Additions: -Ambient sounds for the Forgotten Valley, Graveyards, Ashen Crags and Windswept Hollow
Changes: -Masked Hunters will now despawn after killing the player -Masked Hunters will now spawn further away from the player
Fixes: -Misted Heart removing armor when used on another player -The cooldown not being applied on the copied item when using the Misted Heart -Mimics being able to remove armor from the player -Centigazes spawning on the surface of the Windswept Hollow
Changes: -Replaced the portal travel sound when entering the Deep Void to a wind sound -Hell and Purgatory no longer affects players in creative and spectator
Fixes: -Purgatory not working (for real this time) -No fall sound when entering the Deep Void with hell/purgatory enabled after dying
Version 1.96.1
additions: -Ambrosial Cure -Arrow Of Ichor Pellets -Gaze painting -''curse_of_the_cult_breakable'' tag
changes: -Reworked Bone Walker to be the same as Soul Speed, but for bone blocks. It no longer gives the speed effect -Bone Walker is now incompatible with Soul Speed -Bone Walker now damages boots with a 1% chance each step -Reworked Necrosed -Necrosed now has 3 levels -Hunter armor now gives +1.5 step height when the full armor is worn
Additions: -Smithing templates (bismuth, flesh, soul) -Arrow Of Spite -Greater Experience Bottle -Mimic Doll -Ichor Bulb -Bottle Of Ichor -Ichor Flesh Block -Ichor Veins -Connected Ichor Veins -Packed Flesh -Blood Lantern -Ichor Lantern -Dark Steel Deposit -Dark Steel Scrap -Block Of Dark Steel -Candelabra -Candlestick -Head Of The Weaver Of Souls -Head Of The Apostle Of Catastrophe -Head Of The Primordial Bone Crawler -Head Of The Misanthropic Hivemind -Hive's Watcher -Eye Of The Hive's Watcher -Monster's Lair disc -Ichor Flesh Chunk -Ichor Carver -Ichor Sword -Plague Doctor armor -Watcher Chamber structure -Cracked Ancient Deepslate Bricks -Rotten Ancient Deepslate Bricks (stairs, slab, wall) -Block Of Black Moss -Inscribed Ancient Deepslate -Ancient Deepslate Spike Trap -Ancient Deepslate Dart Trap -Ancient Deepslate Saw Trap -Ancient Deepslate Saw Trap Track -Voidrium Saw Trap -Dark Steel Bars -Gaol Of Heretics -Blossom effect -Debilitated effect -Broken Armor effect -Heavy effect -Ambrosia Withdrawal effect -Ichor Burn effect -Plague effect -Gaoler -Penitent -Prisoner -Shank Prisoner -Banished Guard -Corpse In A Cage + variants -Elder Mimic -Bog Walker -Hivemind Tentacles -JEI compatibility for Glutton Block -JEI compatibility for Soul Forge -Rotten Tools -Ancient Gun Part -Apostasy -The Bonk (creative mode only) -Mob Immobilizer (creative mode only) -Entity Turner (creative mode only) -Knife Bandolier -Shank -Rusty Claws -Void Matter Greatsword -''Copycat'' advancement -''Git Gud!'' advancement -''Ommetaphobia'' advancement -GenerateCabin config -StalkerDespawnTimer config -CurseDisallowMiningPlacing config -PreventSleeping config -BossesDoNotKill config -BossesBreakArmor config -BossDamageCap config -DamageCapPercentage config -DoDamageCap config (false by default) -Configuration for boss attacks -Configuration for weapon damage -Heresy recipe -Corpse Blossom -The Deep Void keybind category -Giant Shadow Hand -''can_mine_bedrock'' tag -''can_mine_voidrium'' tag -''above_netherite_tool'' tag
Changes: -Decreased Stalker despawn timer -Made cabins rarer -Mimics no longer drop misted heart -Changes to the Hivemind chamber -Hivemind chamber is now more common -Apostle no longer drops heresy -While spinning, the Apostle and Saw Thrower will reflect projectiles back at the player -If no players are grabbed, the Apostle will do a melee attack instead -If a player is nearby after teleporting, the Apostle will dash to them and do a melee attack -Reworked Knife Glove -No-hit rewards for bosses (head and disc) -Boss discs are now no-hit rewards -Boss bags no longer drop experience bottles, instead they drop greater experience bottles -Bosses now apply Broken Armor when attacking -Bosses now have a damage cap (default: 10). When reached, 10 damage + remaining damage * 0.4 will be dealt instead -Primordial Bone Crawler no longer drops bone crawler chitin -Primordial Bone Crawler now drops a bone crawler egg -Primordial Bone Crawler will now do a dash attack instead of a slash attack -Misanthropic Hivemind will now spawn hivemind tentacles around itself from time to time -Misanthropic Hivemind's flesh fangs go a bit further now -Boss