
Fixes
- Fix issue with duplicate buffers when reloading shaders
- Fix issues with compatibility with Inventory Particles on Fabric 1.21.10
Changes
- Added debug message to indicate number of custom textures and buffers loaded

Fixes
- Fix issues with atmosphere color multipliers not working if Enderscape is installed
- Fix game crashing if shaderpack fails to compile when Iris debug mode is off
- Fix Doom and Gloom fog not working when effect is active
- Fix crash when
ANIMATED_END_LAMPis disabled - Fix crash when
GLOWING_BLOODCAP_MUSHROOMis enabled
Additions
- Add support for the following mods
- Galosphere (updated to 1.21.5)
- Enderscape (updated to 1.21.10)
- Wetland Whimsy (updated to 2.0)
- Bountiful Fares
- Dungeons Delight
- Windswept
- Add ability to easily create new
colortexbuffers - Add ability to refactor functions to add new parameters
- Add support for End Flash within Enderscape for Minecraft 1.21.10
- Add new uniform
enderscapeFlashColorfor the flash colors in different biomes in Enderscape
Changes
- Updated to Complementary Shaders r5.6.1 + Euphoria Patches 1.7.8
- Massively improved look of emissive objects during Doom and Gloom fog
- Changed various candle shaders not to be emissive when candles are not lit
- Only include material shaders if the relevant mods are installed to reduce compilation time

Fixes
- Fixed the lack of emissivity on Spectres in Species
- Fixed the uncoloured sky-light during lunar events in Enhanced Celestials
- Fix issues where default value of uniforms is null and considered an unknown variable (by @chililisoup)
- Fixed unexpected nonwhite token in
lumiere_composter.glsl,enderscape_nebula.glsl(by @chililisoup)
Additions
- Add support for the following mods
- Cinderscapes
- Enderscape (updated to 1.1.0)
- Species
- Aloof
- Diamonds in the Rough
- Beeten
- Enhanced Celestials
- Add new option
reflection_handlersto specify how opaque blocks should be handled during world-space reflection - Add ability to inject new functions into
common_functions.glslwhich will be accessible everywhere - Add
CIRRUS_CLOUDSoption to turn the second layer of unbound clouds into cirrus clouds - Add new uniforms
moonSize,moonColor,skylightColorto handle lunar events from Enhanced Celestials
Changes
- Updated to Complementary Shaders 5.6 + Euphoria Patches 1.7.0
- Updated to Minecraft 1.21.9
- Errors in the resourcepack and shaderpack are not outputted to the Minecraft chat
- Significantly improved time taken for patching with over 10x improvement (by @chililisoup)

