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Wizard Villagers

Wizard Villagers

UnOfficial Port of MrSterner's GuardVillagers to 1.21.1 that adds GuardVillagers that can use spells!

311
2
Magic
Mobs

Compatibility

Minecraft: Java Edition

1.21.1

Platforms

Fabric

Supported environments

Client and server

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Links

Report issues View source Join Discord server

Creators

KevzCz
KevzCz Member

Details

Licensed CUSTOM LICENSE
Published 3 weeks ago
Updated last week
DescriptionChangelogVersions
This is an unofficial fork and 1.21.1 port of MrSterner's GuardVillagers. Find the original Fabric port here and the original Forge version here.

Fixes & New Features

  • Guards can now shoot normally using the crossbow (no more glitching out and not firing)
  • Guards can now use the bow goal from MrSterner's code
  • Spell Engine, Wizards, Spellblades and Such compat!
    • Guards can use Wands & Spellblades
    • Basic Wands allow guards to use basic spells (e.g., Fireball)
    • Netherite Wands allow guards to use enhanced spells (e.g., Meteor)
    • No friendly fire for spells!
    • Fire, Frost, and Arcane Wands & Staffs are considered basic, while their Netherite and Tier 4 versions are advanced

Spells

Wizards

Fire, Frost, Arcane wand / staff for Basic
Netherite wand / staff, Ruby Fire, Smaragdant Frost, Crystal Arcane staff for Advanced
- Basic: Fireball, Frost Shard, Arcane Bolt - Advanced: Meteor, Blizzard, Arcane Missles

Spellblades and Such

Fire, Frost, Arcane Spellblade for Basic
Fire, Frost, Arcane Claymore for Advanced
- Basic: Fire, Frost, Arcane Spellstrike - Advanced: Fire, Frost, Arcane Burst

Elemental Wizards RPG (OPTIONAL)

Air, Aqua, Terra wand / staff for Basic
Netherite wand / staff, Aeternium Wind, Crystal Aqua, Ruby Terra staff for Advanced
- Basic: Air Cutter, Water Whip, Stone Spear - Advanced: Aeroburst, Explosive Bubbles, Shattering Stone

Archers (OPTIONAL)

  • New guards will have a chance to get this skill -> Magic Arrow
  • Base 5% to trigger and scales up with Ranged Damage up to 15%

Archers Expansion (OPTIONAL)

  • New guards will have a chance to get this skill -> Fan of Fire, Artic Volley, Enchanted Crystal Arrow
  • Base 5% to trigger and scales up with Ranged Damage up to 15%

By default, the config sets the base drop-chance of equipment to 0.


Dependencies

  • Spell Engine
  • Wizards
  • Spellblades and Such

Support

Need help or want to report a bug?

  • Join our Discord server
  • Or open an issue on our GitHub Issue Tracker

Showcase

Here's a video of around 30 guards fighting a Wither:

Modrinth is open source.

fix-window-open@1656e14

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