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The extractinator now supports full automation. Blocks can be inserted into the extractinator, and items can now be extracted via hopper or Modern Industrialization item pipe.
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The extractinator now has an inventory for storing up to 24 stacks of extracted items.
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Added Unearthed Compat.
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Fixed an issue that prevented some output drops from spawning.
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Fixed a config issue with supported blocks.
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Fixed a translation issue in the config.
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REMOVED CABINS: Cabins have been moved to a new mod: https://modrinth.com/mod/subterrestrial. If you want to keep the cabin functionality (Extractinators spawn in cabins), you will need to download Subterrestrial too.
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Added slush ore: It's easier to find than silt; however, it only spawns in icy biomes.
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Extractinators now have a default recipe when Subterrestrial is not installed.
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Added support for Mythic Metals.
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Added support for Numismatic Overhaul.
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Added ocean cabins.
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Additional Additions and Croptopia loot now spawns in cabin chests.
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Improved the extractinator loot tables.
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Disabling a particular mod from the config now disables every drop from that mod.
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Added a tooltip on obtaining an extractinator when REI is not installed.
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Modified cabin spawn heights.
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Wooden cabins no longer spawn on the ocean floor.
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The config has been reset. If you have changed any values, you will need to modify them again.
- Fixed an issue where extractinators would spam a block-breaking noise when underwater.
- Fixed extractinators not generating Tech Reborn loot when Modern Industrialization is not installed.
- Compacted REI display as it blocked some GUI elements on default GUI settings.
- Fixed an error in the console when "Generate Cabins" was set to 'false' in the config.
- Reduced deepslate cabin max height to avoid collision with normal cabins.
- Removed unnecessary logging when a falling block entity lands on an extractinator.