Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Fabric
Supported environments
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Details
Licensed MIT
Published last year
Updated 7 hours ago
Changelog
Old changes (~2023, unreleased until now):
- Start sketching out an API, accessible through
TemplatesClientApi.getInstance()
- (Note from the future: This API will break hard in 1.21 due to Mojang fuckery)
- Code cleanups that hopefully didn't break ABI compat
- Remove some unused stuff from the jar
- Vertical slab placement is a little better
- Fix a bug where templates that look like blocks with randomized models, such as stone, could reroll their blockstate on every resource load
- Forgot to specify a random seed.
- Templated blocks always use the same model -- templated stone will still not be randomly rotated/flipped -- but at least now it uses the same same model.
New changes:
- New template: "Post Cross" - a plus shape that fits squarely on fences or the Post template. Can be placed in three different orientations.
- New template: "TNTemplate". This will end well.
- Connected textures should work! I tested with Chisel Reborn. Other blocks should be OK as long as they implement
FabricBlock#getAppearance
. - Mushroom blocks now work (as well as any other blocks with
"multipart"
models). - Very slightly reduce memory usage of
TemplateAppearance
? - Only declare dependencies on the Fabric API modules I actually use.
TODO list:
- I still depend on two deprecated modules,
fabric-rendering-data-attachment-v1
(has ABI implications) andfabric-models-v0
(the replacement seems to befabric-model-loading-api-v1
, and this also has ABI implications)
Files
Metadata
Release channel
ReleaseVersion number
2.2.0-fabric-1.20.1Loaders
Game versions
1.20.1Downloads
153Publication date
February 25, 2025 at 8:52 PMPublisher
quat
Owner