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MOTP - RPG Player Leveling System

MOTP - RPG Player Leveling System

A unique and engaging addition to Minecraft that introduces a dynamic leveling system

14.2k
76
Adventure
Game Mechanics
Utility

Compatibility

Minecraft: Java Edition

1.21.1
1.20.6
1.20.1
1.19.2
1.18.2
1.16.5

Platforms

Forge
NeoForge

Supported environments

Client and server

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Links

Report issues View source Visit wiki Join Discord server
Sponsor on GitHub

Creators

NightBeamStudio
NightBeamStudio Member

Details

Licensed ARR
Published 10 months ago
Updated last week
DescriptionChangelogVersions

Show all versions

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MOTP - RPG leveling system 1.0.1 [1.18.2]

by NightBeamStudio on Dec 7, 2024
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MOTP - RPG leveling system 1.0.1 [1.16.5]

by NightBeamStudio on Dec 7, 2024
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  • Fixed a bug for the crafting recipe of the auto consumer artifact
  • Release for the 1.18.2 and 1.16.5

MOTP - RPG leveling system 1.0.0 [1.19.2]

by NightBeamStudio on Nov 24, 2024
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MOTP - RPG leveling system 1.0.0 [1.20.1]

by NightBeamStudio on Nov 24, 2024
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MOTP - RPG leveling system 1.0.0 [1.21.1]

by NightBeamStudio on Nov 24, 2024
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Changelog 1.0.0

Enhancements

  • Enhanced Screen HUD for a better user experience.
  • Added Custom Color Code Setting to personalize your interface.

new UI

Changes

  • Renamed and Updated Items:
    • "Orb of Leveling" is now Codex of Ascension (updated icons and name).
    • "Orb of Reseting" is now Tome of Rebirth (updated icons and name).
  • Experience Enhancer Buffed:
    • Now provides +40% XP gain (up from 20%).

Additions

  • Crafting Recipes:
    • Added recipes for both Artifacts: Autoconsumer and Experience Enhancer.
    • Added recipes for the Tome of Rebirth.
  • Config Option:
    • init_val_starting_level allows setting the starting level.

rec_1 rec_2 rec_3

Removals

  • Removed All Generated Structures for improved performance and cleaner gameplay.
  • Removed Blocks:
    • Fragment Upgrader block.
    • Ancient Loot Table and associated loot.

Bug Fix

  • No Drop Xp Fixed a bug which cause No fragment drops option to not work propertly

MOTP - RPG leveling system 0.11.0hf [1.21.1]

by NightBeamStudio on Oct 27, 2024
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MOTP - RPG leveling system 0.11.0HF [1.20.1]

by NightBeamStudio on Oct 27, 2024
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MOTP - RPG leveling system 0.11.0hf [1.19.2]

by NightBeamStudio on Oct 27, 2024
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[BUGFIX] Fixed a bug which made the stats always to be set to 0 when you create a new world

  • this bug happened because of the NBT tag changes in patch 0.11.0

MOTP - RPG leveling system 0.11.0 [1.21.1]

by NightBeamStudio on Oct 27, 2024
Download

Patch Notes

[NEW]

  • Added a new parameter for the maximum player level: maxPlayerLevel.
  • Introduced a new parameter onDeathReset with a default value of true.

Changes

  • Updated the display for the maximum attribute level to show when hovering over the upgrade button.

NBT Tag Modifications

The following NBT tags have been updated:

  • motp_att_1: Represents the player's first attribute level
  • motp_att_2: Represents the player's second attribute level
  • motp_att_3: Represents the player's third attribute level
  • motp_att_4: Represents the player's forth attribute level
  • motp_att_5: Represents the player's fifth attribute level
  • motp_att_6: Represents the player's sixth attribute level
  • motp_att_7: Represents the player's seventh attribute level

MOTP - RPG leveling system 0.11.0 [1.20.1]

by NightBeamStudio on Oct 26, 2024
Download

Patch Notes

[NEW]

  • Added a new parameter for the maximum player level: maxPlayerLevel.
  • Introduced a new parameter onDeathReset with a default value of true.

Changes

  • Updated the display for the maximum attribute level to show when hovering over the upgrade button.

