- Fixed Disenchanter crash
- Fixed supported modules display not checking tier
- Added a modules tag
- Fix dislocator crash related to threaded random access.
- Fixed placed items dropping inside block above when broken
- Merge pull request #1817 from SquidDev/cc-integration
- Fixed energy link module not checking dimension
- Fixed IO crystal output mode broken on placement
- Fixed buttons for switching between Modular / Configurable Item GUIs
- Fixed guardian death message
- Fixed grinder not working with unbreakable tools
- Fixed grinder Shulker crash
- Fixed Stabilised spawner creation with Wyvern or higher tier core
- Added simple tooltip to Stabilised spawner item
- Fixed lock up when arrow impact is cancelled
######## 3.0.30.529 ########
- Added energy link module. (Effectively wireless charging direct from an energy core)
- Fixed guardian damaging itself with its own projectiles.
- Fixed rare edge case energy pylon crash.
- Fixed energy sometimes getting voided when adding and then removing modules containing energy.
######## 3.0.29.524 ########
- Fixed energy module removal voiding energy when total is over 2.4G
- Fixed energy core CC integration bug.
- Fixed a couple bugs with the guardian fight.
- Fixed staff compatibility with CoFH Enchantments.
- Fixed a minor bug in fusion crafting JEI recipe transfer.
######## 3.0.30.518 ########
- Fixed as dupe bug
######## 3.0.29.507 ########
- Fixed Wyvern -> Draconic capacitor upgrade loosing data.
- Fixed worldgen registration crash.
######## 3.0.28.500 ########
- *Actually* Re implemented chaos island configs. (Slight github mixup meant this did not get included in the last build)
- Fixed creative breaking modular items on servers.
######## 3.0.27.462 ########
- Re implemented chaos island configs (Thanks to FoxMcloud5655 for the PR)
- Fixed broke redstone mode controls in reactor. (Cause by last BCore update)
- Fixed nearby fusion crafting setups interfering with each other.
######## 3.0.26.459 ########
- Fixed issue with bugged entities crashing the mob grinder.
- Mob Grinder can now use DE weapons in its weapon slot as well as any other powered weapon that supports energy extraction.
######## 3.0.25.456 ########
- Accepted a PR to fix custom spawner black list.
- Fixed edge case chaos island crash when deleting region files.
######## 3.0.24.452 (hotfix) ########
- Fixed broken energy core activation caused by a crash fix in previous version.
######## 3.0.29.507 ########
- Fixed Wyvern -> Draconic capacitor upgrade loosing data.
- Fixed worldgen registration crash.
######## 3.0.28.500 ########
- *Actually* Re implemented chaos island configs. (Slight github mixup meant this did not get included in the last build)
- Fixed creative breaking modular items on servers.
######## 3.0.27.462 ########
- Re implemented chaos island configs (Thanks to FoxMcloud5655 for the PR)
- Fixed broke redstone mode controls in reactor. (Cause by last BCore update)
- Fixed nearby fusion crafting setups interfering with each other.
######## 3.0.26.459 ########
- Fixed issue with bugged entities crashing the mob grinder.
- Mob Grinder can now use DE weapons in its weapon slot as well as any other powered weapon that supports energy extraction.
######## 3.0.25.456 ########
- Accepted a PR to fix custom spawner black list.
- Fixed edge case chaos island crash when deleting region files.
######## 3.0.24.452 (hotfix) ########
- Fixed broken energy core activation caused by a crash fix in previous version.
######## 3.0.23.451 ########
- Generator now allows you to pull non fuel items out of fuel slots (e.g. empty buckets)
- Fixed edge case crash with energy core.
- Fixed sneaking not disabling hill step module.
- Updated placed items.
- Fixed sneaking not disabling hill step.
- Re wrote Draconium Chest (Have not yet re implemented I/O regions or upgrades)
######## 3.0.22.444 ########
- Fixed broken ore gen caused by a recent PR to add some ore gen configurability.
- Fixed chaos crystal not dropping the configured number of shards.
- Added Input / Output details to energy core UI when you mouse-over the transfer rate.
######## 3.0.21.443 ########
- Re implemented Project Intelligence support.
- Fixed a conflict with FlashNpc.
- Fixed an impossible crash... i think.
- Fixed high velocity arrows not syncing properly when on fire.
######## 3.0.20.440 ########
- Prevented players from dropping souls which was causing issues.
- Added config for creative warning.
- Fixed a possible mob soul crash.
- Merged PR from FoxMcloud5655 that fixes some some issues with computercraft integration.
- Merged PR from YarinQuapi that adds more config options for world gen.
######## 3.0.28.500 ########
- *Actually* Re implemented chaos island configs. (Slight github mixup meant this did not get included in the last build)
- Fixed creative breaking modular items on servers.
######## 3.0.27.462 ########
- Re implemented chaos island configs (Thanks to FoxMcloud5655 for the PR)
- Fixed broke redstone mode controls in reactor. (Cause by last BCore update)
- Fixed nearby fusion crafting setups interfering with each other.
######## 3.0.26.459 ########
- Fixed issue with bugged entities crashing the mob grinder.
- Mob Grinder can now use DE weapons in its weapon slot as well as any other powered weapon that supports energy extraction.
######## 3.0.25.456 ########
- Accepted a PR to fix custom spawner black list.
- Fixed edge case chaos island crash when deleting region files.
######## 3.0.24.452 (hotfix) ########
- Fixed broken energy core activation caused by a crash fix in previous version.
######## 3.0.23.451 ########
- Generator now allows you to pull non fuel items out of fuel slots (e.g. empty buckets)
- Fixed edge case crash with energy core.
- Fixed sneaking not disabling hill step module.
- Updated placed items.
- Fixed sneaking not disabling hill step.
- Re wrote Draconium Chest (Have not yet re implemented I/O regions or upgrades)
######## 3.0.27.462 ########
- Re implemented chaos island configs (Thanks to FoxMcloud5655 for the PR)
- Fixed broke redstone mode controls in reactor. (Cause by last BCore update)
- Fixed nearby fusion crafting setups interfering with each other.
######## 3.0.26.459 ########
- Fixed issue with bugged entities crashing the mob grinder.
- Mob Grinder can now use DE weapons in its weapon slot as well as any other powered weapon that supports energy extraction.
######## 3.0.25.456 ########
- Accepted a PR to fix custom spawner black list.
- Fixed edge case chaos island crash when deleting region files.
######## 3.0.24.452 (hotfix) ########
- Fixed broken energy core activation caused by a crash fix in previous version.
######## 3.0.26.459 ########
- Fixed issue with bugged entities crashing the mob grinder.
- Mob Grinder can now use DE weapons in its weapon slot as well as any other powered weapon that supports energy extraction.
######## 3.0.25.456 ########
- Accepted a PR to fix custom spawner black list.
- Fixed edge case chaos island crash when deleting region files.
######## 3.0.24.452 (hotfix) ########
- Fixed broken energy core activation caused by a crash fix in previous version.
######## 3.0.23.451 ########
- Generator now allows you to pull non fuel items out of fuel slots (e.g. empty buckets)
- Fixed edge case crash with energy core.
- Fixed sneaking not disabling hill step module.
- Updated placed items.
- Fixed sneaking not disabling hill step.
- Re wrote Draconium Chest (Have not yet re implemented I/O regions or upgrades)
######## 3.0.22.444 ########
- Fixed broken ore gen caused by a recent PR to add some ore gen configurability.
- Fixed chaos crystal not dropping the configured number of shards.
- Added Input / Output details to energy core UI when you mouse-over the transfer rate.