Mods
Resource Packs
Data Packs
Modpacks
Shaders
Plugins
Mods Resource Packs Data Packs Plugins Shaders Modpacks
Get Modrinth App Upgrade to Modrinth+
Sign in
ModsPluginsData PacksShadersResource PacksModpacks
Sign in
Settings
Nice Mobs Remastered

Nice Mobs Remastered

Randomised mob equipment, 10 new mobs, 3 new bosses, a new late game dimension and more

90.0k
228
Game Mechanics
Mobs
World Generation
Nice Mobs Remastered has been archived. Nice Mobs Remastered will not receive any further updates unless the author decides to unarchive the project.

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x

Platforms

Data Pack
Fabric
Forge
NeoForge
Quilt

Supported environments

Server-side

90% of ad revenue goes to creators

Support creators and Modrinth ad-free with Modrinth+

Links

View source Visit wiki Join Discord server
Donate

Creators

Explorer's Eden
Explorer's EdenOrganization

Details

Licensed GPL-3.0-or-later
Published last year
Updated 8 months ago
DescriptionGalleryChangelogVersions
header

!! With Minecraft 1.21.3 and forward this data pack got split into multiple smaller ones to better pick and choose what you need. You can browse our available data packs here: https://modrinth.com/organization/explorers-eden

📖 Description

Nice Mobs Remastered reworks, remasters and adds new mobs and mob related mechanics to the game to make each survival experience more thrilling and exciting. From nearly unlimited combinations for hostile mob equipment over the addition of new mobs to a completly new late game dimension, this datapack offers a vast amount of features to spruce up every Minecraft server and single player world.



⭐ Features

  • A new late game dimension, the Astral Plane
  • 3 new boss mobs: Amemasu, Celestial Watcher, Golden Guardian
  • 25+ new advancements
  • Mobs have a chance to spawn in different rarities with different loot
  • 10 new mobs: Boo, Ender Skeleton, Hedgehog, Hermit Crab, Ladybug, Nautilus, Penguin, Rat, Redstone Ghost, Snail
  • Piglinauts found their way to the end
  • Pillagernauts also found their way to the end
  • Randomised mob equipment
  • Some mobs with visible heads have a chance to become a hermit
  • Randomised sizes for mobs
  • Randomised speed for mobs
  • Creepers have randomised fuse times, explosion radius and a chance for potion effects
  • Some mobs carry their baby on their backs
  • Shulkers can have different colors
  • Piglins & Hoglins have a chance to not become zombified when they enter the overworld
  • Rabbits can become killer bunnies when hit by a player
  • Chickens can be plucked for feathers by punching them
  • Spiders have a chance to place a cobweb when they attack a player
  • Phantoms have a chance to spawn in the end
  • Withers cannot fly higher than the vanilla build height limit
  • Non-/hostile and special mobs glow in different colors
  • Killing bats have a chance to make mobs glow
  • Husks have a chance to drop sand when hit with a shovel
  • Zombie Riders can spawn in the wild when it rains
  • _jeb sheeps drop random colored wool when sheared
  • Mobs can be un-/silenced with a nametag
  • Mooshrooms have a chance to spawn as a brown one
  • Pandas show their genes as their names
  • Pig pens which spawn a Treasure Pig which drops loot when hit
  • Raw meat is now poisonous for parrots
  • Endermen no longer grief (only pumpkin & melon)
  • Skeletons have a chance to drop bones when hit with an axe
  • Horse Armor and Saddles are craftable
  • Spawners are craftable
  • Some Spawn Eggs are craftable
  • Info display for stats of tamed horses
  • Glow-/Squids have a chance to blind the player when they get hit
  • Elder Guardians have bossbars
  • Fully compatible with Terralith, Nullscape and Katter's Structures

🛠️ How to, Instructions & Commands

The datapack usually just needs to be installed. There is nothing else you have to do. It just works out of the box.

But if you are playing on a PaperMC Server (or a PaperMC Fork like Purpur) make sure to set allow-non-player-entities-on-scoreboards in your paper config files to true in order for everything to work properly.

Some functionalities can be toggled on a per player basis. Meaning anyone playing can decide for themselves if they want to have the feature enabled or not. The following features can be toggled:

  • Settings menu:
/function nmr:settings
  • Horse stats display:
/trigger horse_stats
  • Spawn new entities:
/function nmr:spawn/<mobname>

✍️ Feedback, Questions & Suggestions

We're here to help! If you happen to have questions, suggestions or just encountered a bug, then feel free to hop on our discord server to ask for help in our Data Pack Section. Click to join the server

🎮 Explorer's Eden SMP

Join A Realm Recrafted, our Minecraft SMP! Enjoy a world featuring all of our (actively maintained) data packs, as well as some exclusive ones. It’s completely free without any microtransactions. Come build, explore, and craft with us today!

Explorer's Eden

Modrinth is open source.

fix-window-open@1656e14

© Rinth, Inc.

Company

TermsPrivacyRulesCareers

Resources

SupportBlogDocsStatus

Interact

Discord X (Twitter) Mastodon Crowdin
Get Modrinth App Settings
NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.