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Med system

Med system

Reworked health system for entities, split hitboxes for head, arms,... Various status effects such as bleeds, fractures and items for healing

79
3
Equipment
Game Mechanics
Mobs

Compatibility

Minecraft: Java Edition

Platforms

NeoForge

Supported environments

Client and server

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Links

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Creators

Toma1O6
Toma1O6 Member

Details

Licensed ARR
Published last month
Updated 6 hours ago
DescriptionGalleryChangelogVersions

medsystem-neoforge-1.21.8-1.2.0

by Toma1O6 on Jul 18, 2025
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Release 1.21.8-1.2.0

  • Updated to 1.21.8

medsystem-neoforge-1.21.7-1.2.0

by Toma1O6 on Jul 9, 2025
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Release 1.21.7-1.2.0

  • Updated to 1.21.7

medsystem-neoforge-1.21.6-1.2.0

by Toma1O6 on Jun 28, 2025
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Release 1.21.6-1.2.0

  • Implemented health system for cave spiders
  • Tooltip improvements
    • Added custom title support for side effects
    • Improved tooltip readability
    • Improved painkiller description
  • New config options
    • injury recovery scaling - you can disable scaling for injury recovery status effects
    • vanilla item hit effects - disables status effects for vanilla items
  • Rebalanced status effect chances from items
  • Fixed issue where fractures could be applied on all body parts

medsystem-neoforge-1.21.6-1.1.0

by Toma1O6 on Jun 20, 2025
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Release 1.21.6-1.1.0

  • Updated to MC 1.21.6

medsystem-neoforge-1.21.5-1.1.0

by Toma1O6 on Jun 2, 2025
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Release 1.1.0

  • Custom status effects on vanilla tools
  • Added spider hitbox support
  • Tooltip improvements
  • Status effects are not applied on players in creative/spectator gamemode
  • publish fix
  • Update core library, buildscript improvements
  • Add zh_cn lang (#1)

1.0

by Toma1O6 on May 18, 2025
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Initial public release

Modrinth is open source.

fix-window-open@1656e14

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NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.