Compatibility
Minecraft: Java Edition
Platforms
Supported environments
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Creators
Details
Thaumic Boots
Thaumic Boots is a new addon for thaumcraft 4 (yes I know I'm about 9 years late to the party)
This mod will be almost entirely focused on adding new boots and combinations of already existing boots Thaumcraft
I'd also like to take this line to extend my thanks to the Arcana team for their lovely textures and just amazing mod in general, I'll be spending a lot of time backporting a lot of their content, so thank you Arcana Dev Team for allowing the use of Arcana assets except the lore! Specificially thank you to Falkory and Ibanplay for the lovely textures! Thank you for the beautiful work!
Thank you to Catabre for all of the original textures of the mod! Your work is absolutely superb!
If you have issues with this mod, post them here: https://github.com/Alastors/ThaumicBoots/issues Please specify which version of my mod you're using and where you got it please!!! <3 (And if you're reporting an issue and coming from GTNH, please specify that as well!)
Main Branch: https://github.com/Alastors/ThaumicBoots/tree/main
GTNH Branch: https://github.com/GTNewHorizons/ThaumicBoots/tree/main
- (Sometimes this branch might have a newer update than it might be here, though obviously sometimes this branch might be newer)
Ver 1.3.1.2 - Official Release Friday May 31st, 12023/2023
1. What's Changed
- Bug Fixes
2. Dev Notes
- Sorry for not uploading for so long, life has had me caught up to my neck for a bit.
However, this has not had much impact on my development,
this has mostly only impacted my uploads to modrinth and curseforge.
- On a more positive note, there have been many changes for the better to Thaumic Boots, and likewise,
Thaumic Insurgence will soon see a massive new update including 4-5 new modules which will
later split off as their own mods. Including a Thaumcraft 4 inspired rewrite that will be
API compatible with existing addons (for 1.7.10) that will release for 1.7.10
and whatever the latest version is at the time!
- Thaumic Rings
- A Planar Artifice backport
- Thaumic Music(?)
- Arcane (name change pending)
- Thaumic Meshi (thaumic food)
Ver 1.3.1.0 - Released Saturday May 25th, 12024/2024
1. What's Changed
- [Added a new Inertial Cancelling toggle to
flight movement with boots, especially helpful for ultra-fast boots
(https://github.com/GTNewHorizons/ThaumicBoots/releases/tag/1.3.4)
Ver 1.3.0.0 - Released Saturday April 20th, 12024/2024
1. What's Changed
- [Changed the Thaumic Boots API to allow other mods
to use its features through optional dependencies]
(https://github.com/GTNewHorizons/ThaumicBoots/releases/tag/1.3.0)
Ver 1.2.1.0 - Released Wednesday February 28th, 12024/2024
1. What's Changed
- [Added support for the Russian language]
(https://github.com/GTNewHorizons/ThaumicBoots/releases/tag/1.2.1)
Ver 1.2.0.0 - Released Monday February 19th, 12024/2024
1. What's Changed
- [Added omnidirectional movement toggle to boots]
(https://github.com/GTNewHorizons/ThaumicBoots/releases/tag/1.2.0)
- Added Slow Movement Boots
Ver 1.1.3.0 - Released Sunday February 18th, 12024/2024
1. What's Changed
- [Added omnidirectional movement to boots]
(https://github.com/GTNewHorizons/ThaumicBoots/releases/tag/1.1.3)
Ver 1.1.0.1 - Official Release Friday December 29th, 12023/2023
1. Bugs Squashed
- https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/15213 should be fixed now!
2. Future Plans
- New boots
- Sun Boots
- Moon Boots
- Solar Eclipse Boots
- Lunar Eclipse Boots
- Spamton boots (teleport you instead of movement)
- Steam Boots
- Lighting Boots
- Alkimium Boots
- Arcanium Boots (sort of implemented now, but as the seasonal boot, they will diverge soon)
- March/Irish Boot
- Easter Boot
- 4th of July Boot
- Halloween Boot
- New Years Boot (maybe)
- Possible other holiday boots if anyone is interested in providing textures!
- Updating the textures and animations (some have already been updated)
- Adding a couple vis discount rings
Ver 1.1.0.0 - Official Release Saturday December 2nd, 12023/2023
1. What's Changed
- 2 new boots!
- Seasonal Boot that will change with the seasons (only one season now + default)
- Christmas Boot
2. Bugs Squashed
- https://github.com/Alastors/ThaumicBoots/issues/26 should be fixed now!
