Updated for 1.21.6-1.21.7
A cumulative changelog can be found here
Updated for 1.21.5
From 2.1.0-b1: Updated for 1.21.4
From 2.0.0-b2: Minor fixes and improvements
From 2.0.0-b1:
- Updated for 1.21.2-1.21.3
- Rewrote much of the mod
- Reworked how entities are crushed so they can be crushed in stacks instead of only when an anvil lands on a block
- Added additional (optional) ingredient settings
- "damage_to_anvil"
- "prevent_anvil_fall_damage"
- "anvil_fall_distance"
- "anvil_speed"
- "flat_entity_damage" (entity ingredients only)
- "entity_damage_per_block_fallen" (entity ingredients only)
- Added additional (optional) ingredient filters
- "nbt"
- "state" (block ingredients only)
- these can be attached to either ingredients themselves or individual ingredient entries
- these make use of an extensive system of matchers that can be combined to match almost anything
- Added the ability to attach custom advancements to recipes and added easter eggs
- Added datagen, gametests, and unit tests
A cumulative changelog can be found here
Updated for 1.21.4
From 2.0.0-b2: Minor fixes and improvements
From 2.0.0-b1:
- Updated for 1.21.2-1.21.3
- Rewrote much of the mod
- Reworked how entities are crushed so they can be crushed in stacks instead of only when an anvil lands on a block
- Added additional (optional) ingredient settings
- "damage_to_anvil"
- "prevent_anvil_fall_damage"
- "anvil_fall_distance"
- "anvil_speed"
- "flat_entity_damage" (entity ingredients only)
- "entity_damage_per_block_fallen" (entity ingredients only)
- Added additional (optional) ingredient filters
- "nbt"
- "state" (block ingredients only)
- these can be attached to either ingredients themselves or individual ingredient entries
- these make use of an extensive system of matchers that can be combined to match almost anything
- Added the ability to attach custom advancements to recipes and added easter eggs
- Added datagen, gametests, and unit tests
A cumulative changelog can be found here
Minor fixes and improvements
From 2.0.0-b1:
- Updated for 1.21.2-1.21.3
- Rewrote much of the mod
- Reworked how entities are crushed so they can be crushed in stacks instead of only when an anvil lands on a block
- Added additional (optional) ingredient settings
- "damage_to_anvil"
- "prevent_anvil_fall_damage"
- "anvil_fall_distance"
- "anvil_speed"
- "flat_entity_damage" (entity ingredients only)
- "entity_damage_pre_block_fallen" (entity ingredients only)
- Added additional (optional) ingredient filters
- "nbt"
- "state" (block ingredients only)
- these can be attached to either ingredients themselves or individual ingredient entries
- these make use of an extensive system of matchers that can be combined to match almost anything
- Added the ability to attach custom advancements to recipes and added easter eggs
- Added datagen, gametests, and unit tests
A cumulative changelog can be found here
- Updated for 1.21.2-1.21.3
- Rewrote much of the mod
- Reworked how entities are crushed so they can be crushed in stacks instead of only when an anvil lands on a block
- Added additional (optional) ingredient settings
- "damage_to_anvil"
- "prevent_anvil_fall_damage"
- "anvil_fall_distance"
- "anvil_speed"
- "flat_entity_damage" (entity ingredients only)
- "entity_damage_pre_block_fallen" (entity ingredients only)
- Added additional (optional) ingredient filters
- "nbt"
- "state" (block ingredients only)
- these can be attached to either ingredients themselves or individual ingredient entries
- these make use of an extensive system of matchers that can be combined to match almost anything
- Added the ability to attach custom advancements to recipes and added easter eggs
- Added datagen, gametests, and unit tests
A cumulative changelog can be found here
Marked as compatible with 1.21.1
A cumulative changelog can be found here
- Updated for 1.21
- Updated translations
- Removed an incorrect error log
- Fixed a potential load-order dependent crash when using REI
- Minor internal changes
A cumulative changelog can be found here
- Marked as compatible with 1.20.6
- Improved Mod Menu integration
A cumulative changelog can be found here
Marked as incompatible with 1.20.2-1.20.4
From 1.3.12:
- Updated for 1.20.5
- Moderate internal changes
A cumulative changelog can be found here
- Updated for 1.20.5
- Moderate internal changes
A cumulative changelog can be found here
Updated for 1.20.2-1.20.4
A cumulative changelog can be found here
Updated for 1.20 and 1.20.1!
A cumulative changelog can be found here
Updated for 1.19.4
A cumulative changelog can be found here
Marked as compatible with 1.19.2
A cumulative changelog can be found here
- Marked as compatible with 1.19.1
- Minor internal changes
A cumulative changelog can be found here
Added recipes for rooted dirt and dripleaves
A cumulative changelog can be found here
- removed "anvil_crushing_" from the beginnings of builtin datapack names
- log an error instead of throwing an exception in one case, fixing compatibility with Rug
A cumulative changelog can be found here
Updated for 1.19!
A cumulative changelog can be found here
Updated for 1.18.2
A cumulative changelog can be found here
Marked as compatible with 1.18.1
A cumulative changelog can be found here