- Added Lathe
- Added Recipe Card
- Changed recipes of curving heads
- Сurving heads no longer support enchantments
- Fixed incorrect description of incompleted items of en_us localisation
- Fixed crash if working helve hammer kinetic block broken
- Fixed some missed recipes conditions
- Fixed wrong lighting of Helve Hammer
- Added "anvilBlock" field to Hammering recipes, to define custom block used instead of an anvil
- This block must have vintageimprovements:custom_hammering_blocks tag
- Added vintageimprovements:anvils tag, blocks with this tag can be used instead of anvil
- Added Items & Fluids ingredients to description of incompleted items for Hammering, Centrifugation, Vacuumizing & Pressurizing assembly recipes
- Added Netherite & Nethersteel small springs & wires
- Netherite & Fiery items now fire resistant
- Fixed recipes collisions with custom curving heads (same input & different custom heads)
- Fixed curving heads resets their durability, if they are removed from Curving Press
- Added "anvilBlock" field to Hammering recipes, to define custom block used instead of an anvil
- This block must have vintageimprovements:custom_hammering_blocks tag
- Added vintageimprovements:anvils tag, blocks with this tag can be used instead of anvil
- Added Items & Fluids ingredients to description of incompleted items for Hammering, Centrifugation, Vacuumizing & Pressurizing assembly recipes
- Added Netherite & Nethersteel small springs & wires
- Netherite & Fiery items now fire resistant
- Fixed recipes collisions with custom curving heads (same input & different custom heads)
WARNING! All old custom curving heads disappears from Curving Press, make sure to remove them before updating
- Now Curving Press heads can take damage
- All default heads have 1000 durability
- Recipes can have damage value (0 by default)
- Auto recipe's damage amount can be customized by config
- This value also gets all recipes with negative damage value
- Redstone module can be installed on Curving Press to generate redstone signal, when Curving Press have a head
- Added visual indicator for installed on Centrifuge Redstone Module
- Now items used as curving head don't loose any attributes (durability, enchantments, etc)
- Now curving recipes supports multi input
- Fixed different heads recipes collisions (same input & different heads)
- Fixed Centrifuge ponder render error
- Probably fixed some data writing bugs
- Updated zh_cn localization
- Added Zinc, Andesite, Shadow Steel & Refined Radiance items (rods, springs, sheets & wires)
- Added rarity to some items
- Curving Press reworked
- Rebalanced recipes (e.g. to craft bucket needed 3 iron ingots)
- You must install one of Curving Head to press
- 4 heads variants there (Convex, Concave, W-shaped & V-Shaped)
- Different heads provides different recipes
- Can be removed via right-click with a Wrench
- Custom heads can be added via special item tag & "itemAsHead" field in the recipe
- Added Blaze Burner to vacuumizing/pressurizing sequenced recipes with heat requirements to JEI
- Fixed crush if Compressor recipe have secondaryFluidInput/secondaryFluidOutput field and don't have any fluids
- Fixed vacuumizing/pressurizing sequenced recipes wth heat requirements starts without required heat level (with no results)
- Added Zinc, Andesite, Shadow Steel & Refined Radiance items (rods, springs, sheets & wires)
- Legacy Materials will appears in creative tab & JEI only if enabled in the config
- Added rarity to some items
- Curving Press reworked
- Rebalanced recipes (e.g. to craft bucket needed 3 iron ingots)
- You must install one of Curving Head to press
- 4 heads variants there (Convex, Concave, W-shaped & V-Shaped)
- Different heads provides different recipes
- Can be removed via right-click with a Wrench
- Custom heads can be added via special item tag & "itemAsHead" field in the recipe
- Added configs that hides some items from creative tab & JEI
- Added Blaze Burner to vacuumizing/pressurizing sequenced recipes with heat requirements to JEI
- Fixed crush if Compressor recipe have secondaryFluidInput/secondaryFluidOutput field and don't have any fluids
- Fixed vacuumizing/pressurizing sequenced recipes wth heat requirements starts without required heat level (with no results)
- Updated zh_cn and en_us locales
- Added more than 30 new compat materials
- Rods, sheets, springs & wires included
- Now appear in creative & JEI tabs only if you have required mod installed
- Fixed Vibrating sequenced recipes don't work on server
- Added required speed mode tooltip for Belt Grinder in sequenced recipes
- Updated zh_cn and en_us locales
- Added more than 30 new compat materials
- Rods, sheets, springs & wires included
- Now appear in creative & JEI tabs only if you have required mod installed
- Added config allows adding all compat content to creative tab, without required mods installed
- Reorganized creative menu tab
- Fixed Vibrating sequenced recipes don't work on server
- Added required speed mode tooltip for Belt Grinder in sequenced recipes
- Added new config for Helve Hammer - Anvil damage after Hammering recipes (disabled by default)
- Added spring color field for Coiling recipes
- Added Electrum (Crafts & Addition) & Blaze springs
- Basins & Redstone Modules no longer consumes if attached to Centrifuge in creative mode
- Fixed Sequenced Assembly recipes don't works, if first step is Hammering or Centrifugation
- Fixed incorrect Netherite Rod & Spring recipes conditions