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Butchercraft

Butchercraft

Killing an animal nets barely a few bits, maybe some meat and a few leathers, and then the rest just disappears. Such a waste!

36.4k
23
Cursed
Food
Game Mechanics

Compatibility

Minecraft: Java Edition

1.21.x
1.20.4
1.20.1
1.19.2

Platforms

Forge
NeoForge

Supported environments

Client and server

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Links

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Creators

Lance5057
Lance5057 Member

Details

Licensed CC-BY-NC-SA-4.0
Published last year
Updated last month
DescriptionGalleryChangelogVersions

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2

Butchercraft 2.3.5

by Lance5057 on Mar 24, 2024
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Fixed recipe issues. Changed hood army spawns: Reduced spawn rate Armies can now only spawn when the entity can see the sky (no more caves full of animals) Armies can only spawn in the overworld Other misc fixes

Butchercraft 2.3.4

by Lance5057 on Mar 19, 2024
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Fixed carcass offset issue. Fixed an item duplication issue.

2.3.3

by Lance5057 on Mar 19, 2024
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Fixed PPE not working.

Butchercraft 2.3.2

by Lance5057 on Mar 19, 2024
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Fixed Soap missing a recipe. Fixed Loc issues with Effects.

Butchercraft 2.3.1

by Lance5057 on Mar 18, 2024
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  • Added Butcher Block, a wooden table for butchering small game and cutting up items.
  • Added Grinder, used for grinding up meat and extruding sausages.
  • Added Chicken butchering.
  • Added Rabbit butchering.
  • Added Goat butchering.
  • Added wearables, they make animals follow you at a greater speed than leads. Can spawn on mobs, making nearby animals hostile to you.
  • Added Blood as a fluid
  • Added Barn Wood
  • Added Taxidermy blocks. Stationary models of animals.
  • Added Sausage and Blood Sausage.
  • Added PPE wearables.
  • Added Soap.
  • Added negative effects to butchering. Prevented by PPE or by cleaning off with soap.
  • Added Heads and Skulls of all butcherable animals. Can be worn but not suggested due to clipping issues.
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