Well a bugfix update is here...
- Fix mini block collisions when there is no ribbon or sparrow.
- Make it so the hovered texture overrides the current preference texture for screen pick buttons.
- Add chests, old chests to c:chests and barrels to c:barrels
- Add chest minecarts to c:minecarts
A detailed changelog can be found here.
Likely the last release for 1.21.4 until I start working on implementing new features.
Oh and I might have broken the API surface with the refactors, if so I'm sorry!
- Restore IItemHandlers for NeoForge.
- Sync and fix NeoForge's REI plugin and sync its code with the Fabric version.
- Update required NeoForge and Fabric API to fix some tag issues, e.g. pumpkin chests not being craft-able on Fabric.
- Basically more Kotlin-ification of codebase.
A detailed changelog can be found here.
- Alter release workflow to ensure only the correct jar is tested for release.
A detailed changelog can be found here.
- Add custom texture for large copper chests to minimize whitespace.
- Fix REI and ModMenu plugin extension points referring to the old classes.
A detailed changelog can be found here.
- Re-port of my 1.21.3 development branch to 1.21.4, includes many fixes and tweaks.
A detailed changelog can be found here.
- Relax the required NeoForge version.
A detailed changelog can be found here.
- Update asset license for my art to explicitly allow redistribution.
A detailed changelog can be found here.