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Copper Overhaul

Copper Overhaul

A Vanilla-Plus mod that adds new copper block variations, a wrench tool, an upgrade system for armors, a chest locking system, and elevator mechanics using magnetism.

1,790
52
Decoration
Equipment
Utility

Compatibility

Minecraft: Java Edition

1.18.2

Platforms

Forge

Supported environments

Client and server

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Links

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Creators

ElocinDev
ElocinDev Owner
LunaPixelStudios
LunaPixelStudios Studio

Details

Licensed Custom
Published 2 years ago
Updated 2 years ago
DescriptionGalleryChangelogVersions

Copper Overhaul v22.07.14

on Jul 14, 2022
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  • Fixed "empty chest" bug

Copper Overhaul v22.06.28

on Jun 29, 2022
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  • Fixed typo from nugget to nuggets

  • Changed all CO recipes to use tags for better mod compatibility

Copper Overhaul v22.06.27

on Jun 28, 2022
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  • Added Create and Immersive Engineering crafting compatibility

  • Changed how CO handles armortype. (Now it checks for nonmetallic instead of metallic)

This means it will work by default with any modded armor, and armor pieces can be blacklisted with the forge:nonmetallic tag.

  • Now you can be magnetized by default without having any armor equipped.

  • If you only have non-metallic armor (Leather, Diamond, Turtle shells) equipped, then you won't be magnetized unless the magnetizenonmetallic gamerule is set to true.

  • Removed sound when traveling through a copper conduit

  • Touching the lodestone will magnetize you (or any mob that touches it)

Huge thanks to TEMMIEii#5556 for finding the incompatibility with Create and Immersive Engineering.

Copper Overhaul v22.06.23

on Jun 25, 2022
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  • Increased performance on passcode generation for locks.
  • Fixed bug that doors could only take ownership on one side.
  • Fixed exploit to open locked chests/doors.
  • Minor changes on GUIs

Copper Overhaul v22.06.22

on Jun 22, 2022
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  • Increased overall performance.

  • Decreased file size from 1.78MB to 848kB.

  • Now copper conduits don't need to be full 3x3 towers. Now you can travel through two parallel copper columns.

  • Copper conduits now need to be at least 2 blocks high to be able to travel through them.

  • Walking a coppered lodestone block will automatically magnetize you (if you are wearing metallic armor).

  • Doors and trapdoors can now be locked. (Doors work the same way as double chests)

  • Added two new gamerules which are experimental and should not be changed. (magnetizeNonMetallic and enableHorizontalMagneticTravel)

More changes on magnetic travel are coming soon (Including horizontal traveling!)

Copper Overhaul v22.06.21

on Jun 21, 2022
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  • Fixed some bugs involving item drops.

  • Fixed incompatibility with the Create mod.

  • Changed the copper button's recipe from using one block of copper to a stone button + copper ingot.

Updates on ports:

  • 1.19 is being developed.

  • Fabric port was paused but not cancelled, will come out after the 1.19 port.

Copper Overhaul v22.06.19

on Jun 19, 2022
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  • Now the copper wire can be placed like scaffolding blocks, by right clicking on the bottom wire.
  • Fixed Locksmith table top texture being inverted
  • Decreased slightly ram usage by switching datatypes

Modrinth is open source.

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