music names will now be shown in the action bar when a boss spawns -Lights no longer spawn damneds -Most void mobs will break nearby lights -Changes to how Masked Hunters spawn -Reduced the default Mask Hunter Spawn Timer to 24 000 ticks -When a Masked Hunter is nearby, the player won't be able to sleep -The Masked Hunter can now be located with the Eye Of The Deep, but at a cost... -While inactive, the Heart Of The Shared Mind will have a closed eye texture -New Shadestorm texture -New attack for The Harvest -Nerfed Voidrium Sword -Shorter Voidrium Bulwark parry window -Nerfed Eye Shield -Renamed dark dagger to dark knife -Ambient sounds are now client sided -Beds explode in the Deep Void -Changed biome temperatures
Fixes: -Purgatory not working properly -Damneds causing lag and log spam -Masked Hunter Spawn Timer never ticking down (masked hunters couldn't spawn)
Version 1.96
Additions: -Smithing templates (bismuth, flesh, soul) -Arrow Of Spite -Greater Experience Bottle -Mimic Doll -Ichor Bulb -Bottle Of Ichor -Ichor Flesh Block -Ichor Veins -Connected Ichor Veins -Packed Flesh -Blood Lantern -Ichor Lantern -Dark Steel Deposit -Dark Steel Scrap -Block Of Dark Steel -Candelabra -Candlestick -Head Of The Weaver Of Souls -Head Of The Apostle Of Catastrophe -Head Of The Primordial Bone Crawler -Head Of The Misanthropic Hivemind -Hive's Watcher -Eye Of The Hive's Watcher -Monster's Lair disc -Ichor Flesh Chunk -Ichor Carver -Ichor Sword -Plague Doctor armor -Watcher Chamber structure -Cracked Ancient Deepslate Bricks -Rotten Ancient Deepslate Bricks (stairs, slab, wall) -Block Of Black Moss -Inscribed Ancient Deepslate -Ancient Deepslate Spike Trap -Ancient Deepslate Dart Trap -Ancient Deepslate Saw Trap -Ancient Deepslate Saw Trap Track -Voidrium Saw Trap -Dark Steel Bars -Gaol Of Heretics -Blossom effect -Debilitated effect -Broken Armor effect -Heavy effect -Ambrosia Withdrawal effect -Ichor Burn effect -Plague effect -Gaoler -Penitent -Prisoner -Shank Prisoner -Banished Guard -Corpse In A Cage + variants -Elder Mimic -Bog Walker -Hivemind Tentacles -JEI compatibility for Glutton Block -JEI compatibility for Soul Forge -Rotten Tools -Ancient Gun Part -Apostasy -The Bonk (creative mode only) -Mob Immobilizer (creative mode only) -Entity Turner (creative mode only) -Knife Bandolier -Shank -Rusty Claws -Void Matter Greatsword -''Copycat'' advancement -''Git Gud!'' advancement -''Ommetaphobia'' advancement -GenerateCabin config -StalkerDespawnTimer config -CurseDisallowMiningPlacing config -PreventSleeping config -BossesDoNotKill config -BossesBreakArmor config -BossDamageCap config -DamageCapPercentage config -DoDamageCap config (false by default) -Configuration for boss attacks -Configuration for weapon damage -Heresy recipe -Corpse Blossom -The Deep Void keybind category -Giant Shadow Hand -''can_mine_bedrock'' tag -''can_mine_voidrium'' tag -''above_netherite_tool'' tag
Changes: -Decreased Stalker despawn timer -Made cabins rarer -Mimics no longer drop misted heart -Changes to the Hivemind chamber -Hivemind chamber is now more common -Apostle no longer drops heresy -While spinning, the Apostle and Saw Thrower will reflect projectiles back at the player -If no players are grabbed, the Apostle will do a melee attack instead -If a player is nearby after teleporting, the Apostle will dash to them and do a melee attack -Reworked Knife Glove -No-hit rewards for bosses (head and disc) -Boss discs are now no-hit rewards -Boss bags no longer drop experience bottles, instead they drop greater experience bottles -Bosses now apply Broken Armor when attacking -Bosses now have a damage cap (default: 10). When reached, 10 damage + remaining damage * 0.4 will be dealt instead -Primordial Bone Crawler no longer drops bone crawler chitin -Primordial Bone Crawler now drops a bone crawler egg -Primordial Bone Crawler will now do a dash attack instead of a slash attack -Misanthropic Hivemind will now spawn hivemind tentacles around itself from time to time -Misanthropic Hivemind's flesh fangs go a bit further now -Boss music names will now be shown in the action bar when a boss spawns -Lights no longer spawn damneds -Most void mobs will break nearby lights -Changes to how Masked Hunters spawn -Reduced the default Mask Hunter Spawn Timer to 24 000 ticks -When a Masked Hunter is nearby, the player won't be able to sleep -The Masked Hunter can now be located with the Eye Of The Deep, but at a cost... -While inactive, the Heart Of The Shared Mind will have a closed eye texture -New Shadestorm texture -New attack for The Harvest -Nerfed Voidrium Sword -Shorter Voidrium Bulwark parry window -Nerfed Eye Shield -Renamed dark dagger to dark knife -Ambient sounds are now client sided -Beds explode in the Deep Void -Changed biome temperatures
