Changes since last release: https://github.com/CyclopsMC/IntegratedTunnels/compare/1.21.1-1.8.33...fd36ac14f4808f9f7a8f087581f2fe28f6b0b181
As always, don't forget to backup your world before updating! Requires CyclopsCore version 1.25.5 or higher.
Fixes:
- Fix Player Simulator not using Brush correctly, Closes #324
- Fix world fluid exporter voiding non-placable fluids, Closes #323
- Fix world offset not being configurable to zero, Closes #322
As always, don't forget to backup your world before updating! Requires CyclopsCore version 1.18.4 or higher.
Fixes:
- Fix Player Simulator not using Brush correctly, Closes #324
- Fix world fluid exporter voiding non-placable fluids, Closes #323
- Fix world offset not being configurable to zero, Closes #322
Changes since last release: https://github.com/CyclopsMC/IntegratedTunnels/compare/1.21.1-1.8.32...7635eb30448202aa1060cb21f577189a6d076a3c
Changes since last release: https://github.com/CyclopsMC/IntegratedTunnels/compare/1.21.1-1.8.32...5627f4fe119a9e4e87fa206a512d6ffc8843673f
As always, don't forget to backup your world before updating! Requires CyclopsCore version 1.25.5 or higher.
Fixes:
- Fix chained world block exporter/exporter not able to work every tick This is done by making the exporter/importer sleep optimization only take effect if these parts were unable to move anything for at least three ticks. Closes #319
- Disallow Player Simulator from sleeping in beds, Closes CyclopsMC/IntegratedDynamics/issues/1454
- Fix player simulator not ticking fast enough with snowballs, #319
Changes since last release: https://github.com/CyclopsMC/IntegratedTunnels/compare/1.21.1-1.8.32...f91e747eae0b044fa59120c93ef49db1c94f0590
As always, don't forget to backup your world before updating! Requires CyclopsCore version 1.18.4 or higher.
Fixes:
- Fix chained world block exporter/exporter not able to work every tick This is done by making the exporter/importer sleep optimization only take effect if these parts were unable to move anything for at least three ticks. Closes #319
- Disallow Player Simulator from sleeping in beds, Closes CyclopsMC/IntegratedDynamics/issues/1454
- Fix player simulator not ticking fast enough with snowballs, #319
As always, don't forget to backup your world before updating! Requires CyclopsCore version 1.17.0 or higher.
Fixes:
- Fix chained world block exporter/exporter not able to work every tick This is done by making the exporter/importer sleep optimization only take effect if these parts were unable to move anything for at least three ticks. Closes #319
- Disallow Player Simulator from sleeping in beds, Closes CyclopsMC/IntegratedDynamics/issues/1454
- Fix player simulator not ticking fast enough with snowballs, #319
Changes since last release: https://github.com/CyclopsMC/IntegratedTunnels/compare/1.21.1-1.8.31...d6a7db6a0612dac57be121fca8c2fb665d7aaa4c
Changes since last release: https://github.com/CyclopsMC/IntegratedTunnels/compare/1.21.1-1.8.30...1a8de410fd7c0097952b4be57b115c867d63a5bd
Changes since last release: https://github.com/CyclopsMC/IntegratedTunnels/compare/1.21.1-1.8.30...c5f0b72976075f6d4a4a3d908acbbec46671e56a