Hello everybody!
This release contains:
- Polish translations thanks to @GerbilPL
- A bug fix for when your FPS drop significantly when looking up
- A bug fix for the overlay wobbling when playing with iris shaders
As always, if you encounter any new bugs/problems with Lighty, feel free to open a GitHub Issue or tell me on Discord!
Have fun!
Note: I have issues with CI/CD, attached files are built locally
Hello everybody!
This is a bugfix release containing:
- Fix Number and Cross Mode
- Fix Carpet Mode when used with Shaders on Fabric
Thanks to TrueProtocol reporting the issues on my Discord! If you come around any issues with this release yourself, feel free to tell me by opening a GitHub issue or by joining my Discord.
Have fun!
Hello everybody!
This Lighty release updates the Mod to Minecraft 1.21.3 and contains the following changes:
- Traditional Chinese Translation by @yichifauzi
- Fixing a bug where whole ChunkSections would appear red #78
- Fixing a bug where the overlay would flicker when the player is at large coordinates #81
- Merging FarmlandMode into all other modes
This release had quite a lot of internal changes, especially to fix #81. With these changes, new features are possible!
One of those features is the ability to merge multiple data sources into one rendered overlay.
With this release, FarmlandMode was therefore integrated into every other mode. If you want to change this, as in, remove Farmland highlighting, go to your instance config folder and modify lighty/base.config
as follows:
- Find the line saying
lighty.active_data_providers=lighty:data_provider_base lighty:data_provider_farmland
- Change it to
lighty.active_data_providers=lighty:data_provider_base
A more convenient way to enable/disable data providers in-game will be added in a later release.
You now also have the ability to change the colors of the farmland overlay, also in the config file.
There, you need to change the lines starting with lighty.additional_overlay_good
, lighty.additional_overlay_warn
and lighty.additional_overlay_bad
. For now, the default colors are the same as the normal overlay colors. If you happen to find a good alternative color scheme (mostly to reduce confusion whether mobs can spawn on farmland (they cannot)), feel free to tell me on my Discord or by opening an issue on GitHub.
Lots of internal changes also means lots of potential for new bugs to appear. If you find some, please also let me know by opening an issue on GitHub or by telling me on Discord. Thanks!
As always, thank you for your patience and for using Lighty.
Have fun!
Hello everybody!
This release of Lighty contains:
- New zh_cn localization by @IJustWantANamePlease
- A new config option to hide the sky light level when using number mode by @poqli
- Small internal improvements
- A fix for Issue #70, which was a quite tricky one
- Updated pt_br localization by Sixx on Discord
- New ru_ru localization by @KiberAndy
- Improvements to the Auto On feature
Many thanks to everybody who contributed to Lighty! I highly appreciate it!
Thoughts on Localizations
As you might see, Lighty is at a point where people want to contribute localization files to the project. I highly appreciate the effort and work that goes into creating these translations.
However, Lighty is getting changes and updates, while not many, that change or add new localization entries. This results in those contributed languages to be incomplete, or worse, incorrect. I want to improve this situation, and therefore I have opened #74 to track changes to localization files. I want to try this, let me know your thoughts and feedback!
Thanks for using Lighty, and for all the contributions. I highly appreciate it and am grateful for everything <3
Have fun!
Hello everybody!
I am happy to announce that there is a new Lighty release for Minecraft 1.20.1.
This update for this now one year old Minecraft version contains:
Fabric
- A backport for the fix for #64.
Forge
A little bit of backstory: I've been playing the modpack CaveStone by the great MelanX, who included Lighty as the light overlay of choice. While playing, I noticed some bugs, which are now (hopefully) fixed.
- When multiple blocks are broken using a hammer in complete darkness, the overlay would not update correctly. This was fixed using a better mixin location.
- Lighty now correctly reports as an client side mod, so that a server which doesn't have Lighty doesn't mark the client as potentially incompatible.
Further information
Now that the summer break has begun, I will have some more time for developing Lighty again! Thank you all for your patience and for continuing to use Lighty. Thanks a lot!
Hello everybody!
This Lighty release is for Minecraft 1.20.6 and contains:
- Improved compatibility for WilderWild (see #63)
- More robust code regarding certain modded blocks (see #64)
If you encounter any problems with this mod, please open a GitHub Issue or tell me on my Discord!
That's all for now, I hope you have fun with Lighty on 1.20.6!
Hello everybody!
This Lighty Release is for Minecraft 1.20.6 and contains:
- Fabric: Modmenu integration, thanks to @poqli!
- Neoforge: Updated for 1.20.6! Many thanks to @agnor99 for helping me with the updating!
If you encounter any problems with this mod, please open a GitHub Issue or tell me on my Discord!
That's all for now, I hope you have fun with Lighty on 1.20.6!