- New dittoAndDittoRandomEgg configuration to allow two Ditto to breed for a random pokemon egg (credits to kd8lvt) (default to false).
- New dittoAndDittoAllowLegendary configuration to include legendary and mythical pokemon to hatch from an egg with two Ditto parents (defaults to false).
- Pokemon hatched from eggs now start with 120 friendship points.
- Improved performances of Pokemon Eggs ticking in player inventories.
- Updated the Masuda Method to use pokemon OT if available. If the pokemon doesn't have an OT, its current trainer will be used instead.
- Improved Mirror Herb to allow evolved pokemon to learn eggmoves, too
- Pokemon Eggs can now be harvested from Pasture Blocks using Hoppers
- Fixed chunk resetting when the Ability NBT couldn't properly be read
- Implemented Mirror Herb
- Fixed a crash caused when the offspring somehow inherited a nameless ability
- Fixed form inheritance, as it broke when updating to Cobblemon 1.5
Caution: This version suffers from a bug that will cause whole chunks to reset in some cases because of NBT corruption. Update to the next stable version.
- Implemented Mirror Herb
- Fixed a crash caused when the offspring somehow inherited a nameless ability
- Fixed form inheritance, as it broke when updating to Cobblemon 1.5
Caution: This version suffers from a bug that will cause whole chunks to reset in some cases because of NBT corruption. Update to the next stable version.
- Fixed refmap conflicts which prevented the mod from loading with some other mods that don't name their refmaps (basically fixed weird mod conflicts that made no sense but were there by the power of dark magic)
- Fixed shiny odds issues: now you can set any number as multiplier and the mod won't crash or reset your config.
a negative multiplier should logically make all eggs shiny so long as a shiny condition is present, but that wasn't tested… make of that what you will - Made forced abilities ignored by default: now parents with forced abilities don't force their eggs to have the same ability.
- Added a configuration option to pass down forced abilities (restores previous behaviour)
- Added a configuration option to not randomly pass down hidden abilities unless the ancestor already has it (base Pokémon games behaviour)
- Fixed specific regional evolution making eggs of their pre-evolution in their original form.
- Added time remaining before the egg hatches to its tooltip.
- Shiny hunting methods can now be combined by setting
shinyMethod
to "crystalmasuda". Using this method, the shiny multiplier cannot be set above 20.
- Fixed possible invisible eggs by forcing the Pasture Block to load as a built-in Resource Pack.
- Fixed specific regional evolution making eggs of their pre-evolution in their original form.
- Added time remaining before the egg hatches to its tooltip.
- Shiny hunting methods can now be combined by setting
shinyMethod
to "crystalmasuda". Using this method, the shiny multiplier cannot be set above 20.