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Chrysalis

Chrysalis

Flying past the boundaries of what you can do with a Minecraft library mod!

36.6k
20
Game Mechanics
Library
Utility

Compatibility

Minecraft: Java Edition

1.21.1

Platforms

Fabric
NeoForge

Supported environments

Client and server

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Links

Report issues View source Visit wiki

Creators

Sydokiddo
Sydokiddo Owner
Soumeh
Soumeh Member

Details

Licensed Chrysalis License
Published 2 years ago
Updated last month
DescriptionChangelogVersions

Chrysalis v0.5.7

by Sydokiddo on May 24, 2025
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Tooltips:

  • The chrysalis mod name tooltip now displays on nether portal, end portal, and end gateway block items.
  • Added the addModNameTooltip method to ItemHelper, which allows for mods to easily add a mod name tooltip with their mod's name to items similarly to the chrysalis ones.
  • Added the addVanillaDescriptionComponent, which allows for mods to easily add new tooltips to vanilla items using their own mod's namespace.
  • Items with repair ingredients now display said repair ingredient on a tooltip while the player is in an anvil gui.

Data-Driven Features:

  • All custom json data now has an enabled field that replaces the previous for_testing field, which can be set to either true, false, or debug_environment_only.
  • Renamed the custom splash text system's for_testing field to debug_environment_only.

Fluidlogging:

  • Added the getStateAtPos method to SimpleFluidloggedBlock, which helps access the fluidlogged state based on a fluid type at a specific block position.
  • Checking for specific properties related to fluidlogged blocks now has a fallback for air blocks to prevent crashing.

Commands:

  • Added the /chrysalis command, which can currently be used to either check the current chrysalis version, or reload all chrysalis data registries.
  • The /locate command now automatically displays its error message if a world cannot generate structures, to prevent the game from infinitely searching for a structure and getting caught in a lag loop.

Miscellaneous:

  • Nether portal and end portal block models now visually match their item counterparts.
  • All game rules have had their ids updated from gameRuleName to chrysalis:gameRuleName, and a new itemCooldowns game rule has been added to specify whether or not items should apply cooldowns.
  • Player heads now have a unique equipping sound similarly to other mob heads.
  • Kill wands can now properly kill squids and glow squids, and now stop slimes and magma cubes from splitting.
  • Added a config option for displaying the experimental world warning upon joining a world with experimental settings.
  • Added the emitRedstoneParticlesAroundBlock method to ParticleHelper.
  • Added the emitBlockStateChangeEvents and cycleRedstonePoweredState methods to BlockHelper.

Chrysalis v0.5.6

by Sydokiddo on May 12, 2025
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  • Colored portal particles are now emissive and can have their color randomized.

  • Added the flips_over_upon_death and does_not_flip_over_upon_death entity tags, which determines whether a living entity does a 180-degree flip when dying (like spiders), or if it doesn't flip over at all.

  • Glass and glass pane blocks now occlude faces against other blocks of the same classification.

  • Standing within a fluidlogged block with water and a fluidlogged block with lava at the same time no longer spams the fire extinguishing sound.

  • Carved pumpkins and mob heads now hide the player's name tag while worn.

  • Added a built-in resource pack that hides carved pumpkin overlays, with planned integration with my other mod, Endless Encore.

  • Added nether portal, end portal, and end gateway block items.

  • Added the CustomTntBlock class, which is used to assist with creating custom TNT types.

  • The /enchant command now takes an optional 'max' field in place of the level value, which sets the given enchantment to the maximum level.

Chrysalis v0.5.5

by Sydokiddo on Apr 25, 2025
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  • The block conversion datapack registry system now takes a sneaking_requirement field. The available options are: none or null, sneaking, and not_sneaking.

  • Renamed EntityDataHelper to EntityHelper, and reorganized various methods within it.

  • Added the dropFromLootTable method to EntityHelper.

  • Added the ParticleHelper class, which contains various common particle methods.

Chrysalis v0.5.4

by Sydokiddo on Apr 17, 2025
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  • Tweaked a few debug item descriptions slightly.

  • Added can place and can break tooltips to ItemHelper.

  • Added the getNonLivingEntityLootTable method to EntityDataHelper.

  • Added a block conversion datapack system, which can be used to convert blocks from one block to another. (An example can be found at data/chrysalis/block/conversion/example.json)

Chrysalis v0.5.3

by Sydokiddo on Apr 10, 2025
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Chrysalis is now fully moved over to NeoForge! There are way too many changes to write properly in a changelog, so the wiki will be updated sometime soon reflecting everything!

Chrysalis v0.5.0 (Deprecated)

by Sydokiddo on Oct 13, 2024
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NOTE: This version is the last version of Chrysalis for Fabric, as I have moved over to NeoForge! This will remain here for any mods currently utilizing the Fabric version, but I am now considering it deprecated.

Changelog:

  • Fixed an issue with the categoryName and groupNameWithCustomFont methods in ConfigHelper.

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