Compatibility
Minecraft: Java Edition
1.21.x
1.20.x
1.19.x
1.18.x
1.17.x
1.16.x
1.15.x
1.14.x
1.13.x
1.12.x
1.11.x
1.10.x
1.9.x
1.8.x
1.7.x
Platforms
Velocity
Supported environments
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Details
Licensed LGPL-2.1-or-later
Published last year
Updated 2 months ago
Changelog
What's Changed
- Fix Discord webhooks from other bots not being mirrored to Minecraft by @jackmawer in https://github.com/fooooooooooooooo/VelocityDiscord/pull/43
- Use YepLib for advancements / death messages by @unilock in https://github.com/fooooooooooooooo/VelocityDiscord/pull/44
- Exclude disabled servers from Yep events by @unilock in https://github.com/fooooooooooooooo/VelocityDiscord/pull/45
- Add channel topic by @Ceddicedced in https://github.com/fooooooooooooooo/VelocityDiscord/pull/48
- Refactor code and add missing scheduler by @Ceddicedced in https://github.com/fooooooooooooooo/VelocityDiscord/pull/50
- chore: Add missing variables from config by @Ceddicedced in https://github.com/fooooooooooooooo/VelocityDiscord/pull/52
- Add LuckPerms prefix to discord message templates
- Queue messages while plugin is starting so they are not lost
- Add config reload command ingame - requires
discord.reload
permission node - Add command to preview topic ingame - requires
discord.topic.preview
permission node - Update dependencies
Config changes
Version bumped
- config_version = "1.8"
+ config_version = "1.9"
Added server online ping interval
# How often to ping all servers to check for online status (seconds)
# Set to 0 to disable
# Excluded servers will not be pinged
ping_interval = 30
Added channel topic update interval
# OPTIONAL - Configuration for updating the Discord channel topic
# Set the interval (in minutes) for updating the channel topic.
# Use a value less than 10 to disable this feature.
update_channel_topic_interval = -1
Added channel topic options
# Template for the channel topic.
# Placeholders available:
# {players} - Total number of players online
# {player_list} - List of players (format is defined below)
# {servers} - Number of servers
# {server_list} - List of server names
# {hostname} - Server hostname
# {port} - Server port
# {motd} - Message of the Day (MOTD)
# {query_port} - Query port
# {max_players} - Maximum number of players
# {plugins} - Number of plugins
# {plugin_list} - List of plugin names
# {version} - Server version
# {software} - Software name
# {average_ping} - Average ping of all players
# {uptime} - Server uptime in hours and minutes
# {server[SERVERNAME]} - Dynamic placeholder for each server's name and status (e.g., {server[MyServer]}, {server[AnotherServer]}, {server[Lobby]}, etc.)
topic = """{players}/{max_players}
{player_list}
{hostname}:{port}
Uptime: {uptime}"""
# Template for server[SERVERNAME] placeholder in the channel topic.
# Placeholders available: {name}, {players}, {max_players}, {motd}, {version}, {protocol}
topic_server = "{name}: {players}/{max_players}"
# Template for server[SERVERNAME] placeholder in the channel topic when the server is offline.
# Placeholders available: {name}
topic_server_offline = "{name}: Offline"
# Can be disabled to hide the list completely when no players are online
topic_player_list_no_players_header = "No players online"
# Can be disabled to hide the header and only show the player list
topic_player_list_header = "Players: "
# Placeholders available: {username}, {ping}
topic_player_list_player = "{username}"
# Separator between players in the list, \n can be used for new line
topic_player_list_separator = ", "
# Maximum number of players to show in the topic
# Set to < 1 to show all players
topic_player_list_max_count = 10
Update default webhook avatar url
[discord.webhook]
# Full webhook URL to send more fancy Minecraft chat messages to
webhook_url = ""
# Full URL of an avatar service to get the player's avatar from
# Placeholders available: {uuid}, {username}
-avatar_url = "https://crafatar.com/avatars/{uuid}?overlay"
+avatar_url = "https://visage.surgeplay.com/face/96/{uuid}"
Added message_type
and message_embed_color
# for user messages, the following types can be used
# "text" - Normal text only message with the above
#
# "webhook" - Use a Discord webhook to have the bot use the player's username and avatar when sending messages
# Requires a webhook URL to be set below
# Ignores the above message format, and just sends the message as the content of the webhook
#
# "embed" - Discord embed with the above format as the description field
message_type = "text"
# Can be disabled
message_embed_color = ""
Added join_message_type
and join_message_embed_color
join_message_type = "text"
# Can be disabled
join_message_embed_color = "#40bf4f"
Added leave_message_type
and leave_message_embed_color
leave_message_type = "text"
# Can be disabled
leave_message_embed_color = "#bf4040"
Added disconnect_message_type
and disconnect_message_embed_color
disconnect_message_type = "text"
# Can be disabled
disconnect_message_embed_color = "#bf4040"
Added server_switch_message_type
and server_switch_message_embed_color
server_switch_message_type = "text"
# Can be disabled
server_switch_message_embed_color = "#40bf4f"
Added death_message_type
and death_message_embed_color
, changed default death_message
# Placeholders available: {username}, {death_message}
# death_message includes the username just as it is shown ingame
# Can be disabled
-death_message = "**{username} {death_message}**"
+death_message = "**{death_message}**"
death_message_type = "text"
# Can be disabled
death_message_embed_color = "#bf4040"
Added advancement_message_type
and advancement_message_embed_color
advancement_message_type = "text"
# Can be disabled
advancement_message_embed_color = "#40bf4f"
Added proxy_start
, proxy_stop
, server_start
, and server_stop
messages
# Can be disabled
proxy_start_message = "**Proxy started**"
proxy_start_message_type = "text"
# Can be disabled
proxy_start_message_embed_color = "#40bf4f"
# Can be disabled
proxy_stop_message = "**Proxy stopped**"
proxy_stop_message_type = "text"
# Can be disabled
proxy_stop_message_embed_color = "#bf4040"
# Placeholders available: {server}
# Can be disabled
server_start_message = "**{server} has started**"
server_start_message_type = "text"
# Can be disabled
server_start_message_embed_color = "#40bf4f"
# Placeholders available: {server}
# Can be disabled
server_stop_message = "**{server} has stopped**"
server_stop_message_type = "text"
# Can be disabled
server_stop_message_embed_color = "#bf4040"
Updated minecraft.username_chunk
[minecraft]
# Placeholders available: {role_color}, {display_name}, {username}, {nickname}
# <insert> tag allows you to shift right-click the username to insert @{username} in the chat
-username_chunk = "<{role_color}><hover:show_text:{username}>{nickname}</hover><reset>"
+username_chunk = "<{role_color}><insert:@{username}><hover:show_text:{display_name}>{nickname}</hover></insert><reset>"
New Contributors
- @jackmawer made their first contribution in https://github.com/fooooooooooooooo/VelocityDiscord/pull/43
- @Ceddicedced made their first contribution in https://github.com/fooooooooooooooo/VelocityDiscord/pull/48
Full Changelog: https://github.com/fooooooooooooooo/VelocityDiscord/compare/1.8.2...1.9.0
Files
Metadata
Release channel
ReleaseVersion number
1.9.0Loaders
Game versions
1.7.2–1.21.1Downloads
243Publication date
August 23, 2024 at 9:54 PMPublisher
fooooooooooooooo
Owner