Fixes: -Purgatory not working properly -Damneds causing lag and log spam -Masked Hunter Spawn Timer never ticking down (masked hunters couldn't spawn)
Version 1.95
Additions:
- Misted Remnants
- Misted Remains
- Misted Bone
- Block Of Misted Bone Pile
- Vanished potion effect
- Misted Heart
- Mimic
- Fake Torch
- Watcher
- Heart Of The Shared Mind
- Bone Saw
- Saw Thrower
- Skull Smasher
- ''MaskedHunterCooldown'' config
Changes:
- The Misanthropic Hivemind no longer spawns regular entities, instead it spawns the Saw Thrower and the Skull Smasher. Only one of each can exist at a time
- Reduced the health of the Misanthropic Hivemind to 400
- Reduced the damage dealt by the Misanthropic Hivemind
- The Misanthropic Hivemind can now summon fangs around itself as an attack
- Reduced the range at which the Flesh Fangs can grab the player
- Reduced the health of the Flesh Fangs
- Reduced the damage dealt by the Flesh Fangs
- Gave new attacks to the Primordial Bone Crawler
- Increased the damage dealt by the Goo Block projectiles
- Increased the damage dealt by all of the Apostle Of Catastrophe's attacks
- Reduced the damage dealt by the Weaver Of Souls by 2
- Items that were before unbreakable now have durability
- Nerfed the Hard Flesh Armor
- Nerfed the Hard Flesh Sword
- Changed how The Harvest works
- Nerfed The Harvest
- Nerfed Judgement
- Nerfed All-Seeing Sword
- Nerfed Soul Weaver
- The Sepulcher now generates with air above to allow players to mine down to the structure
- Hallucinations no longer spawn naturally
- Nightmare can now only be summoned via the ritual
- Reworked Hallucinate
- Blocks Of Bone Pile no longer spawn particles when walked on
- Masked Hunters now have a cooldown before they can spawn again
Fixes:
- Random sounds will no longer overlap when playing (cave and stalker)
- Ores will now give xp when mined
- Abductors can no longer spawn in light
Version 1.94.1
Changes:
- Masked Hunter can no longer throw knives if there are no entities near
- Improved performance for bone cages
- Closed bone cages will now despawn after 30 seconds
- New watching undergrowth and grim canopy ambient sound
- Crumbling bedrock generation is now set to false by default
Fixes:
- Music will no longer stop when entering a different biome
Version 1.94
Additions:
- Overlooking Citadel
- Crumbling Monolithic Stone
- Masked Hunter
- Hunter's Cabin
- Hunter's Hide
- Hunter Armor
- Bone Cage
- Bone Spikes
- Giant Bone Spike
- ''SpawnMaskedHunters'' config
- ''SpawnBoneCages'' config
Changes:
- Reduced the health of the Primordial Bone Crawler
- Primordial Nests can no longer generate below y=1
- Reduced the health of the Misanthropic Hivemind
- Nerfed the Shadestorm
Version 1.93
Additions:
- Befouled Marsh
- Void Stem
- Void Tentacle
- Ancient Pot
- Ancient Urns
- Necronomicon
Changes:
- Improved performance
- Onyx and Lavendite ores now generate higher up
- Better transition between y levels in caves
- Nerfed how much vision night vision gives in caves under y=1
- Changes to what can be fed to the glutton block
- Forsakens are now scared of light
Version 1.93
Additions:
- Befouled Marsh
- Void Stem
- Void Tentacle
- Ancient Pot
- Ancient Urns
- Necronomicon
Changes:
- Improved performance
- Onyx and Lavendite ores now generate higher up
- Better transition between y levels in caves
- Nerfed how much vision night vision gives in caves under y=1
- Changes to what can be fed to the glutton block
- Forsakens are now scared of light
Version 1.92.1
Changes:
- The Stalker can now fit in 1x2 spaces
- The Stalker will now apply Call Of The Void more frequently, no matter if the player is below or above it
- The Stalker's Claw now inflicts decomposition II
Fixes:
- Fixed tags being weird
- The glutton_tier tags are no longer forge tags
Version 1.92
Additions:
- ''Devourer Encounter'' painting
- ''DeepVoidTp'' config
- ''AllowMiningPrimordialStone'' config
Changes:
- The Fool Eater can now see the player from further away
Fixes:
- Snow will no longer fall in certain biomes

