Compatibility
Minecraft: Java Edition
1.12.2
Platforms
Forge
Supported environments
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Details
Licensed MIT
Published 2 weeks ago
Updated last week
Bonemeal Tweaker
Not bad to the bone!
A simple mod that modifies the way plants are spawned when bonemeal is applied on blocks.
Configuration is handled by JSON-based config files per block in the config/bonemealtweaker
directory. Example for the vanilla grass block (vanilla_grass.json
):
{
"block": "minecraft:grass",
"replaceBlock": "minecraft:air",
"iterations": 128,
"biomes": [
"minecraft:plains",
"minecraft:forest"
],
"dimensions": [
0
],
"spawnBlocks": [
{
"block": "minecraft:tallgrass[type=tall_grass]",
"weight": 60
},
{
"block": "flowerEntry",
"weight": 20
}
]
}
block
: The IGrowable block to apply custom bonemeal logic onreplaceBlock
: The block to be replaced with foliage (aboveblock
), can be omitted to replace airiterations
: The density of blocks/plants to spawnbiomes
: An optional list of whitelisted biomes, can be left empty to allow anydimensions
: An optional list of whitelisted dimensions, can be left empty to allow anyspawnBlocks
: An array of blocks/plants by resource location to spawn on the specifiedblock
, flowerEntry picks a random flowerweight
: The relative chance to spawn across allspawnBlocks
entries
This mod was commissioned for Minecraft 1.12.2.