Backported version 1.0.4.1 to Minecraft 1.21.1.
Updated to Minecraft 1.21.3.
Implemented fix for #46. The mod's networking has been changed. Now, there are two ways for clients to transfer their modlists to the server:
- "data" transfer method (the existing method) - Gets the client to transfer the entire file of each mod to the server.
- Generally slightly harder for clients to bypass
- "name" transfer method (the added method) - Gets the client to transfer the file name of each mod to the server.
- Alot faster when the expect modlist is large (like in a big modpack)
Each transfer method have their own checking methods (now named validation methods), "individual" and "group". https://iac.diffusehyperion.com has been updated to reflect this change.
Fixes an issue of modlist hashes not being printed out.
Improved compatibility with other MOTD mods, (re)fixing issue #32. Other mods should now be able to change the server's MOTD and others.
Implements suggestion #32. Config has been ordered to add a new section for MOTD.
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Added option to disable icon showing IAC is installed
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Made it more clear that you can disable blacklist/whitelist/modpack icons.
Made the console output of client's modlist to be config friendly, implementing this suggestion.
Made debug logs a bit cleaner.
Fixes a crash.
Mod is now separated into two versions:
- InertiaAntiCheat-0.0.7+1.20.1.jar is for Minecraft versions <=1.20.1
- InertiaAntiCheat-0.0.7+1.20.2.jar is for Minecraft versions >=1.20.2
Fixes issue #19.
Changed the wording of the config file, from "checksum" > "hash".
so uhhh its been about 2 months since the last update and i somehow got about ~2000 more downloads, thanks so much for downloading this stupid mod lol
- Overhauled mod checking system
- Mods are now checked as you log into the server
- Mods are now checked using their checksums
- New associated webapp to find mod checksums
- You can now see servers with IAC installed, and (server configured) blacklisted and whitelisted mods or their (server configured) modpack name