- Abandoned villages now generate seperately from villages
- This allows you to /locate them seperately from normal villages
- Improved abandoned Plains villages templates
- Reintroduced increased village seperation because I somehow deleted it at some point
- Added minimum seperation between some structures
- Fixed one Surface Mineshaft template's loot not generating
Surface Mineshaft changes
- 4 new templates for the
Surface Mineshaft
- 2 ladder rooms
- 1 storeroom
- 1 barracks
- Reduced amount of coal blocks in
coal_room_1
- Miscellaneous other fixes or changes for the
Surface Mineshaft
- Attempted improvements at the air/water exposure patch
- I don't understand why some sections of it just don't change the structure.
Other changes
- Updated pack description to show game version as 1.21
- Added appropriate
liquid_settings
for all Structures Rebalanced structures
- New structure: Vex Jungle Tree
- A jungle tree with 2 vex spawners & a 1/3 chance for brewing stand
- Spawns in Jungle
- Loot table is the same as the common chest in the Overgrown Dungeon. This is a placeholder.
- New structure: Overgrown Dungeon
- Dense flora
- Traps of various concepts
- Features parkour elements
- Spawns in jungle biomes