Moving Elevators 1.4.8
- Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
- Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
- Fixed some blocks like doors not being updated after being moved with the elevator
Moving Elevators 1.4.7
- Updated Russian and Ukrainian translations (thanks to dnrovs!)
- Render distance for moving elevators is now based on actual render distance rather than fixed 300 blocks
- Small optimizations when rendering elevators
Moving Elevators 1.4.6
- Fixed rare crash when calculating light value for elevator blocks
- Fixed crash when removing a floor right after remote elevator panel caching
- Added Simplified Chinese and Traditional Chinese translation (thanks to SheepYhangCN!)
- Fixed some of the French translations (thanks to OptimusZeGaming!)
Moving Elevators 1.4.5
- Created a separate sound entry for when the elevator arrives, so it can be changed by resource packs
Moving Elevators 1.4.4
- Added additional checks for the remote elevator panel
Moving Elevators 1.4.3a
- Fixed crash with some Mekanism blocks
- Fixed crash with Oculus
Moving Elevators 1.4.3
- Fixed crash when breaking the block a remote elevator panel is bound to
Moving Elevators 1.4.2
- Fixed neighboring blocks not properly getting updated when an elevator arrives
Moving Elevators 1.4.1
- Fixed error when trying to move block entities on a dedicated server
Moving Elevators 1.4.0a
- Added separate mixins for Rubidium
Moving Elevators 1.4.0
- Elevator cabins can now contain block entities
- Remote elevators panels can be used inside elevator cabins
- Fixed double faces getting rendered for blocks like glass
Moving Elevators 1.3.12
- Fixed rare crash when updating from older versions
Moving Elevators 1.3.11a
- Fixed rendering offsets inside the elevator controller's gui
Moving Elevators 1.3.11
- Fixed rare crash with Cracker's Wither Storm Mod
- Update Russian translations (thanks to vanja-san!)
Moving Elevators 1.3.10
- Updated to core library 1.1
Moving Elevators 1.4.8
- Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
- Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
- Fixed some blocks like doors not being updated after being moved with the elevator
- Fixed crash when a cabin block's rendering depends on the biome
Moving Elevators 1.4.7
- Updated Russian and Ukrainian translations (thanks to dnrovs!)
- Render distance for moving elevators is now based on actual render distance rather than fixed 300 blocks
- Small optimizations when rendering elevators
Moving Elevators 1.4.6
- Fixed rare crash when calculating light value for elevator blocks
- Fixed crash when removing a floor right after remote elevator panel caching
- Added Simplified Chinese and Traditional Chinese translation (thanks to SheepYhangCN!)
- Fixed some of the French translations (thanks to OptimusZeGaming!)
Moving Elevators 1.4.5
- Created a separate sound entry for when the elevator arrives, so it can be changed by resource packs
Moving Elevators 1.4.4
- Added additional checks for the remote elevator panel
Moving Elevators 1.4.3
- Fixed crash when breaking the block a remote elevator panel is bound to
Moving Elevators 1.4.2
- Fixed neighboring blocks not properly getting updated when an elevator arrives
Moving Elevators 1.4.1
- Fixed error when trying to move block entities on a dedicated server
Moving Elevators 1.4.0
- Elevator cabins can now contain block entities
- Remote elevators panels can be used inside elevator cabins
- Fixed double faces getting rendered for blocks like glass
Moving Elevators 1.3.12
- Fixed rare crash when updating from older versions
Moving Elevators 1.3.11a
- Fixed rendering offsets inside the elevator controller's gui
Moving Elevators 1.3.11
- Fixed rare crash with Cracker's Wither Storm Mod
- Update Russian translations (thanks to vanja-san!)
Moving Elevators 1.3.10
- Updated to core library 1.1
Moving Elevators 1.4.8
- Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
- Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
- Fixed some blocks like doors not being updated after being moved with the elevator
Moving Elevators 1.4.7
- Updated Russian and Ukrainian translations (thanks to dnrovs!)
- Render distance for moving elevators is now based on actual render distance rather than fixed 300 blocks
- Small optimizations when rendering elevators
Moving Elevators 1.4.6
- Fixed rare crash when calculating light value for elevator blocks
- Fixed crash when removing a floor right after remote elevator panel caching
- Added Simplified Chinese and Traditional Chinese translation (thanks to SheepYhangCN!)
- Fixed some of the French translations (thanks to OptimusZeGaming!)
