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Valkyrien Pirates

Valkyrien Pirates

Adds moving pirate ship structures to your world, with working cannons!

67.9k
186
Adventure
Transportation
World Generation

Compatibility

Minecraft: Java Edition

1.20.1
1.18.2

Platforms

Fabric
Forge

Supported environments

Client and server

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Links

Report issues View source Join Discord server
Donate on Ko-fi

Creators

Acrogenous
Acrogenous Cap'n #1
G_Mungus
G_Mungus Cap'n #2
Quoissant
Quoissant Cap'n #3

Details

Licensed MIT
Published last year
Updated last week
DescriptionGalleryChangelogVersions

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Valkyrien Pirates 1.7.1

by Acrogenous on May 13, 2025
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same as fabric 1.7.1 release

Valkyrien Pirates 1.7.1

by Acrogenous on May 13, 2025
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new update woot adds:

  • vlib integration, things work nicer now
  • the first recruitable friendly pirates, found on raft structures, give them a gold apple (or any configurable stack) to get a cannoneer item that can be used to start your own crew and rearm the auto-cannons
  • creative ship pointing (ship goes to clicked position) and ship pathing (ship circularly follows a list of points) items
  • another crew member type called doctor that gives all crew regeneration, this will be implemented in surival in a future update
  • flying ships are now a separate datapack that you can enable on creating worlds

Valkyrien Pirates 1.5

by Acrogenous on Mar 9, 2025
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same update log as fabric 1.5

Valkyrien Pirates 1.5

by Acrogenous on Mar 9, 2025
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  • added flying pirates, diasbled by default, enabled in config
  • added a bunch of config things, I'd reccomend deleting your config before launch if your not using it
  • skeleton pirates now look like normal pirates because of that one bug with render layers
  • NEW: community discord server!

Valkyrien Pirates 1.4.5

by Acrogenous on Feb 24, 2025
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Added config for shot power and pursuit distance, removed skeleton pirates temporarily

Valkyrien Pirates 1.4.2

by Acrogenous on Feb 8, 2025
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cleanup and first attempt at fixing render layers

Valkyrien Pirates 1.4.2

by Acrogenous on Jan 9, 2025
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see fabric 1.4.2 changelog, bugfixes

Valkyrien Pirates 1.4.2

by Acrogenous on Jan 9, 2025
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  • fixes a crash caused by the StructureTemplateMixin when trying to ponder something in create
  • adds support for ships that can fly if they have balloons on them (with AI)
  • makes the mod.json more precise

Valkyrien Pirates 1.4.1 (forge)

by Acrogenous on Jan 5, 2025
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see 1.4.1

Valkyrien Pirates 1.4.1

by Acrogenous on Jan 5, 2025
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  • fixes helmsman crash
  • adds stability blocks (creative only)
  • theoretically removes the need for Eureka, I wouldn't try it yet though.

Valkyrien Pirates 1.4.0-forge

by G_Mungus on Jan 3, 2025
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First version with builtin support for Sinytra Connector. Please create an issue if you encounter any problems with mod loading.

Valkyrien Pirates 1.4.0

by Acrogenous on Jan 1, 2025
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Happy new year!

In this update we have:

  • Groovy new ship AI, they actually chase you now
  • ships are placed in the world as ships rather than structures that become ships
  • tweaked which ships spawn more often
  • some abstraction to make it easer to not rely on Eureka in future version (it still does now however)

Valkyrien Pirates 1.3.0

by G_Mungus on Dec 25, 2024
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10 new ships, many of which are from the competition in VS Discord Server!

Credits:

  • Quoissants
  • Extingale
  • AnItem
  • Baguette
  • J <3

Also:

  • 4 new shipwreck structures
  • Custom Loot Tables by Qoissants
  • Fixed bugs with motion block
  • Improved Crew Spawner

Valkyrien Pirates (Forge Support) 1.2.0

by Acrogenous on Oct 27, 2024
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Exact same jar as fabric, but adds dependencies so it works on forge

Valkyrien Pirates 1.2.0

by Acrogenous on Oct 27, 2024
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  • Added config for cannon firing and ship assembly
  • Reverse circles and a more "dynamic" ship builder
  • MotionInvokingBlock now stops movement on block destruction
  • Ships stop moving when they are disarmed

Valkyrien Pirates 1.1.1

by G_Mungus on Oct 7, 2024
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Halloween update!

New ship now has fewer pirates (but still plenty), it was too laggy

Valkyrien Pirates 1.1.0

by G_Mungus on Oct 6, 2024
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  • New skeleton ship
  • Skeleton pirates
  • Add creative inventory
  • Add items for Motion Block and Crew Spawner
  • Add item textures
  • Add gamerule for piratesIsLive and remove piratesIsLiveWorld field
  • Let Crew Spawner spawn different types of mob
  • Fix compat with Connector

Valkyrien Pirates 1.0.0

by Acrogenous on Sep 23, 2024
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G_Mungus made this mod a whole lot better:

Overview: Reworked cannon priming block:

Cannon priming blocks now convert the dispenser in front of them into a cannon dispenser block. Cannonballs only shoot out of cannon dispensers, which can receive redstone power through the priming block behind. An armed cannon priming block can be disabled by killing a pirate entity who crews the cannon. Firing cannonballs now has a new sound and particle effect. Now can be crafted.

Changes to motion invoking block:

Motion invoking blocks only work under a ship helm. They receive the ship's orientation from the helm instead of their own property. Can be disabled by killing a pirate entity who crews the block.

Changes to pirate entity:

Created new texture, model, and animation. Changed pathfinding to help the pirate not fall of ship as often. No longer teleports to the player. Can crew cannons or motion blocks, which allows them to be disabled upon this' death.

Rebuilt ship structure:

2 Variants, one small with no cannons and smaller loot. Mostly added for variety and ambiance. Other variant is med-large, with a dozen cannons and a larger crew. 2 masts, lots of treasure, interesting design.

Valkyrien Pirates 0.1.1

by Acrogenous on Apr 24, 2024
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ported to 1.20.1

Valkyrien Pirates 0.1.0

by Acrogenous on Feb 21, 2024
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