- Trade level per slots is evaluated more accurately for each job.
The old 2-2-2-2-1 layout is no longer blindly applied to everyone; some specific jobs (e.g, fisherman and farmer) did not actually respect this layout, and some of their trades would not reroll properly. - Added support for rebalanced trade pools. (+1.20.2 branch only)
The +1.20 branch is still compatible with all MCÂ 1.20.x on every other aspect.
- Fixed world-corrupting errors from 1.0.2 and 1.0.3 (now taken down)
Do not use these versions if you downloaded them. - Fixed cartographers having trouble generating high-level trades, when the world is set to generate no structure.
- Removed cartographers' ability to generate new maps during rerolls.
This would cause issues with daily rerolls, as cartographers could generate a lot of unsold map IDs, locking nearby structure from appearing on Explorer Maps.