Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Fabric
Supported environments
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Details
Changelog
- The mod is now compatible with bettercombat, as in the sword swings no longer ignore stands
- Added many new config options as seen below! (You may need to reenter some of them because some were sorted into a category or rearranged for ease of reading, apologies)
- Config for TS hovering
- Config for needing stands to see ghost mobs (vexes, allays, and ghasts)
- Added new clock particles to indicate warden TS movement (on top of the sculk ones that already spawn), and an actionbar text appears that says "It did not stop?!" in red for those who believe it to be a bug
- Config for warden moving in TS (on by default)
- Config to make Stand Leap and Dash not share a cooldown
- Config for disabling all blood (effect and puddles)
- Config to change time stop damage cap on players
- Config for max amount of knives you can hit someone with at once
- Config for enabling left click / sword attacks while stand is out
- Config for time stop charge rate
- Config for creative mode having infinite ts, and creative mode refreshing cooldowns instantly or not
- Config for impulse TS length
- Config for guard points multiplier (so a stand guard can take more hits if your pack has stronger mobs)
- Added config for mobs to literally stop time on you instead of seemingly teleporting (not recommended)
- Config for gasoline explosion damage multiplier
- Further buffed match bundle triggered gas explosion slightly in general
- Made Star Finger's hitbox more generous
- Stand user villagers target zombie shifted justice users
- Justice illusion morphs now sit properly
- We have begun working on porting the emotes to the actual player model, so they render armor and items properly, atm only oh no and giorno are ported but the others will come
Files
Metadata
Release channel
AlphaVersion number
0.4.1Loaders
Game versions
1.20.1Downloads
7Publication date
November 19, 2024 at 7:05 AMPublisher
hydraheads42
Member