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EntityJS

EntityJS

This mod uses KubeJS to dynamically register entities with full AI/Animation/Spawn Control support!

103.9k
25
Library
Management
Mobs

Compatibility

Minecraft: Java Edition

1.21.x
1.20.1
1.19.2

Platforms

Fabric
Forge
NeoForge

Supported environments

Client and server

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Links

Report issues View source Visit wiki Join Discord server

Creators

Notenoughmail
Notenoughmail Member
Liopyu
Liopyu Member

Details

Licensed GPL-3.0-only
Published last year
Updated 3 weeks ago
DescriptionGalleryChangelogVersions

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EntityJS 0.3.1-1.20.1

by Liopyu on Sep 1, 2024
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  • Added missing isPickable method to Entity Modification mixin
  • Made isPickable a function instead of a boolean setter in ModifyEntityBuilder

EntityJS 0.3.1-1.19.2

by Liopyu on Sep 1, 2024
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  • Added missing isPickable method to Entity Modification mixin
  • Made isPickable a function instead of a boolean setter in ModifyEntityBuilder

EntityJS 1.0.2-1.21

by Liopyu on Sep 1, 2024
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-Added setRenderType & setTextureLocation methods to ModifyLivingEntityBuilder

EntityJS 0.3.0-1.20.1

by Liopyu on Sep 1, 2024
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EntityJS 0.3.0-1.19.2

by Liopyu on Sep 1, 2024
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-Added setRenderType & setTextureLocation methods to ModifyLivingEntityBuilder -Moved the onInteract entity modification method from the mob modification builder to the entity modification builder.

EntityJS 1.0.1-1.21

by Liopyu on Aug 31, 2024
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  • New Feature: Introduced the entityjs:geckolib_projectile builder with GeckoLib model support.
  • Bug Fixes:
    • Resolved startup crash for nonliving builders when the immuneTo field is not specified.
    • Fixed the ProjectileEntityJS renderer.
    • Corrected an issue where the projectile's ItemStack was null on entity initialization, preventing spawning.
    • Fixed ArrowEntityJS not spawning when shot from a bow.
  • Change: Moved the onInteract entity modification method from the mob modification builder to the entity modification builder.

EntityJS 0.2.9-1.20.1

by Liopyu on Aug 31, 2024
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EntityJS 0.2.9-1.19.2

by Liopyu on Aug 31, 2024
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  • Added "entityjs:geckolib_projectile" builder with geckolib model capabilities

EntityJS 1.0.0-1.21

by Liopyu on Aug 22, 2024
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  • Updated to 1.21
  • Improved function error handling in all living entities to prevent crashes when erroring in returnable value functions

EntityJS 0.2.8-1.20.1

by Liopyu on Aug 16, 2024
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EntityJS 0.2.8-1.19.2

by Liopyu on Aug 16, 2024
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  • Fixed issue where some mobs wouldn't attack because of playerTouch not calling super by default

EntityJS 0.2.7-1.20.1

by Liopyu on Aug 15, 2024
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EntityJS 0.2.7-1.19.2

by Liopyu on Aug 15, 2024
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  • Added projectile modification builder
  • Added onEntityCollision to base entity modification builder
  • Added Slime default builder

EntityJS 0.2.6-1.19.2

by Liopyu on Jul 28, 2024
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  • Changed onHitEntity & onHitBlock context to take in a Projectile instead of ThrowableItemProjectile to be more inclusive for addon compatibility

EntityJS 0.2.4-1.20.1-fabric

by Liopyu on Jul 16, 2024
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EntityJS 0.2.4-1.19.2-fabric

by Liopyu on Jul 16, 2024
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EntityJS 0.2.6-1.20.1

by Liopyu on Jul 16, 2024
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EntityJS 0.2.5-1.19.2

by Liopyu on Jul 16, 2024
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  • Fixed some modifyEntity methods not working in production environment due to failed remappings

EntityJS 0.2.3-1.20.1-fabric

by Liopyu on Jul 13, 2024
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EntityJS 0.2.3-1.19.2-fabric

by Liopyu on Jul 13, 2024
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Fixed

  • Resolved an issue where the goal event was not firing for PathfinderMobs due to a refmap configuration problem, ensuring consistent event behavior across all entity types.
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