Changes
- Added vanilla rendering mode.
- Accessible by turning off the automatically enabled resource pack on Fabric.
- Accessible by turning on the Barricade Rendering resource pack on NeoForge.
Bugfixes
- Fixed fences connecting to directional and advanced barrier blocks.
- Fixed operator models not updating upon gamemode switch.
- Fixed operator models not switching when swapping to an advanced barrier.
- Fixed operator model swapping when updating to the offhand.
- Fixed directional barrier rendering.
- Fixed incompatibility with Axiom light block models.
- [NEOFORGE] Fixed advanced barrier always being visible.
Changes
- Renamed the
creative_only
model loader type tooperator
. - Added a new directory for specifying which items will trigger a re-render of
operator
models.barricade/operator_items
.required_item
fields starting with#
will instead denote these instead of tags in operator models.- Please note that the above values must be items for a block item that uses an operator model.
- Removed culling from directional faces.
- Allowed the mod's rendering code to work even without Barricade on the server.
Bugfixes
- Fixed operator models always being visible when Sodium is on the client.
- Fixed incorrect visibility refreshing of the
barricade:operator
loader type. - [FABRIC] Fixed block display not rendering operator models.