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[EMF] Entity Model Features

[EMF] Entity Model Features

EMF is an, OptiFine format, Custom Entity Model replacement mod available for Fabric and Forge.

24.65M
5,981
Mobs
Utility

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.2–1.19.4
1.18.2

Platforms

Fabric
Forge
NeoForge
Quilt

Supported environments

Client-side

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Links

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Creators

Traben
Traben Owner

Details

Licensed LGPL-3.0-only
Published 2 years ago
Updated 3 weeks ago
DescriptionGalleryChangelogVersions
All versions0.2.12

0.2.12

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Changelog

0.2.12

  • added a workaround to render the vanilla models parts when an entity dies for physics mod compatibility (THIS IS FAR FROM PERFECT and really just a test)
  • prevented animation variables from invalidating expressions during division testing by defaulting to 0 during setup phase
  • tweaked the config screens into categories and altered translations
  • extended the option to the setting to print out all unknown model information, to also try and make an example .jem file for that entity model (it is not a perfect match, they are meant as a starting point for you)
  • fixed the option to try and force EMF models back onto modified entities, triggering for entities without emf models
  • fixed limb_speed idling at the minimum float value it should now idle at 0 instead
  • improved texture overrides when used internally within models (no longer relies on a broken behaviour of iris) (will have lighting glitches when used on mobs that have glowing eyes or ETF emissive textures until ETFs next update)

Files

entity_model_features_forge_1.19.4-0.2.12.jar(468.8 KiB) Primary
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Metadata

Release channel

Beta

Version number

0.2.12

Loaders

Forge

Game versions

1.19.4

Downloads

64

Publication date

July 11, 2023 at 8:34 AM

Publisher

Traben

Traben

Owner

Version ID

Modrinth is open source.

fix-window-open@1656e14

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