New Balancements
Instead of giving experience points (XP) every time you hit an entity, it will now give you XP every time you kill an entity. The amount of XP gained will be calculated as the entity's maximum health divided by eight.
See #28, Dissociate Physical damage and Power of knockback to be two distinct Stats
New Fixes
Fix #2, fix stats being resetted when changing dimensions(visually) (Only Health gui issues remain) but its a minor issue, see #36
Fix #8, fix durability function is inverted
Fix #10, fix mana value is not accurate
Fix #15, fix no mobs aggro me when using staff at distance on the entity
Fix #32, fix synchronizations issues of Strenghts value
Fix #34, disable durability rendering on gui to fix "Durability Bar of items cause issues on guis"