3. Future Plans
- New boots
- Sun Boots
- Moon Boots
- Solar Eclipse Boots
- Lunar Eclipse Boots
- Spamton boots (teleport you instead of movement)
- Steam Boots
- Lighting Boots
- Alkimium Boots
- Arcanium Boots (sort of implemented now, but as the seasonal boot, they will diverge soon)
- March/Irish Boot
- Easter Boot
- 4th of July Boot
- Halloween Boot
- New Years Boot (maybe)
- Possible other holiday boots if anyone is interested in providing textures!
- Updating the textures and animations (some have already been updated)
- Adding a couple vis discount rings
Ver 1.0.1.1 - Official Release Friday November 3rd, 12023/2023
1. What's Changed
- Only Bugs
2. Bugs Squashed
- Fixed bug with Galaxy Space
3. Future Plans
- New boots
- Sun Boots
- Moon Boots
- Solar Eclipse Boots
- Lunar Eclipse Boots
- Spamton boots (teleport you instead of movement)
- Steam Boots
- Lighting Boots
- Alkimium Boots
- Arcanium Boots
- Updating the textures and animations (some have already been updated)
- Adding a couple vis discount rings
4. Announcements
- One of my other mods (Thaumic Insurgence: https://modrinth.com/mod/thaumic_insurgence)
- will soon be receiving a massive update where I am backporting the two mods Planar Artifice and Arcana from
- Thaumcraft 6 back to Thaumcraft 4. Neither will be a full backport for the moment, when the former is fully backported,
- it will be split off to its own mod, the latter will not be.
- As part of this, the next version of Thaumic Boots will receive two new boots,
- as well as possible variants to the boots already present in this mod.
Ver 1.0.1.0 - Official Release Friday November 3rd, 12023/2023
1. What's Changed
- Only Bugs
2. Bugs Squashed
- Toggle keybinds actually work now
- Comet/Meteor Boots Fall Damage bugs
3. Future Plans
- New boots
- Sun Boots
- Moon Boots
- Solar Eclipse Boots
- Lunar Eclipse Boots
- Spamton boots (teleport you instead of movement)
- Steam Boots
- Lighting Boots
- Alkimium Boots
- Arcanium Boots
- Updating the textures and animations (some have already been updated)
- Adding a couple vis discount rings
4. Announcements
- One of my other mods (Thaumic Insurgence: https://modrinth.com/mod/thaumic_insurgence)
- will soon be receiving a massive update where I am backporting the two mods Planar Artifice and Arcana from
- Thaumcraft 6 back to Thaumcraft 4. Neither will be a full backport for the moment, when the former is fully backported,
- it will be split off to its own mod, the latter will not be.
- As part of this, the next version of Thaumic Boots will receive two new boots,
- as well as possible variants to the boots already present in this mod.
Ver 1.0.0.0 - Official Release Saturday September 16th, 12023/2023
1. What's Changed
- Total Rework of the codebase
- Jump and Speed toggle introduced
- All dependencies are optional now (EMT, Tainted Magic, Thaumic Explorations, GTNHLib)
2. Bugs Squashed
- Fall Damage Electricity bug
- Recipe bugs
- Toggle bugs
- Research bugs (certain boots were unresearchable)
- Various others
3. Future Plans
- New boots
- Sun Boots
- Moon Boots
- Solar Eclipse Boots
- Lunar Eclipse Boots
- Spamton boots (teleport you instead of movement)
- Steam Boots
- Lighting Boots
- Updating the textures and animations (some have already been updated)
- Adding a couple vis discount rings
Ver 0.0.0.1 - Alpha Release Wednesday July 19th, 12023/2023
1. What is currently in the mod
- Combination boots between multiple mods:
- Electro Magic Tools' Electric Boots
- Tainted Magic's Voidwalker Boots
- Thaumic Explorations' Comet and Meteor Boots
- Meteor + Comet Boots
- Two new aspects, and possibly more to come!
2. Future Plans
- New boots
- Sun Boots
- Moon Boots
- Solar Eclipse Boots
- Lunar Eclipse Boots
- Spamton boots (teleport you instead of movement)
- Steam Boots
- Lighting Boots
- Removing the hard dependencies and making them optional
-EMT
-Explorations
-Tainted Magic
- Updating the textures and animations
- Adding a couple vis discount rings