NBT Tag Modifications

The following NBT tags have been updated:

  • motp_att_1: Represents the player's first attribute level
  • motp_att_2: Represents the player's second attribute level
  • motp_att_3: Represents the player's third attribute level
  • motp_att_4: Represents the player's forth attribute level
  • motp_att_5: Represents the player's fifth attribute level
  • motp_att_6: Represents the player's sixth attribute level
  • motp_att_7: Represents the player's seventh attribute level

MOTP - RPG leveling system 0.11.0 [1.19.2]

by NightBeamStudio on Oct 26, 2024
Download

Patch Notes

[NEW]

  • Added a new parameter for the maximum player level: maxPlayerLevel.
  • Introduced a new parameter onDeathReset with a default value of true.

Changes

  • Updated the display for the maximum attribute level to show when hovering over the upgrade button.

NBT Tag Modifications

The following NBT tags have been updated:

  • motp_att_1: Represents the player's first attribute level
  • motp_att_2: Represents the player's second attribute level
  • motp_att_3: Represents the player's third attribute level
  • motp_att_4: Represents the player's forth attribute level
  • motp_att_5: Represents the player's fifth attribute level
  • motp_att_6: Represents the player's sixth attribute level
  • motp_att_7: Represents the player's seventh attribute level

MOTP - RPG leveling system 0.10.0 [1.21.1]

by NightBeamStudio on Oct 13, 2024
Download

MOTP - RPG leveling system 0.10.0 [1.20.1]

by NightBeamStudio on Oct 13, 2024
Download

[NEW]

  • Added a new parameter enableDrops in MainConfig. You can now choose whether the mod drops Fragments for collection or automatically grants XP (with the same drop chances as XP orbs).

[UPDATED]

  • You can now level up multiple attributes simultaneously !

A documentation about this will come shortly

  • The Experience config section has been renamed to Level Config Section.
  • Introduced a new parameter points_per_level to set the points awarded per level in the main config.
  • Added a new section to control the XP required for leveling up, allowing you to set up to three different intervals:
    • From 0 XP to 20,000 XP, the leveling XP scale is 1.1.
    • From 20,000 XP to 100,000 XP, the leveling XP scale is 1.02.
    • From 100,000 XP and above, the leveling XP scale is 1.001.

[BUG FIX]

  • Optimized the logic for the Orb of Resetting for improved performance.

Please read the documentation for more information!

MOTP - RPG leveling system 0.10.0 [1.19.2]

by NightBeamStudio on Oct 13, 2024
Download

Patch Notes 0.10.0

[NEW]

  • Added a new parameter enableDrops in MainConfig. You can now choose whether the mod drops Fragments for collection or automatically grants XP (with the same drop chances as XP orbs).

[UPDATED]

  • You can now level up multiple attributes simultaneously !

A documentation about this will come shortly

  • The Experience config section has been renamed to Level Config Section.
  • Introduced a new parameter points_per_level to set the points awarded per level in the main config.
  • Added a new section to control the XP required for leveling up, allowing you to set up to three different intervals:
    • From 0 XP to 20,000 XP, the leveling XP scale is 1.1.
    • From 20,000 XP to 100,000 XP, the leveling XP scale is 1.02.
    • From 100,000 XP and above, the leveling XP scale is 1.001.

[BUG FIX]

  • Optimized the logic for the Orb of Resetting for improved performance.

Please read the documentation for more information!

MOTP - RPG leveling system 0.9.2 [1.20.1]

by NightBeamStudio on Oct 1, 2024
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MOTP - RPG leveling system 0.9.2 [1.20.1]

by NightBeamStudio on Oct 1, 2024
Download

MOTP - RPG leveling system 0.9.2 [1.19.2]

by NightBeamStudio on Oct 1, 2024
Download

NOTE : ! Make sure to delete the old config if you are working on a modpack !

[BUG FIX] Fixed a bug which caused conflicts when changing attributes

[BUG FIX] The main config files now displays order of attributes correctly

MOTP - RPG leveling system 0.9.1 [1.20.1]

by NightBeamStudio on Sep 25, 2024
Download

MOTP - RPG leveling system 0.9.1 [1.21.1]

by NightBeamStudio on Sep 25, 2024
Download

MOTP - RPG leveling system 0.9.1 [1.19.2]

by NightBeamStudio on Sep 25, 2024
Download

[Bug Fix] Fixed a bug which cause the player stats to reset every time you respawn

[UPDATE] Changed the leveling procedure logic to be a little bit more efficient

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