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No See, No Tick

No See, No Tick

Configurable performance mod that increases entity performance by stopping ticks based on distance

32.7k
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Compatibility

Minecraft: Java Edition

1.21.x
1.20–1.20.1
1.19.2
1.18.2

Platforms

Forge
NeoForge

Supported environments

Server-side

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Creators

askaban23
askaban23 Owner

Details

Licensed MIT
Published last year
Updated 9 months ago
DescriptionChangelogVersions

"No See, No Tick" is continuation of "It Shall Not Tick" by Gaz_ (MIT Licensed) which was abandoned

An alternative to "Does It Tick?" by TeamDeusVult for newer Minecraft versions.

 

Allows up to 4x performance increase in large modpacks by disabling entities' ticking that are too far away from the player, with a configurable distance and blacklist.

This mod uses the same configuration template as the "It Shall Not Tick" mod.

 

 

 

(Image credits from https://www.curseforge.com/minecraft/mc-mods/does-it-tick) 

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