Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Changelog
Name Changes
- "Murublight Shelf" → "Murublight Bracket"
- "Magnia Crags" → "Magnia Fields"
Additions
Config
- Added options for each built-in data pack and resource pack to control whether they are enabled by default or not
Blocks
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Added Etched Alluring Magnia slabs, stairs, and walls
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Added Etched Repulsive Magnia slabs, stairs, and walls
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Added Blistered Magnia
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- Generates on Magnia arches, towers, and spikes
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- Adopts polarity of Alluring or Repulsive Magnia next to it
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- Favors Repulsive Magnia if more next to it than Alluring Magnia
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- Emits power to Magnia Blocks of the same polarity as itself
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- Can be created by placing a Magnia block directly above a powered Magnia Sprout
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Added Polarized Magnia
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- Crafted with 5 Shadoline Ingots, 2 Popped Chorus Fruit, 1 Redstone, and 1 Blistered Magnia
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- Changes Magnia polarity upon redstone impulse
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- Emits power to Magnia Blocks of the same polarity as itself
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Alluring Magnia and Repulsive Magnia can now be powered
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- Power signal extends to blocks of the same polarity, weakening over distance (including Magnia Sprouts)
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- Can be read by Comparators to convert to redstone power
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- Will not play ambient sounds when powered
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Block of Nebulite now powers Magnia Blocks regardless of polarity
Items
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Bulb Flowers now craftable into Suspicious Stew with Glowing effect
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Dashing with Rubble Shield now emits a game event (detectable by Sculk Sensors and alike)
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Drift Jelly Bottle now brewable into Potion of Levity
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- Potion of Levity grants Low Gravity for 1:30, or 4:00 when extended
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- Craftable into Splash Potions, Lingering Potions, and Tipped Arrows to use against others
Entities
- Endermen, Endermites, Ender Dragons, Shulkers, Rubblemites, and Drifters should no longer drop Ash when Supplementaries is installed
World Generation
- Added Repulsive Magnia Spikes to Magnia Fields
Ambience
- Enderscape now overrides ambience and colors of biomes in "minecraft:is_end" tag that are unchanged or reusing Warped Forest ambience
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- Controlled by "enderscape:ambience_replaceable_by_enderscape" Sound Event tag
Localization
- Added Indonesian translation (id_id)
Changes
Blocks
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Drift Jelly Blocks now only bounce you when you fall onto them
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Updated appearance of Purpur Tile blocks
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Updated particles of Alluring Magnia Sprout and Repulsive Magnia Sprout blocks
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Updated textures for:
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- Block of Raw Shadoline
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- Dusk Purpur
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- End Lamp
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- Magnia Sprouts
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- Purpur Tiles
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- Void Shale
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Added unique sound type for Etched Magnia blocks
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Added unique sound type for Dusk Purpur
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Updated "break" and "place" sounds for Void Shale
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Updated "idle" sounds for Nebulite Ore blocks
Items
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Updated Low Gravity Effect
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- Now grants -60% Gravity instead of -40%
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- Updated particle color
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- Now "neutral" instead of "beneficial"
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Updated Drift Leggings
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- Now grants -30% Gravity instead of -40%
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- Now grants -30% Safe Fall Distance instead of -60%
Entities
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Added new idle, hurt, and death sounds for Drifters
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Updated Rubblemites
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- Variants now data-driven
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- Variant chosen when spawning depends on what block it is on
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- Natural spawning now obeys light level
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- Reduced natural spawn rate
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- No longer attempt to look at players when dashing or inside shell
Structures
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Adjusted End City "drift jelly bridge" tile for updated Drift Leggings and Low Gravity attributes
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Updated End City chest loot
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- Bows are now found damaged
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- Damaged shields can now be found
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- Arrows of Levity can now be found
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- Potion of Slow Falling can now be found
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- Lingering Potion of Slowness can now be found
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- Lingering Potion of Low Gravity can now be found
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- Removed amplified Splash Potion of Healing
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- Removed amplified Splash Potion of Harming
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- Removed extended Splash Potion of Slow Falling
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Updated End City Spawner Loot
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- Increased chances of obtaining Golden Apples and Golden Carrots
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- Lingering Potion of Healing now found instead of Splash Potion of Healing
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- Lingering Potions now in separate loot pool than food
World Generation
- Updated surface rule generation
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- End Stone no longer present in Corrupt Barrens
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- Magnia does not generate as deep in Magnia Fields
Ambience
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Spore particles in Corrupt Barrens now faintly visible in absence of light instead of completely invisible
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Added new addition sounds for Celestial Grove, Corrupt Barrens, Magnia Fields, and Void Skies
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Updated Default End, Celestial Grove, Corrupt Barrens, Magnia Fields, and Veiled Woodlands mood sounds
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Updated addition sounds for Veiled Woodlands, Void Depths, and Void Skies
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Removed "crack" addition sounds from Celestial Grove
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Removed "lost_song" addition sound from Corrupt Barrens