What's Changed
- Fix too early light initialization by @Alexdoru in https://github.com/GTNewHorizons/Hodgepodge/pull/151
- Fix arm not swinging when you have too much haste by @Alexdoru in https://github.com/GTNewHorizons/Hodgepodge/pull/152
- Fix zombie appearing in 40 blocks range near the XU spikes by @TimeConqueror in https://github.com/GTNewHorizons/Hodgepodge/pull/155
Full Changelog: https://github.com/GTNewHorizons/Hodgepodge/compare/2.0.11...2.0.14
What's Changed
- Spotless apply for branch fix-xu-spikes for #155 by @github-actions in https://github.com/GTNewHorizons/Hodgepodge/pull/156
Full Changelog: https://github.com/GTNewHorizons/Hodgepodge/compare/2.0.12-pre...2.0.13-pre
What's Changed
- Vanilla fix: Don't delete whole stack when eating mushroom stew by @wlhlm in https://github.com/GTNewHorizons/Hodgepodge/pull/141
New Contributors
- @wlhlm made their first contribution in https://github.com/GTNewHorizons/Hodgepodge/pull/141
Full Changelog: https://github.com/GTNewHorizons/Hodgepodge/compare/2.0.3...2.0.4
What's Changed
- Add curse dependencies now that the projects have been approved by @mitchej123 in https://github.com/GTNewHorizons/Hodgepodge/pull/138
Full Changelog: https://github.com/GTNewHorizons/Hodgepodge/compare/2.0.2...2.0.3
What's Changed
- firemalls by @Alexdoru in https://github.com/GTNewHorizons/Hodgepodge/pull/137
Full Changelog: https://github.com/GTNewHorizons/Hodgepodge/compare/2.0.1...2.0.2