomes
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Removed the loyalty enchantment from the trident
-Skye Changes:
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Skye's trailblazer now lasts 40 seconds instead of 20
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Skye's trailblazer increased cooldown from 1 min to 80 seconds
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Skye's trailblazer strength 2 --> 3, speed 2 --> 3
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Regrow ability now lasts for 10 seconds instead of 5
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Regrow ability has increased cooldown from 30 seconds to 1 min
-Jett Changes:
- Nerfed dash ability
This update should make the origins more fun and much more useful late-game.
Jett changes
- Higher updraft.
- new ability Wind Runner: 50% faster movement.
- can no longer dash when gliding with an elytra.
Phoenix changes
- new ability Fire Boost: boost yourself when gliding with an elytra.
- burning mouth debuff : -50% ---> -25%.
Sova changes
- Removed restrictive gear debuff/ability
Harbor changes
- New ability Tidal Armament: harbor now spawns with a trident
Omen changes
- increased shrouded step tp range 15 ---> 20 blocks
(if you have any ideas please let me know)
Another Omen buff: -new power in the shadows:Omen now gains resistance and haste in dark areas. -paranoia buff: 1-Omen now deals massively great damage to blinded enemies. 2-reduced delay: 20s ---> 15s -Omen's shrouded step now ignores fluids. Skye buff: -new power forest's grace:Skye now mines wood a lot faster and instantly in some cases. Harbor buff: -reduced the nerf given to Harbor sword's damage -50% ---> -25%
- NEW AGENT:SKYE
- added extra tags for more mod compatibility
- added ambient particles for omen,harbor and phoenix
- extended the delay for sova's shock dart ability to balance it
- Omen Buff
- paranoia ability range extended from 10 ---> 20 and gives weakness when it directly hit an entity
- omen melee nerf rebalanced from -50% ---> -25%
- omen no longer takes fall damage when using shadow step ability (yes you can now clutch with it!)
- added hand swing animation to shadow step ability to make it easier to use
- note that all agents ambient particles will no longer show when you sneak