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AzureLib Armor

AzureLib Armor

A striped down Azurelib just for Armor!

3.79M
245
Library
Utility

Compatibility

Minecraft: Java Edition

1.21.x
1.20.6
1.20.1–1.20.4

Platforms

Fabric
Forge
NeoForge
Quilt

Supported environments

Client and server

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Links

Report issues View source Visit wiki Join Discord server

Creators

AzureDoom
AzureDoom Owner
ZigyTheBird
ZigyTheBird Contributor
DerToaster98
DerToaster98 Member

Details

Licensed MIT
Published 2 years ago
Updated last month
DescriptionGalleryChangelogVersions

Show all versions

1
2
8

azurelibarmor neoforge 1.21.1

by AzureDoom on Nov 28, 2025
Download

azurelibarmor fabric 1.21.1

by AzureDoom on Nov 28, 2025
Download

v3.1.2

WARNING THIS IS A BREAKING CHANGE, PLEASE ALLOW MOD DEVS TIME TO UPDATE THEIR MOD TO THIS VERSION

Fixes

  • Fixed an issue where items couldn't use client side AzCommands.

azurelibarmor neoforge 1.21.1

by AzureDoom on Oct 30, 2025
Download

azurelibarmor fabric 1.21.1

by AzureDoom on Oct 30, 2025
Download

v3.1.1

WARNING THIS IS A BREAKING CHANGE, PLEASE ALLOW MOD DEVS TIME TO UPDATE THEIR MOD TO THIS VERSION

Fixes

  • Fixed a bug where the armor would not move with the player model

azurelibarmor fabric 1.21.1

by AzureDoom on Oct 8, 2025
Download

azurelibarmor neoforge 1.21.1

by AzureDoom on Oct 8, 2025
Download

v3.0.21

Changes

  • Removed Dynamic renderers as they are broken and no longer needed.
  • Add an optional Waist Bone for armors. (Credit to cleannrooster)
  • Added all missing Math functions, currently matching: https://bedrock.dev/docs/1.21.0.0/1.21.120.22/Molang#Math Functions now

Fixes

  • Fixes when an invalid animation name is used, the controller/state machine will become stuck and no longer update

azurelibarmor neoforge 1.21.1

by AzureDoom on Oct 8, 2025
Download

azurelibarmor fabric 1.21.1

by AzureDoom on Oct 8, 2025
Download

v3.0.20

Fixes

  • Fixed a crash with context on armors.

v3.0.19

Changes

  • Added logger to AutoGlowingTexture if its glow mask doesn't match the base texture size.
  • Changes to AzAnimator to add support for stopping the animation timer
  • Introduced setRenderEntry in AzRendererConfig.Builder to allow custom rendering logic during the render stage.
  • Ported all AzArmor and Item Render related changes/fixes from the main source.
  • Removed the need for AzIdentityRegistry#register to be called.
  • Added AzArmorTrimLayer for rendering armor trims (Credit to ZsoltMolnarrr)
    • Supports single trim-pattern texture
    • Supports per pattern textures (like vanilla)
  • Added alpha value to getDefaultRenderType

Fixes

  • Fixed an issue where broken JSON files would cause the game to fail to load properly, these are now auto-skipped and logged.

azurelibarmor fabric 1.21.1

by AzureDoom on Oct 8, 2025
Download

azurelibarmor neoforge 1.21.1

by AzureDoom on Oct 8, 2025
Download

v3.0.19

Changes

  • Added logger to AutoGlowingTexture if its glow mask doesn't match the base texture size.
  • Changes to AzAnimator to add support for stopping the animation timer
  • Introduced setRenderEntry in AzRendererConfig.Builder to allow custom rendering logic during the render stage.
  • Ported all AzArmor and Item Render related changes/fixes from the main source.
  • Removed the need for AzIdentityRegistry#register to be called.
  • Added AzArmorTrimLayer for rendering armor trims (Credit to ZsoltMolnarrr)
    • Supports single trim-pattern texture
    • Supports per pattern textures (like vanilla)
  • Added alpha value to getDefaultRenderType

Fixes

  • Fixed an issue where broken JSON files would cause the game to fail to load properly, these are now auto-skipped and logged.

azurelibarmor fabric 1.21.1

by AzureDoom on Aug 5, 2025
Download

azurelibarmor neoforge 1.21.1

by AzureDoom on Aug 5, 2025
Download

v3.0.18

Changes

  • Added new utility methods in ClientUtils.
    • getCurrentAnimationController(); Allows you to get the controller of the animated object.
    • getCurrentAnimationTick(); Allows you to get the current tick of the current animation.
    • getCurrentAnimationLength(); Allows you to get the length of the current animation.

Fixes

  • Fixed an issue where NeoForge would kill itself on packets.

azurelibarmor neoforge 1.21.1

by AzureDoom on Aug 4, 2025
Download

azurelibarmor fabric 1.21.1

by AzureDoom on Aug 4, 2025
Download

v3.0.17

Changes

  • Added an AzCommand create option for setting speed is now easier.
  • Added an AzCommand create option that allows you to set how many ticks you'd like to start within the animation. (Ex: I want to start from the 2 second mark so 40 ticks instead of the start of the animation).

Fixes

  • Fixed an issue where setting animation speed via AzCommand would not take effect.

azurelibarmor neoforge 1.21.1

by AzureDoom on Jul 29, 2025
Download

azurelibarmor fabric 1.21.1

by AzureDoom on Jul 29, 2025
Download

v3.0.16

Changes

  • Added New Easing Types:
    • Bezier Easing: Implements smooth transitions using cubic Bézier curves for precise animation control. Adapted from base code by ZigyTheBird.
    • Bezier After Easing: A variation of Bezier easing, applied to animations after a specified point in time.

Fixes

  • Fixed an issue where armor did not properly scale to match the scaling of model parts.

Credits

  • Special thanks to ZigyTheBird for contributing the foundational concepts and code for Bézier easing.

azurelibarmor fabric 1.21.1

by AzureDoom on Jul 28, 2025
Download

azurelibarmor neoforge 1.21.1

by AzureDoom on Jul 28, 2025
Download

v3.0.15

Changes

  • Added Dynamic Model Renderers, a set of extendable classes with per-bone texture overrides and render type customization.

azurelibarmor fabric 1.21.1

by AzureDoom on Jul 23, 2025
Download

azurelibarmor neoforge 1.21.1

by AzureDoom on Jul 23, 2025
Download

v3.0.14

Bug Fixes

  • Resolved an issue where the animation controller incorrectly defaulted to Linear easing when the setEasingType method was not explicitly overridden at the controller level.
    • It now defaults to null, ensuring that easing types defined in the JSON are used as intended.
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