Moving Elevators 1.4.5
- Created a separate sound entry for when the elevator arrives, so it can be changed by resource packs
Moving Elevators 1.4.4
- Added additional checks for the remote elevator panel
Moving Elevators 1.4.3
- Fixed crash when breaking the block a remote elevator panel is bound to
Moving Elevators 1.4.2
- Fixed neighboring blocks not properly getting updated when an elevator arrives
Moving Elevators 1.4.1
- Fixed error when trying to move block entities on a dedicated server
Moving Elevators 1.4.0
- Elevator cabins can now contain block entities
- Remote elevators panels can be used inside elevator cabins
- Fixed double faces getting rendered for blocks like glass
Moving Elevators 1.3.12
- Fixed rare crash when updating from older versions
Moving Elevators 1.3.11
- Fixed rare crash with Cracker's Wither Storm Mod
- Update Russian translations (thanks to vanja-san!)
Moving Elevators 1.3.10
- Updated to core library 1.1
Moving Elevators 1.4.8
- Added compatibility for Vintagium
- Fixed camouflage not looking correct for certain blocks
Moving Elevators 1.4.7
- Updated Russian and Ukrainian translations (thanks to dnrovs!)
- Render distance for moving elevators is now based on actual render distance rather than fixed 300 blocks
- Small optimizations when rendering elevators
Moving Elevators 1.4.6
- Added workaround for when Nothirium is installed
- Fixed crash when removing a floor right after remote elevator panel caching
- Added Simplified Chinese and Traditional Chinese translation (thanks to SheepYhangCN!)
- Fixed some of the French translations (thanks to OptimusZeGaming!)
Moving Elevators 1.4.5
- Created a separate sound entry for when the elevator arrives, so it can be changed by resource packs
Moving Elevators 1.4.4
- Added additional checks for the remote elevator panel
Moving Elevators 1.4.3
- Fixed crash when breaking the block a remote elevator panel is bound to
Moving Elevators 1.4.2
- Fixed neighboring blocks not properly getting updated when an elevator arrives
Moving Elevators 1.4.1
- Fixed error when trying to move block entities on a dedicated server
Moving Elevators 1.4.0
- Elevator cabins can now contain block entities
- Remote elevators panels can be used inside elevator cabins
- Fixed double faces getting rendered for blocks like glass
Moving Elevators 1.3.12
- Fixed rare crash when updating from older versions
Moving Elevators 1.3.11
- Fixed rare crash with Cracker's Wither Storm Mod
- Update Russian translations (thanks to vanja-san!)
Moving Elevators 1.3.10
- Updated to core library 1.1
Moving Elevators 1.4.7
- Updated Russian and Ukrainian translations (thanks to dnrovs!)
- Render distance for moving elevators is now based on actual render distance rather than fixed 300 blocks
- Small optimizations when rendering elevators
Moving Elevators 1.4.6
- Light blocks will now be treated as air for elevator cabin checks
- Fixed rare crash when calculating light value for elevator blocks
- Fixed crash when removing a floor right after remote elevator panel caching
- Added Simplified Chinese and Traditional Chinese translation (thanks to SheepYhangCN!)
- Fixed some of the French translations (thanks to OptimusZeGaming!)
Moving Elevators 1.4.5
- Initial release of Moving Elevators for NeoForge
Moving Elevators 1.4.7
- Updated Russian and Ukrainian translations (thanks to dnrovs!)
- Render distance for moving elevators is now based on actual render distance rather than fixed 300 blocks
- Small optimizations when rendering elevators
Moving Elevators 1.4.6
- Light blocks will now be treated as air for elevator cabin checks
- Fixed rare crash when calculating light value for elevator blocks
- Fixed crash when removing a floor right after remote elevator panel caching
- Added Simplified Chinese and Traditional Chinese translation (thanks to SheepYhangCN!)
- Fixed some of the French translations (thanks to OptimusZeGaming!)
Moving Elevators 1.4.5
- Initial release of Moving Elevators for Minecraft 1.20.3 & 1.20.4
Moving Elevators 1.4.7
- Updated Russian and Ukrainian translations (thanks to dnrovs!)
- Render distance for moving elevators is now based on actual render distance rather than fixed 300 blocks
- Small optimizations when rendering elevators
Moving Elevators 1.4.6
- Light blocks will now be treated as air for elevator cabin checks
- Fixed rare crash when calculating light value for elevator blocks
- Fixed crash when removing a floor right after remote elevator panel caching
- Added Simplified Chinese and Traditional Chinese translation (thanks to SheepYhangCN!)
- Fixed some of the French translations (thanks to OptimusZeGaming!)
Moving Elevators 1.4.5
- Created a separate sound entry for when the elevator arrives, so it can be changed by resource packs
Moving Elevators 1.4.4b
- Fixed block overlay textures being broken after reloading resources
Moving Elevators 1.4.4a
- Fixed call buttons and elevator screens not looking correct
Moving Elevators 1.4.4
- Added additional checks for the remote elevator panel
Moving Elevators 1.4.3
- Initial release of Moving Elevators for Minecraft 1.20.2