- Removed Protection Tweaks - they're now in my combat overhaul mod, ReArm
- No longer requires Disable Custom Worlds Advice
- Fixed "ghost" resource packs appearing in the resource pack menu
- Now requires Disable Custom Worlds Advice to get rid of the experimental settings warning
- Expanded Protection Tweaks with new options:
- Elemental Protection: Changes the Fire Protection enchantment to also protect against lightning and freeze damage and renames it to Elemental Protection
- Magic Protection: New armor enchantment that protects exclusively against magic damage. Made to fill in the gap when Melee Protection is enabled since magic attacks hit very hard without any magic damage reduction.
- Added enchantment descriptions for every enchantment modified or added by the mod
- Mod resource packs are now hidden from the resource pack selection screen to prevent clutter
- New option to limit the amount of bookshelves that the enchanting table can accept to increase its enchanting power
- New option to modify the XP level cost of enchanting items in the enchanting table
- Tooltips in the enchanting table now display the correct amount of required lapis and XP levels when modified
Added a new option to allow multiple different protection enchantment types on the same item, up to a configurable maximum (disabled by default).
For example, if enabled and set to 2, any piece of armor can have up to two different protection types.
Compatible with the existing "Feather Falling Exclusive" option and will consider Feather Falling as a type of protection enchantment if enabled.
This feature affects:
- Enchanting items in the enchanting table
- If max allowed value is 2 or more, you can get an armor piece with two different protection types outright if you're lucky
- Combining items in the anvil with other items and enchanted books
- You will be prevented from adding additional protection enchantments if the item has already reached the maximum allowed amount of different types
- The
/enchant
command- Refuses to apply a new protection enchantment if the item has already reached the maximum allowed amount of different types, with an appropriate message
- Fixed #7 (Enchanting table option buttons aren't updated correctly when lapis cost is modified)
- The Enchanter advancement can now be obtained by enchanting any item in an anvil with an enchanted book if the enchanting table is disabled
2.0.0 for 1.21
- Update for 1.21
- Rewrite mod to take advantage of data-driven enchantments by using JsonPatcher (included in the mod)
- The game may now throw an "Experimental Features" warning on world creation/load, use Disable Custom Worlds Advice to get rid of it
- Disabled enchantments are now hidden in creative menus and the EMI index (if EMI is installed)
- New Protection tweaks section:
- Melee Protection: Changes the Protection enchantment to only protect against physical damage and renames it to Melee Protection
- Exclusive Feather Falling: Makes Feather Falling mutually exclusive with other protection enchantments