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Progressive Mob Wave Activations - PMWA

Progressive Mob Wave Activations - PMWA

Progressive Mob Wave Activations PMWA - Mob spawns enable after a select number of days or after killing a specified mob

745
15
Game Mechanics
Mobs
Utility

Compatibility

Minecraft: Java Edition

1.21.1
1.20.4
1.20.1
1.19.4
1.19.2

Platforms

Forge
NeoForge

Supported environments

Client and server

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Links

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Creators

vllax
vllax Member

Details

Licensed MIT
Published 8 months ago
Updated 4 months ago
DescriptionGalleryChangelogVersions
All versionsProgressive Mob Wave Activations - PMWA 3.0

Progressive Mob Wave Activations - PMWA 3.0

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Changelog

PMWA 3.0

  • PMWA is now vastly more flexible/powerful! Two massive new features, and various other improvements.
  • First, advancement-based triggers! You can now use any advancement from any mod to limit mob spawning! You can make it so that at least one player in the world must have completed a specific advancement in order for any given mob to be able to spawn. Simply use the advancement ID as the requirement, followed by a dash! (You can get the ID of an advancement from the /advancement command, advancements from mods work)
  • And secondly, you can now trigger any commands upon mob activations, not just the default tellraw messages! Use a forward slash at the start of the “message” portion of the entry instead of a color or message, and it will treat it as a command… However, any double quotes (“) included in commands must be replaced by forward slashes (/) due to the config format unfortunately being unable to support inner double quotes. Here’s an example: Original command: /give @p minecraft:diamond_sword{display:{Name:"{"text":"Dragon's Fury"}"}} and modified command for PMWA to use it: /give @p minecraft:diamond_sword{display:{Name:/{/text/:/Diamonds/}/}}. This also means that forward slashes can’t be used in command messages.
  • Added multiple extra options to the /pmwa command. One called “adapt_command”. This automatically converts a command to be usable by PMWA by replacing any double quotes with forward slashes, then giving you it in chat in a way that is copyable so that you can easily grab it for pasting straight into the config text file. Another new command option lets you subtract days: /pmwa day subtract (number of days to go back). So now to set to a specific day, the command is /pmwa day set (day to set to).
  • Upgraded the clarity of the config file with line breaks and improved examples accounting for all the new features.
  • Fixed an issue where distance messages could display repeatedly to all players and alternate in multiplayer.
  • Improved function of the radius meter, now shows logged advancements and lets you know distance from x0 z0 just by holding it (hotter messages)
  • Global toggle config option added to require a player source for mob kills to trigger kill-based activations.

Files

PMWA-3.0-forge-1.20.1.jar(95.58 KiB) Primary
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PMWA-3.0-forge-1.19.2.jar(94.63 KiB)
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PMWA-3.0-forge-1.19.4.jar(95.4 KiB)
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PMWA-3.0-neoforge-1.20.4.jar(92.35 KiB)
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PMWA-3.0-neoforge-1.21.1.jar(93.32 KiB)
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Metadata

Release channel

Release

Version number

3.0

Loaders

ForgeNeoForge

Game versions

1.19.2, 1.19.4, 1.20.1, 1.20.4, 1.21.1

Downloads

297

Publication date

February 16, 2025 at 7:34 PM

Publisher

vllax

vllax

Member

Version ID

Modrinth is open source.

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