Mods
Resource Packs
Data Packs
Modpacks
Shaders
Plugins
Mods Resource Packs Data Packs Plugins Shaders Modpacks
Get Modrinth App Upgrade to Modrinth+
Sign in
ModsPluginsData PacksShadersResource PacksModpacks
Sign in
Settings
TIS Advanced

TIS Advanced

Advanced calculation support for TIS-3D

3,293
8
Technology

Compatibility

Minecraft: Java Edition

1.20.1
1.19.2
1.18.2

Platforms

Forge
NeoForge

Supported environments

Client and server

90% of ad revenue goes to creators

Support creators and Modrinth ad-free with Modrinth+

Links

Report issues View source Visit wiki

Creators

PwnagePineapple
PwnagePineapple Owner

Details

Licensed MIT
Published 2 years ago
Updated last year
DescriptionChangelogVersions

TIS Advanced

TIS Advanced features include two new modules, and several new instructions for the Execution Module.

New Modules

  • ASIC Module
  • Tape Storage Module

New Instructions for Execution Module

Floating Point Arithmetic Instructions

ADDF, SUBF, MULF, and DIVF behave like their integer counterparts, however, they operate on ACC as though the data contained within represents an IEEE-754 compliant half-precision floating point number.

Note that it is possible to store an integer value in ACC and attempt floating point calculations on it, and vice versa. This is likely to produce incorrect values. It is the user's responsibility to ensure that operations are only performed on the correct data representation.

Floating Point Flow Control Instructions

The JEZF, JNZF, JGZF, and JLZF instructions behave like their integer counterparts JEZ, JNZ, JGZ, and JLZ, however, like the floating point arithmetic operations above, they operate on ACC as though the value contained within is an IEEE-754 half-precision float.

Floating Point Conversion Instructions

The FLT instruction will convert an integer value stored in ACC to a IEEE-754 half-precision floating point representation. The INT instruction will convert a floating point value stored in ACC to a 16-bit signed two's complement integer representation; the same representation used by standard TIS-3D arithmetic operations. Converting to integer representation will round the floating point value to the nearest whole number, with ties rounding upwards.

MOV Instruction Changes

The MOV instruction has been extended to support handling floating point literals. For example, the instruction MOV 0.25 ACC will no longer be a compiler error, and will now load the floating point value 0.25 into the ACC register as expected.

Modrinth is open source.

fix-window-open@1656e14

© Rinth, Inc.

Company

TermsPrivacyRulesCareers

Resources

SupportBlogDocsStatus

Interact

Discord X (Twitter) Mastodon Crowdin
Get Modrinth App Settings
NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.